Everything posted by Darque
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Please make a Fallout style ending...
Maybe they were forced to put in Star Warsish endings? o.O
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RPG personality test
Can't really say I'm surprised.... B)
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Wow!! Think of the replay value!
Agreed.
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Wow!! Think of the replay value!
They might have chose this route so you wouldn't "have" to play KotOR to be able to shape what occured in that story. Or if you only played it one way (LS or DS) you wouldn't have to replay it just to change the setting in KotOR:TSL.
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Wow!! Think of the replay value!
Exactly
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Questions to the Devs
I'd love to kill Darth Caen Oops... did I say that out loud? :ph34r:
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Wow!! Think of the replay value!
I wonder why they can't. I'd think it would be as easy as loading up a save game. Maybe they can't because Bioware did the first one? <guess>
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Wow!! Think of the replay value!
I'm hoping our "choices" will have a real affect on the game, going so far as to alter who or what you encounter, what missions are available, and possibly affecting the plot itself.
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Wow!! Think of the replay value!
It would depend on how much affect your KotOR1 LS/DS status affects KotOR:TSL. If all it affects is in game info... and doesn't affect missions, encounters, etc... it's not going to really add that much other than "fluff".
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Will the protagonist be Revan?
ahahahahah As for Revan... I think it's one of those cult following things...
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Questions to the Devs
Ah, I missed that. Thanks
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Questions to the Devs
....ok, I guess I have a few more... - Will the manual actually be useful? (i.e. LARGE and FULL of info :D) - Will you be upping the system reqs just to add some eyecandy? And if so is it possible to turn it off just so we don't have to buy a new computer just to play it?
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Characters from KOTOR1
Oh! Oh! How could I forget about Saerevok... err Jolee Yup, add him to my list Though he is getting old.
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Questions to the Devs
- Will the three sabre styles be balanced? - Will every alien speak in jibberish? And if so, will it at least be timed to the amount of text they have instead of a minute of alien-babble for a 3 word sentence? - Will there be MORE clothing options other than armor, robes and a default outfit? - Will ranged weapons be deadly? - Will Lightsabres actually be deadly? - Will the minigames be optional this time? - Will the game be moddable from the get-go? - Will the good/evil dialogue choices be less obvious? - Will there be times when the choices you make actually lead to some sort of sacrifice on your part? - Will we be free of Tattooine? - Will there be new locations made just for this game? .... I'll stop
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The name of the game
KotOR:TSL That's not really a mouthful
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Will the protagonist be Revan?
I hope Revan's nothing more than a memory at this point.
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Characters from KOTOR1
I rather like the idea they're going with, this "molding" how it connects to the first game threw your character interactions is a cool idea in my opinion.
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Simple question
Are you asking if they'll have the ability to create your model like in Star Wars Galaxies? I'd think not.
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It's announced, sites up
Nice
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it's nice to see a release date for a change
Has a game ever come out on time?
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Characters from KOTOR1
I'd like to see Bastila and HK-47. Everyone else is optional.
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Surely not true?
Seems they can't read... or someone messed up a memo somewhere. Thank goodness it's not amensia... again.
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Questions to the Devs
Will the ruleset be closer to the D20 PnP game, or is it the watered down version found in the original KotOR?
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The other project?
Persactly
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The other project?
Well, I can understand why they would do hand-me-downs (which KotOR 2 technically is for that matter) if they can put out a few good games using estabilished "names" and settings, that could give them some serious credability. Which is a valuable thing.