The problem is that those mechanics either evolved or died off - and it happened for a reason.
I see no good reason to scorn modern game design or avoid wider audiences available today.
If anything it should be preferable to update the mechanics and keep the best parts of older games intact - then they can appeal to both groups.
Try the BIoware or Bethesda forums if that's how you look at the industry and it's progression.
I request demand a game that blends the setting/atmosphere of Arcanum (Steampunk I guess the kids call it), complete with schematics and progression, with the amazing story, an amazing soundtrack, and the novel-like dialogue sequences that came with Planescape: Torment.
Have a nice day.