Everything posted by Sensuki
- ART feedback thread
- ART feedback thread
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[Defense Discussion] They're testing the 'fenses for weaknesses...
And it's not engagement that makes them do that.
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Combat Animation
It's not about combat looking varied, it's about being able to easily recognize when units are and are not idle in combat, which currently you cannot as there is no difference between recovering and idle.
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And now a sneek peek at the Making of PoE Documentary
Nah that was Scott Everts. It was a shame that he wasn't on this project TBH. Hopefully for the next one.
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Engagement system: short explanation please?
Don't believe anything anyone says about the system. If I have time tonight I will make a video demonstrating how it actually works.
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And now a sneek peek at the Making of PoE Documentary
I agree about wanting to see some development footage but that makes perfect sense as an introduction to the documentary.
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[435] Temple of Skaen FPS tests
Forgot to mention that the disable AIController part in the second video still turned off the NPCs, and the command was recently replaced with a newer one that didn't remove the NPCs and disabled their AIController, which had no impact (and is not shown in the video).
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Road to Eternity preview
http://forums.obsidian.net/topic/70877-and-now-a-sneek-peek-at-the-making-of-poe-documentary/?view=getnewpost
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New screenshots! Have a look at Raedric's Hold!
- And now a sneek peek at the Making of PoE Documentary
Looking forward to watching the rest of it- Does PoE overheat?
You can't really change anything performance-related.- Does PoE overheat?
Performance in this game is very CPU-bound. At the moment if you don't have an i5-3570k or better, your FPS will probably not be that great in some instances. I have an i7 870 and it struggles in the larger areas due to lack of optimization. Not sure how it will go on release, I'm trying to help troubleshoot the FPS drops, a large part of it is something to do with units.- New screenshots! Have a look at Raedric's Hold!
- 435 Discussion
- Does PoE overheat?
Pillars of Eternity isn't fully 3D. I have an ASUS HD7970 DirectCUII, and my video card fan definitely speeds up and the video card heats up when the game is running but it's nowhere near as noticeable as some other titles - such as Starcraft 2, Expeditions: Conquistador or DotA 2.- [435] Temple of Skaen FPS tests
Here are a couple of FPS tests Disabling the NPCs in the level gives a large FPS boost (with and without the fog of war, the extra FPS is about the same). It's not the AI code that is contributing the FPS drop as I used a separate command to disable the AIController of every NPC in the level and it did not increase FPS.- Question about Paladins
Elfya doesn't really do much damage, I would have aimed that shot at Sevis, the Barbarian or the Pistol guy.- Ingame font glitch?
There is actually a font glitch, I'll edit and post the link http://forums.obsidian.net/topic/70220-392-item-description-text-scrolling-bug/- What have you (Obsidian) done with the assetbundles?
- [Defense Discussion] They're testing the 'fenses for weaknesses...
It's called DR now They removed DR and renamed DT to DR. DR alone forces you to use inflated damage numbers, instead of the 5-8 damage from a Longsword example that Josh Sawyer used a long time ago (which wasn't an explicit example).- POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
Karkarov provided the UI - you'll have to ask him.- [Defense Discussion] They're testing the 'fenses for weaknesses...
High deflection is useful against mook enemies, but against enemies like Korgrak, Elder Bears, Elder Lions etc - it's not that great. Anything with a high accuracy and high-per hit damage, Deflection doesn't really do much for you - you're still gonna get hit and hit hard, but not really be able to hit back.- [Defense Discussion] They're testing the 'fenses for weaknesses...
Yeah I think the game favors extreme specialization in many cases. Skills and Talents/Abilities, among other things.- New screenshots! Have a look at Raedric's Hold!
In hindsight this is a terrible post on the internet and it makes me look like a ****, and I have a feeling that it may have caused some offense - sorry Sean! I was actually thinking of the STRONGHOLD walls, not Raedric's Hold walls - that look like you can't actually walk on them. There is actually a door going to one of the sections of the walls in the screenshot in the OP. There are actually only two places I think could have been done better. One of them is the windows that don't match the ones above it, and the section above the gate - other than that it is a wonderful environment. This is the bit I was referring to Herp derp me - And now a sneek peek at the Making of PoE Documentary