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Everything posted by Delfosse
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The Secret World Beta Key Give-A-Way
Delfosse replied to TheHarlequin's topic in Computer and Console
Secret World beta keys for answering World of Darkness questions?? What?? Why?? Two different settings. -
Capitalization does not represent company's state of affairs. If you want to look at how they're doing, go to http://investor.ea.com/ and download their annual report. Capitalization is so detached from reality (it's simply a game of chance) that sometimes big companies have more in cash assets than their company capitalization is, and we're not even talking about the fact that those companies own buildings, machinery, etc most of the time.
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Valve ports Steam and their games to Linux
Delfosse replied to Humodour's topic in Computer and Console
If you install ubuntu now, you might get it up and running well configured just before the linux version of steam is released, which is probably gonna happen in half a year or so. I haven't coded in quite a while, but while I was in the loop, VC was the best IDE. I doubt that changed. Has it? Anyhow, good news Valve supports freedom. If a day comes they port photoshop, lingvo, qip, icereader, pokertracker and a tons of other useful software to linux, I might even... nah, that sounds too sci-fyish. -
10 mil for a truly pathetic mmo. I think AoC cost them around 80 mil. And it ended up being free to play, cause it was **** and nobody wanted to play it. ****ty mmos don't have a positive ROI. But what do publishers know? "Oooh they're offering us a new world of warcraft basically. ****ing A, let's finance it!"
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Portal 2 was a weak sequel compared to its witty predecessor. I don't believe they can make a good Portal 3. Besides, it's time for a new engine. It's gonna be HL3. Although the game itself will be crap, the engine might be useful for other game studios.
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Did Tortured Hearts say they needed a team of designers and engine coders? I bet this guy could really help out for a much lesser sum.
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Baldur's Gate and Baldur's Gate II Enhanced Editions Announced
Delfosse replied to Lorfean's topic in Computer and Console
I don't. This art looks like something people were making back in 2001. Even though this means looking like actual original art. -
Did anybody already post this? http://www.kickstart...m-dawn?ref=card It got half the required amount in just 3 days. Pretty cool, even if to spend half a day playing it and then forgetting about it completely.
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I actually thought about it. If major game cracking groups turn out to be hardcore fans of cRPGs, they might refuse cracking the game. But then I'm probably dreaming.
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I tried to help them because they were doing it wrong, but I thought they were doing something interesting. So I provided useful feedback in form of not only critique, but also suggestions. I said they wouldn't gather anything if they continued on their current path and told them what was absolutely critical to change. And they didn't. Does it mean that I was wrong? No, it actually means that maybe they should've listened to feedback instead of making poor excuses. In your distorted world view, I'm the bad guy. Nice. At first I wasn't. But then I was. And now I'm not gonna be, cause it's annoying as hell (for me, and others I think) to discuss red ideology on an rpg forum where people think communism means lobotomizing people. I am a communist though. Viva la revolution!
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Spitting the most outrageous cold war propaganda isn't a discussion starter, it's a rude provocation. In real life, it's the equivalent of coming up to somebody and spitting him in the face, and then getting upset about the reaction. What, in communism? Because people own the means of production, not some big ass publisher who only cares about maximizing profitability. Therefore people (state) do with it what they want (i.e. sponsor an old school RPG among other things). It was mostly meant as a joke. Explanation: It was theorized that in real communism, people would work not because they are being forced to through a monetary system. There is no money in communism. It simply means an incredibly high (by our standards) level of personal responsibility. Of course Fargo could work as somebody else, but since he loves making RPGs, that's probably what he'd be doing. The image of Brian feeling ashamed of not delivering an RPG every other year or so made me smile. It'd probably be true, too. EA listens to the "market", not to the people. Almost everyone does that nowadays. Hence lack or almost total absence of good games. The "invisible hand of the market" fills the publishers pockets, but people (who aren't teenagers and publishers' core audience) are left with no options other than choking down ****ty games that look to adult audience like pathetic abortions and not games.
