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pmp10

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Everything posted by pmp10

  1. Creative Assembly to make warhammer games Was bound to happen eventually as they run out of popular history to milk.
  2. The main attraction of RPGs used to be well-constructed worlds and player options as to character builds and actions. These days the best that is being done is exploration in service of a equipment grind.
  3. Planescape would probably be the biggest name (short of baldurs gate) they could use to fund pretty much any project. But I'm a little bit worried about what the makers of 'Demon forge' could do with the IP. With all the kickstarters floating about there is already a lot of name cheapening and it would be sad to see Torment suffer similar fate.
  4. I'm not sure about the not-aging part. Plenty of wear and tear accumulate on our bodies without any mechanisms of repair. Quality of life would take a major dive after 150 years or so.
  5. Judging success by numbers in this case is not entirely fair - some people in crowdfunding contribute to the project much more that a regular customer ever would. If anything I'd say it's the long-term viability of such projects that is really suspect. You can only milk nostalgia a couple of times before people realize that you cannot turn back time.
  6. How are they contradictory? If 95% of people playing the game pirated it then only 5% payed. Right?
  7. Could you provide a source for that estimate? 90% dead seem a bit much even for genocidal conquest. The estimates are in that range. http://en.wikipedia....of_the_Americas That's top of that range for the local tribes. Average would amount to around 60% which is still devastating but not outright extinction.
  8. Could you provide a source for that estimate? 90% dead seem a bit much even for genocidal conquest.
  9. Forza 4. It's funny because I was never a racing fan but these days I'll take gameplay wherever there is any left.
  10. The point is that some of them may never be released. That's the problem of funding things up front.
  11. As sad as it is - Skyrim. This year hasn't brought many noteworthy titles.
  12. I think it was Sawyers creation and I agree - it was a great contrast to Fallout 3. Whereas Bethesda did a 'crash course to fallout' with player destroying another base in New Vegas you could take part in 'last ride of the enclave'. Now if only Fallout 4 could let enclave go.
  13. Anyone with any sense does blame the British, and the French, for being- frankly- dishonest colonialist scum who managed the difficult task of asterisking the region up even more than it was with their arbitrary line drawing, contradictory promises, flagrant outright lying and mealy mouthed White Man's Burden justifications for said self interested carve up and associated brutal repression and reliance on even more brutal proxy rulers. After all, it wasn't Saddam Hussein who first gassed Iraq's marsh arabs, it was the British as suggested by... Winston S Churchill, national hero. That's interesting. I'd always thought that most people would put the blame on the British more for the manner of their exit from the region rather than the diplomacy of the war years.
  14. Most likely it is. From what I heard various types of customer behavior tracking are slowly becoming standard.
  15. Mostly it's just retuned the difficulty curve, the early game fights are significantly easier now while there's not much difference later in the game. No idea about alchemy however. Alchemy didn't change in major way. Last I checked there were some rebalancing mods out but they couldn't fix over-reliance on dodging or the ghost battle in chapter 2.
  16. Just noticed that Fallen Enchantress is out. Anyone played it? I know that the fist out was a disaster but I'd really liked Master of Magic and could use a proper strategy game (i.e. one that's not about XP farming).
  17. That's simplifying things quite a bit. There was never a chance to reconcile Jewish monotheism with Roman imperial cult and the issues between them were bound to explode sooner or later. And as you pointed it out yourself with the example of Cartage - you could never have 'peace' with imperial Rome.
  18. Sure and we use burn people who said the world wasn't flat. Fighting nonsense with nonsense leaves you both ignorant.
  19. If you are going to force companions on the player then in the very least you should make sure they are not annoying. Not everyone looks forward to delving into a myriad of parenting-issues or care about building their virtual-harem.
  20. Which was fine by me since the game didn't really reward your for your Silent rating. I think Absolution may be the first Hitman game that I won't buy. If there is really no alternative to wrestling Danny Trejo in a cage match, I probably won't get it at all. Really, is one aspect of a game enough to completely put you off buying it? Tough crowd This isn't just one aspect. That's an entire design approach.
  21. Not that I'm expecting anything similar to happen but not all conflicts happen with the consent of the majority. Some are started by a militant fringe while everyone moderate looks away.
  22. That and they have developed terrible over-reliance on cinematics. I don't know what exactly changed in JRPG design (or perhaps failed to change) but I just can't stand the genre anymore. Maybe it's the whole teen-focus and character-drama that is driving me away. Last JRPG I picked was Resonance of Fate and the protagonists teenage-sidekick made my blood-boil with constant sulking over his dark-past.
  23. Publishers want to make things that sell. If interactivity is an acceptable sacrifice for the sake of graphics they will have no problem with it. The only question is weather the minority of gamers that doesn't agree can still have any games made to suit their needs.
  24. I know this is meant for comic relief but it's pretty interesting historically. US civil war actually was preceded by years of similar movements.
  25. You mean if. I think in case of Volition the question is indeed who. When THQ troubles first surfaced it was already said that Activision was ready to snatch them. Relic and the other ongoing THQ projects like South Park are not nearly as attractive. Even if something like the rumored Squre-Enix buyout was to happen there is no guarantee that things would proceed as planed.
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