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Tauron

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Everything posted by Tauron

  1. Dont take away spell diversity just becouse non casters dont feel dynamic enough. I loved playing a mage in BG, IWD,Arcanum becouse it was easiest most powerfull class and most squishiest. It was all about executing the right combo...one moment you are demigod and owning the battle and having that evil laugh! Than you choke on it as your mirrorimage is spent and you just "lost concentration" miscasting invisibility as you contemplate your next move. I could go on and on...dont take away awsomness that have been casters in previous games...build on it. Let us design our own spells. I want my spellbook to be my most valuable possesion, etc. Whn playing Dragon Age one of coolest things about melee class is that you could see blocking and dodging from time to time, (not just numbers) just made it much more fun and finishing moves, that was beautifull. Cutting head of opponent and than gracefully executing another attack, was almost cinemattic. I agree that warriors need to feel more like warriors and be more dynamic while rogue class needs more roguish activities. I would love to see special mission onlyen your rogue could do, inflitrating, thieving, dirty tricks, making your own spy network sort of...etc. My point, just add more dynamic abilities to mele classes. Use what works and build upon it )
  2. I dont mind if they stick to traditional high fantasy setting as long lore and background story's of different species is interesting and "belivable". I just hope they dont make it TOO HIGH FANTASY. Talking Mushrooms or Pandas...at some point its just not immersive anymore. I loved what they did in Arcanum, exept magic vs tech thingie... and if there are talking mushrooms, big fet plummers and unthankfull princesez, sell it good...just balance it
  3. I was so excited hearing about this project! It felt good backing up your project.. just checked kickstarters and its well over 1.1 million and still 30 days left! Game that aimes to capture feeling of Baldurs Gate, Ice Wind Dale, ohh, have been daydreaming alot about this, those games with todays tech...pure win! :D anyway, i wish good luck and i am so glad that you are involving community into creation of this game!
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