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Everything posted by Slowtrain
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A sweeping romantic epic! AT least by American standards. I'm hoping they'll have annoying flightless elfs.
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They are definitely going for the cartoon look. Everything I've seen so far has me interested. Still need more details though. Especially on the rpg side of things. Are there romances?
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It's completely ridiculous, I agree, but at least we don't censor skeletons. Let's face it. Humans the world over have some weird concepts of offensive.
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TOP 25 PC games of all time by IGN
Slowtrain replied to Mamoulian War's topic in Computer and Console
XCOM ftw. -
But the voice acting is a huge improvement over Oblivion. I mean they actually had a variety of voices. I'll grant you that the story is still weak, however. But still, other than the story, almost every aspect of gameplay saw dramatic improvement between Oblivion and FO3. Interestingly enough the metacritic score for Oblivion is slightly higher on all platforms than the metacritic score for FO3.
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Regardless of whether one loves or hates FO3, the bottom line is that it's a gigantinormous step forward from Oblivion. SO ultimately its a positive look toward the future for Bethesda.
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Alpha Protocol preview at Eurogamer
Slowtrain replied to mkreku's topic in Alpha Protocol: General Discussion
That is certainly an amazingly contrived and eccentric way to view things. Now this is probably how I would construct a 2 point scale: Bad - Good or Dont buy - Buy However I wouldnt make the scale: PERFECT, BEST GAME EVER - Everything else Because that would be stupid. That's true. I would do it that way as well. A binary scale doesn't allow for much granularity and one is forced to lump the fair with bad and the good with the great. Probably why 2 point scales aren't very common when representing things that have more than 2 possible states. It would be interesting to see game reviewers adopt a pass/fail system. My guess is they wouldnt'; because Pass isn't as hyperbolic and press worthy as 10/10, 5 STARS!, Greatest game Ever! Pass. -
Alpha Protocol preview at Eurogamer
Slowtrain replied to mkreku's topic in Alpha Protocol: General Discussion
This is completely ridiculous, an outlet determines for themselfs what meaning different scores have. And when does a "perfect score" stop denoting a perfect game? 10 000 / 10 000 : PERFECT GAME! 100 / 100 : Perfect game! 10 / 10 : perfect game? 5 / 5 : perfect game?? really? 2 / 2 : perf... **** off! If a reviewer awards a game a perfect score, regardless of scale, then the reviewer is saying that the game is perfect, no? Perfection is an absolute. Nothing can ever be MORE perfect. AT the point of perfection a pinnacle has been reached and nothing can ever go any higher. Both in and of itself (a game that is perfect can never be improved) and in comparison to others (a game that is perfect can never be surpassed by other games though it can be equalled) If your scale is only 2 points, then you don't have much leeway in awarding scores. WHich is probably why 2 point scales are rarely used. But 2/2 is still perfect. Just as 5/5 or 10/10 or 100/100. -
Fixed True. I was going to add that, but eh, lazy. Basically you needed the alien high explosive devices liek the Blaster Launcher to really bring the world down. Incendiary was very useful, too, but a lot of things didn't burn. In XCOm you didn't chase the aliens into a dark cornfield when out on a night terror mission. In XCOM, you fired incendiary rockets into the corn and waited until the aliens either burned to death or panicked and ran out of the burning field. AT which point everyone opened fire and that was that. GOod times.
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with xcom you could pretty much take the world down to the dirt, if you so desired.
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Pretty close. My teams caused some serious damage when they went alien hunting. We had to pay a lot of fines to keep companies happy.
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Alpha Protocol preview at Eurogamer
Slowtrain replied to mkreku's topic in Alpha Protocol: General Discussion
When a reviewer gives a game a 10/10 score or even 9/10, they are basically saying this games is as good or nearly so as a game can get. There is no room for improvent, so to speak. The heights of Olympus have been scaled. etc and so forth. WHen a game gets a high score, it means its a great game, right? Regardless of scale. I'll buy that. Problem with Oblivion is that is has so many stumbling blocks. I agree that a review is partially opinion, but it is opinion that should be grounded in some sort of attempt to objectively evaulate that aspects that make up the game. If the AI doesn't do what it is supposed to do, then it doesn't do what it's supposed to do. Opinion is irrelevant. If the minigames are broken then the minigames are broken. If the voice acting is terrible then the voice acting is terrible. If the skill system fails to differentiate between classes then it fails to diffeerntiate between classes. etc and so forth. Understand that I'm not saying people shouldn't like Oblivion. I like a lot of crappy things. But I still admit they are crap. Game reviewers these days seem to be more a part of the pr/hype machine than actual critics. -
I thought it was some arcane mathametical formula. :/ But I think that's mroe a result of my stupidity than anything else. edit: I spelled mathematical wrong.
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All hail xcom for being able to blow up barns and set cornfields on fire. And vice versa. yay! Still Witcher was fab.
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c/ped means copy/pasted? It took me a while to figre that out. lol
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Alpha Protocol preview at Eurogamer
Slowtrain replied to mkreku's topic in Alpha Protocol: General Discussion
SOmetimes the opinion argument is valid; sometimes its not. When a games has as many flaws, failures and broken parts as Oblivion, and yet recieves scores that not only place it among the best games ever made but also indicate it could never be done any better than Oblivion does it, I question exactly how that decision is being made. I'm not necessarily saying game reviewers are paid for high scores, but I think there is something not right and it may just be a lack of competence and rigor. -
Alpha Protocol preview at Eurogamer
Slowtrain replied to mkreku's topic in Alpha Protocol: General Discussion
So you give absurdly high grades to crap games, for nothing?? Eg. Oblivion, Crysis, Fallout 3... That's just... illogical. You might not be paid, but its obvious to anyone who has eyes and a brain that there is a large number of games that are bound to have high grades even before they are released, and on the other hand that there are games that don't have that kind of advertising power and are thus sentenced to making a name for themselves on their own. No one who knows anything about cRPG's would say that Oblivion is a better game than the Witcher, yet the former was graded in general above 90 and the latter between 80-90. There is obvious favoritism at work, and no other way to explain it besides money. The honest reviewer in the Kane & Lynch case on Gamespot proves this. The other possibility is that a lot of game reviewers don't know what they are talking about or they are not playing the games with a critical eye. I mean, how else can you explain a absolutely horrible game like Oblivion getting such insanely high scores. But yeah, game reviews are highly suspect, I think. Generally speaking of course. There will always be exceptions. -
A wild guess is that it has something to do with chinese traditional religions. Its probably disrespectful from some standpoint. That would be the only thing that makes any sort of sense.
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What's wrong with bones? I totally don't get it.
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What do you mean? Bone like internal framework for musculature?
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Why is China censoring WoW?
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List of cRPGs since '98, with grades
Slowtrain replied to RPGmasterBoo's topic in Computer and Console
Oblivion < all -
Its interesting that no game is even close to WoW. Developers dropping loads of cash on trying to duplicate WoW's success are taking a big risk. Based on current trends they are highly likely to fail. Its also interesting that outside of WoW and now Aion, the overall subscription numbers seem to be trending downward quite dramatically. Eve Online seems to be making slow but consistent gains.
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It's some new pretty Korean-ish MMO using the Cryengine. I'm checking out someone's " " as I'm writing this, but it's more of a love letter. Its startup numbers are even better than WoW's massive gains of a few years ago. Crazy.
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I've never even heard of Aion. :/