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Woah, slow down there, cowboy. I didn't jump in your face with USSR's cold war propaganda clich
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I'm sure some would say "socialist", too... You're both right, since real socialism or communism must always be 100% democratic. In a real communist world, Brian Fargo, having been raised as a "new soviet man", would feel too ashamed of himself if he didn't make one rpg after another, since everyone would be asking him to. And the state would always sponsor his games, since there would always be enough signatures on a petition. In a capitalist world where profitability is everything, Brian hasn't made an RPG in what, 10 years? Well thank god kickstarter came in, at least we approached the communist utopia by a teeny tiny step. In 200 years, they'll be laughing at us, looking at our current state of game industry.
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This is coming from a guy who likes 99% of games and buys them all like a maniac. Well. It may actually turn out that Wasteland won't be to your liking, so you're right about not chipping in, cause it's intended for hardcore rpg fans, not for an average crysis fanboy.
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I give a cross-genre example and you manage to misunderstand it completely. Sorry, no, I'm not confused: there are ways of showing "footage of the movie" to convey this idea or that idea. For example, you can use footage of Predator to make it look like it's a musical comedy in the trailer. Same thing with game trailers. But the bottom line is, nobody does that. Trailers present their product fairly well most of the time. To sum it up... Teasers show "ACTUAL FOOTAGE" from films and games. Trailers show ideas behind the final product. This was sort of obvious, but you kept hypothesizing impossible scenarios and misinterpreting simple words.
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Have you seen many POV trailers packed with action, where one man is clearly on a personal mission, and when the game turned out to be a turn based strategy? It's 101 of trailer making, you don't do these things. Same as you don't make action packed trailers for musical dramas in movies industry. Same as you don't advertise sugar with people talking about their type 2 diabetes. I could give a million examples...
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I don't remember Dragon Age trailers, but Deus Ex 3 and SWTOR trailers represented pretty well the world and the general gameplay ideas. As does this trailer. You can hate it, but it does its job, gets the message across. That's why I preemptively consider this game ****ty and dumb.
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If "short little movie things" weren't supposed to represent the general ideas like in this case the ridiculous world setting and the astounding level of scenario simplicity (go kill that guy, but don't prepare or anything, just go ahead and get caught as much as possible, etc), I wouldn't say anything. But they make them to actually do just that.
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Another assassin's creed, but in a completely ridiculous, detached from all sci-fi and historical realities. A melting pot of completely random and unrelated ideas. Why, you gotta be 12-17, their core audience of course. They can cite as many passions as they want. Do you see any passion in Bethesda Publisher for good games lately? After 2005 (Call of Cthulhu) they pretty much sold out to the teens and pre-teens. They haven't made/published a decent game in 6 years. And they're not about to. It'd be unprofitable, and game industry is all about maximizing the profit with these guys. p.s. No game is bad enough for you not to buy it, isn't it?
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Doesn't look like they'll reach 3 mil to me.
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Looks like Sawyer from Lost, or like a variation on how the book version of Jaime might look. But Ed?? What's wrong with their designers, do they have **** in their eyes?
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Hah, sorry, but any FPS is for youth (13-18) and kids (8-13) at the same time. It's just how it works. They're all gonna try it. The old doom and quake weren't youth oriented, they were dark, adult hardcore games, because that's how the market was at the time. Amnesia isn't youth oriented, but the rest is. Anything that isn't exclusively "adult" is automatically youth oriented. And there aren't any "adult only" titles nowadays. Even that **** ID makes, that new "Rage" game, it's supposed to be rated "16+", but in reality it's completely yoba. I had no fun playing it, but 13-16 kids played the **** out of it, it was like a new Crysis for them. Well, I admit, maybe in USA it's different (or not? I dunno), but I've lived in Europe and Russia for a long time, that's how things are in here.
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My bad. Anyway I remember launching it with my ****ty PC (I think I had Geforce 5800 FX at the time), it worked with minimal graphics and showed between 20 and 40 fps, which is playable. I don't know where this myth is coming from, but Crysis worked on most machines.
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1- Consoles. 2- What's incredibly expensive? A high end spec has always been around 1k bucks. "Mom I need a new PC for school, this one doesn't do the job anymore!"
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We've got a name for it in Russia - a Y.O.B.A. game, meaning "youth oriented, bydlo approved". Bydlo is a Russian analogue for British chav, well maybe a little broader, but you get the meaning. Crysis is usually given as the most shining example of a YOBA game - a soulless title for a casual half-retarded console player, disguised and sold as a "game". I'm only saying this because you think crysis is something else entirely, while it's only 100% yoba.