a-hem
anyway, the scoped dart gun is silent, and you don't even need that most of the time, it's very easy to crouch behind enemies and take them out one by one with your bare hands
DX's levels are friggin' awful. the gas station, french catacombs, liberty island... ugh! make me unsee it! huge areas, barely populated, single entry point, I don't think it's one of the game's strengths. the only actually good level was the last one where you had three different objectives and a number of secondary objectives. I admit, that one was awesome
well, the grunts in Opposing Force are a lot better than anything in DX
I watched a very thorough let's play, 1000+ minutes of gameplay back to back. of course it doesn't substitute the actual experience from playing the game, but I think I can draw some conclusions
it's not "better", or "worse". it's different. it's not a regular shooter, I'll give you that. I still find HL a lot better in many ways. though DX did do something good (like I already said), the skill system looks pretty neat.
the only game remotely similar to DX I've played was Shadowrun on the Genesis. and boy that game did a lot of things better. not to say DX is worse, but it could use a couple of elements from SR. in its current state DX isn't for me