
pmp10
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Everything posted by pmp10
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Depend on how they were obtained. Many sites offer region specific versions (from Russia/Ukraine/Asia) which are much cheaper. The problem is selling them outside determined regions breaks terms of agreement so you never know if your cd-key won't get revoked.
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And the source of those numbers is what exactly? Haven't seen any Square-Enix press release/interview and after barley a week of sales this looks like a vgchartz number. It sez that the source comes from SE directly. Well I don't buy it then. Those numbers are identical to the ones vgcharts put out and unless I missed an "anonymous source" or SE employee name somewhere then that article is simply unsourced.
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And the source of those numbers is what exactly? Haven't seen any Square-Enix press release/interview and after barley a week of sales this looks like a vgchartz number.
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Witcher 2 sold almost 1 million That's depressing. If they can't sell 1 million units worldwide in 3 months then high profile PC games are most likely doomed. Only 20% of sales were digital so it looks like DD isn't saving anything and nobody cares about DRM. I guess new business models will have to emerge before PC gaming is actually worth investing into.
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Newest LHC findings: Higgs existence even less likely. Supersymmetry in doubt. That should upset a few things in participle physics.
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The comments make me sad. Gamers in general prefer a more "epic" story over a personal/subdued narrative (e.g. FO3 fans arguing FO3 had a better story than FNV because of "epic" moments like Liberty Prime). It's the same reason why the Transformers movies are so financially successful. Not news to me. If I were just following narrative, I'd rather watch movies or could play even JRPG. You are essentially following a narrative in any type of game that presents a storyline. It's just that gaming standards for it's handling are so poor that people apparently think it's something only JRPGs have. The whole reason for aiming at that 'epic' style is because designer cannot create any emotional reaction in the player. All they can try is dropping giant monster or pushing giant world-changing battles to instill at least some notion of wonder. Also, NV has some memorable characters, too. Such as?
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Done with Bastion. It was great. Hopefully someone will pay attention to how they handled the narrative.
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On the subject of Space Marine - demo is now out on all platforms for the unwashed masses. Anybody tried it? 40K fans seem to love it although it looks unplayable to me.
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If you really think that, you know nothing. Can you back up your claim with facts, then? There aren't that many humurous games out there. Freedom Force games sold like ****, even the NOLF games sold like ****. Borderlands? And it's not like it's all about the humor. Non-serious themes allow for a less realistic art-style and thus smaller graphics budget.
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Blizzard on Diablo 3 online requirement I guess Blizzard is not a proponent of gaming on laptops.
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Warhammer Online is 'free' for all of ten levels. And I'm not sure if anyone still plays in premium tiers. IIRC Age of Conan has better population and less restrictions.
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You do realize that Fallout was also a tactical/strategy game and a console action game long before Bethesda bought the rights to it? Where do you want to draw the boundary on how much change is too much and what audience is too modern? And what is it with the attitude that such an interesting setting is better off dead? Especially since game worlds has gotten terribly generic lately and Bethesda treatment wasn't that bad - they clearly had some fans working on it. It gets you free publicity. By people naive enough to think that a new game will resemble the old one in the gameplay department. And by those who cry and complain that the new installment will somehow ruin all their precious childhood memories. It works because gamers get terribly upset when someone so much as touches their beloved franchise. Take the emotion out and it should be pretty obvious that revisiting IPs that had their high-point 17 years ago is an indication of a cheap cash-in or a desperate act to gather some attention. And if publishers have no faith in those games why should we care? There is plenty of bad games out already.
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It's all well and good except that games today target audiences many times larger than they have a decade ago. A game can't have modern AAA production values and make money from sales numbers that were good back then. The constant drive for better technology brought the industry to the point were it needed to charge more for games or expand the customer base and unsurprisingly it went with the latter. Just because something appealed to us at one time doesn't mean it will today, and it most certainly doesn't have to be accepted by larger audience that is not nostalgia-ridden and has different standards.
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Oh I agree that Bioware has confidence in the game. It's just a sad sign of the times that hype sells games better than demos do.
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Well no - I think anyone would do the same with the project of this size, there is simply way too much at stake to take chances with it. So I wouldn't call it trying new things or preparing the launch differently from other companies, those things have all been done before. The only interesting questions regarding TOR is it's longevity and eventual Blizzard reaction if the exodus from WoW dose take place. It's not like Blizzard position is set in stone and failing to adapt to console gaming may yet cost them dearly.
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I dunno, I think they're intentionally trying out different ways of testing loads etc. instead of just doing what everybody else is doing. Suspect they also expect that the servers would get absolutely hammered in an open beta, which is why they're also having the "soft" open for people who've preordered. All about not getting everybody on at the same time. Hardly. They are just following WoW model - Blizzard didn't throw an open beta either. When you generate that much hype it's actually counter-productive to allow gamers to extensively test the game. So far all Bioware dose differently is renaming stress tests (beta weekends? seriously?) and allowing early start for pre-orders - all perfectly standard in modern MMO launches.
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Oh yeah. I've been saying same for years... except I actually liked it but players in general hate it That feature certainly don't have place in modern game design. It did well enough in Borderlands. AP simply screwed up too many other shooter aspects.
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I'd really like to know the reasoning behind expecting it to bomb. The universe and the developer has a massive fan base and the production values look excellent. I get that the 'personal storyline' angle won't keep players forever but general level of polish seems to be similar to WoW and just like Blizzard Bioware is leaving plenty room for expansions. The only way I could see people leaving early is when they find out that being Jedi/Sith in an MMO is not an instant OWN button. But any such gamers were unlikely to stick with a multiplayer game anyway.
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Doesn't work for me... AFAIK you can still buy trail keys. For 1$ or so you should get a 7 hour run at full-feature multiplayer. You'll make a great competitive player. A sure sign of the such is when they call their race the weakest before they even start gaming on the ladder.
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This sucks. He has some nerve to complain about it - he's one of the major reasons for the current situation. When for the last few years various PC game genres were dieing left and right and niche audiences were becoming alienated all was fine for the makers of GoW. Now that they conditioned the market to relay on production values and ignore games without sufficiently strong IPs they come crying that it's getting too much for them. Unless some of those new games aim at different audiences than their recent attempts I don't see anything changing for the better. It seems that lessons of minecraft have been ignored completely. /rant
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Designer explains Brinks failure. I especially like the part where he calls players 'lazy' for not learning their SMART system when they made it useful in exactly one place in the whole game.
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Thorium powered cars Crank science at it's best.
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But doesn't Blizzard react to behaviour like that? AFAIK they may be one of the few devs that allow you to report someone for insults.
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Yes they were.OWB slipped by a month and Lonesome road will apparently take even longer. And on the subject of NV: Take a trip to Vegas