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guiskj

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About guiskj

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    McKinney, TX

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  1. I can confirm that I am having this problem as well, after 1.06.
  2. If I am not mistaken, maces are Fast weapons, where sabres are normal speed.
  3. That was my thinking, yes. Though I suppose the tradeoff is that we get Marksman... Though I don't know if +5 Acc makes up for +15% DMG.
  4. I know that the Two-handed Style does not affect Guns, which makes sense and I assume it does not affect crossbows either. But does it affect bows?
  5. Thanks for the link. As for focusing in damage, I would say with only 2 per encounter Flames, my damage output will drop drastically after the first couple rounds, which is why I would then just be an off-tank, hence the deflection bonus items/talents. We'll see how effective that is on Hard... Too bad it does not work on ranged weapons... Still, my main weapon will be the pike so I think it is still worth while. As for the Intellect, it is there both for an RP purpose as well as to boost the Zealus focus a bit. Duration will probably not come into play, unless I get Enduring Flames (Though in my experience damage over time stuff never pays off, specially since battles in PoE are so short... Am I wrong to think so?) Bond of Duty sounds way to situational, though I suppose I have room, probably the last one I'd pick though...
  6. Hi, I am trying to plan a build for my Paladin and I could use some help picking Abilities (I'm good on Talents, I think). This is going to be an off-tank with Eder as my main tank, so it is more geared towards damage, specially opening batles with a gun and flames of devotion before switching to a pike. Here is what I have so far (The attribute distribution is suboptimal on purpose): Human - Aedyr Mercenary - Goldpact Knights Mig 11 - 15 (4) -> +15% Damage and Healing, +10 Fortitude Con 10 - 10 (0) Dex 10 - 15 (5) -> +15% Action Speed, +10 Reflex Per 10 - 14 (4) -> +12 Interrupt, +4 Deflection, +8 Reflex Int 10 - 12 (2) -> +12% AoE, +10% Duration, +4 Will Res 12 - 12 (0) -> +6 Concentration, +2 Deflection, +4 Will *I'll be trying to pick up any item/talent that gives me +deflection... I hate being squishy (Probably will stick to breastplates). 1 Flames of Devotion 2 Weapon Focus Soldier 3 Zealous Focus - +12 in Accurecy is important since base accuracy is low, can't afford to waste any Flames 4 Intense Flames 5 ? 6 Scion of Flame - I am hoping this stacks with Flames... 7 ? 8 Two-handed Style - Do we know if it also works with guns? 9 ? 10 Superior Deflection 11 ? 12 Deep Faith Any thoughts?
  7. Any chance the new Surface Pro 2 will be able to run Project Eternity well? Here are the specs: Operating system Windows 8.1 Pro 64-bit CPU Dual-core 1.6 GHz (Turbo Boost to 2.7 GHz) Intel Core i5-4200U Storage capacity 64 GB, 128 GB, 256 GB, 512 GB and microSDXC card reader Memory 4/8 GB dual-channel DDR3-1600 (25.6 GB/sec) Display 10.6 inches (27 cm) 1920 x 1080 px(208 ppi) ClearType HD screen with 16:9 aspect ratio Graphics Intel HD Graphics 4400 Sound Stereo speakers
  8. Stupid copy paste... I asked the same question at the Wasteland 2 forums as I'm a backer there too, but I meant to ask about Project Eternity and its capabilities to run in a Surface 2 Pro... Sorry for the confusion...
  9. Any chance the new Surface Pro 2 will be able to run Wasteland 2 well? Here are the specs: Operating system Windows 8.1 Pro 64-bit CPU Dual-core 1.6 GHz (Turbo Boost to 2.7 GHz) Intel Core i5-4200U Storage capacity 64 GB, 128 GB, 256 GB, 512 GB and microSDXC card reader Memory 4/8 GB dual-channel DDR3-1600 (25.6 GB/sec) Display 10.6 inches (27 cm) 1920 x 1080 px(208 ppi) ClearType HD screen with 16:9 aspect ratio Graphics Intel HD Graphics 4400 Sound Stereo speakers
  10. My idea of crafting is: Alchemy (Potions, venom, bombs) - YES!!!! There is never a downside to this... Enchanting (Runes, or otherwise) - Maybe... Smithing - This one is tricky, cause if you can smith the best weapon in the world you automatically ruin loot, which is one of my main gripes with Skyrim...
  11. I agree with OP. I would very much like modding tools, this coming from someone that played Neverwinter Nights for years with tons of awesome player made campaign...
  12. try thinking this way. The developers often have to paint with broad strokes on some aspects of gameplay so that they don't alianate audiences. Modders allow for you to fine tune the gaming experience to you, as an individual. Does that make sense?
  13. Yeah me too. It's one of those things that fits for Kickstarter goals. May be they plan to include it in a higher stretch goal, 2.4 pretty please? Quite likely, I assume. It will be one of those things that even if they don't really want to do, the community will demand. And I supposed, being such a dear feafure, it would be smmart, albeit risky, to save it for a high funding goal to piush people to pledge more. Smart, but risky.
  14. I support a modding tool of some sort. It always adds to the game. I am rather surprised it was not part of one of the stretch goals...
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