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Everything posted by Azdeus
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They think it reinforces how cool and awesome they are, and that they really are the worldpolice and can do no wrong?
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Ah, the lesser - though more annoying - evil.
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If I had a giant facepalm picture I'd post it. I guess that they want those nutters to keep going strong for whatever reason. On the subject at hand, I much doubt this'll have any actual effect on anything, maybe prompting some more "retalliation" attacks or whatever.
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Ouch. Still, if it makes you feel any better, we paid roughly
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Aesthetically pleasing female character designs.
Azdeus replied to lord of flies's topic in Computer and Console
I'm not talking about time to draw the thing. The time it takes to actually draw the thing and make it look good might be on equal terms, but it takes more time and effort to think up a concept that is pleasing to look at that does'nt show off several square feet of skin. Also goes for the general form aswell. -
Aesthetically pleasing female character designs.
Azdeus replied to lord of flies's topic in Computer and Console
Uhm... No, he's not, the image of women in computer games often don't have a base in reality or believability and strengthens the notion that gamers are juveniles looking to get a quick and easy "rise". Certainly there are widely divergent tastes in the gaming community, but they're are trying to find the examples of women in games and other media were the artists have'nt taken the easy way out and actually put some thought into their designs. And form over function does'nt "work extremely well" because it breaks your sense of what is actually possible and strains your suspense of disbelief to the breakingpoint. -
The Witcher 2, non GOG DRM details.
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I did encounter one bug that prevented me from going back to Zaton, fixed it by rolling back to a save about 20 minutes before that. Nothing worse than other mods I've tried, had one bug when questmarkers would'nt update properly, so by the end my minimap had about 5-6 markers following my character around. It does'nt work at all with systems that does'nt have 4GB's of RAM and 64-bit OS's it seems.
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The Slaught are'nt so much creatures to use as combat opponents, you just frickin' run as a Dark Heresy character - by the time of Ascension/Deathwatch you can start thinking about killing them, and only if you've got a full group. They're really great as antagonists though, when presented in the right manner they can creep the hell out of you. Yikes, I would've thought it was quite cheap in England. What was the pricetags? --- Anyway, we've not gotten 'that' much new information yet, just some small tidbits, the last two sessions have been focused on preventing a planned attack against the entirety of Solomon, centered on Hive Gloriana. The captured commander of the 34'th Scintillan Penal legion revealed to us that he had a meeting with three other leaders of different groups in the Hive, during wich they recieved information and orders from a Slaught. The 34'th were supposed to take out key infrastructure targets in the hive, a group of Psykers called Divina Rex were supposed to cause mayhem by opening portals to the Warp and a group of mutants called Newborn Sons was to release an toxin into the watersupply to kill of as many people in the hive as possible. All of this was supposed to happen during the festivities to honour "the Emperors ascension", including attacks against all the other planets around the sector. Oh, and the freedomfighter group "Forgotten" was supposed to help the groups with backup. The Inquisitor had'nt yet been able to rally the sectors forces to prepare for the attacks, due to the massive cost of locking down planets and so on and wished for the leaders of these factions captured. So that's what we set out to do. Our Witch Hunter, Vindicare and Judge, together with some Adepta Sororitas set out to deal with the group "Divina Rex", a few Sororitas died during the assault. When they went to apprehend the leader of the Psykers, the first thing that happened was that he was possessed by a bloody Daemon. One shot from the Vindicare took care of the daemon, and the Witch Hunters holy crossbow stakes dispersed the leader's advisor, a daemonhost, to dust and ash. Myself as the commander, the Magos and the Astartes went to deal with the mutants and their fortified outpost in the wastelands, later joined by the others. Since the Newborn Sons had roughly 2500 men and an fortified outpost with artillery, anti-air emplacements and had recieved training from the Pale Throng (Tranch war), we rallied an army, tanks and artillery to attack their base while me and the Astartes plus 7 Storm Wardens were supposed to drop pod into their base and apprehend the leaders. Some ****ups later and I had to return to ground to take command of the ground troops. The Astartes fought their way into the base, confronted their leaders and one of the Psyker leaders was... possessed by a frickin' once-bound daemon. The Daemon proceeded to kill all but one of the mutant leaders (Who tried to flee, but was intercepted by the other players), the 7 Storm Wardens and nearly killed the two PC's aswell. It was pretty damn late by this time, so we have'nt interrogated the mutant leader yet in detail, but the Inquisitor got the pull he needed to mobilise the sector to deter a possible invasion atleast, through accounts from the mutant leader, commander of the 34'th Scintillan and the massive stocks of toxins found in the mutant base.
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Rock Paper Shotgun preview
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Saints Row 2 i bloody brilliant. Really badly ported though in my opinion, driving with the WASD-keys is... interesting, but damn the game is fun! GTAIV might be a technically better and definetly prettier game, but it cant match up in sheer entertainment value. Currently playing STALKER Call of Pripyat Complete myself, and darn it's purdy. Still fun as ever.
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Cheers for the tips! Going to talk with the GM's about the music you suggested, the Gladiator soundtrack we already use for another game sadly. The Chaos Gate music really struck a chord with me, and I really hope the others think the same! <3
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1. Make sure to find drinks that you like. 2. Only if you go to pubs. 3. Me neither, but you don't have to get pissed. 4. Yes, yes they are. 5. Having a bunch of alchoholics in the family I can actually agree with that. On that note, had some 12-14 beers this past monday. Was an awesome night where we had good fun between friends. We rewrote the meaning of epicness when the whole crowd simultaneously fell silent and sang along to Fools Garden - Lemon Tree.
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For the sake of background; I live on the countryside. My waterpump is going fubar.. did some washing yesterday, and today when I woke up and wanted to start making some coffee, I had basically no waterpressure, went down into the basement and found that the pressure regulator is glitchy. So I forced the relay to kick on and off a few times and turned the power back on, went "fine", though it sounded like a bloody grinder. Went back upstairs, made some coffee and with great dread and despair I went into the shower. Never before have I hated my long hair as much as I do now. Just when I started rinsing the waterpressure started to drop again.
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Aesthetically pleasing female character designs.
Azdeus replied to lord of flies's topic in Computer and Console
Whoa... that's an awesome picture...! -
Does anyone here have any tips about any good background music for say Warhammer 40K? Suitably epic and dark at the same time preferably.
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Great way to prove the Christian fundies right. Every time I read a similar thing I loose a bit of tolerance against religion.
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The Worm that Walks; Xeno-race of hyperintelligent creatures, made up of hivemind-linked "maggots" with acidic "blood" that can take on different shapes by sort of possessing human bodies. Or rather, they wear their skin. They live of brainmatter wich lets them take memories of what they kill. The Storm Wardens astartes chapter went in to clear a den of Slaught on a world and nearly got their arses kicked, since every time they lost a Battlebrother, the xeno would devour his brain and learn of their tactics and culture. Hence they started goading the Storm Wardens into unfavourable battles since they learned what made them "tick". They also have quite advanced technology, one of the Astartes in our group was nearly oneshotted by a Slaught, and the other one was. And this is from stats brought from the Dark Heresy rulebook, not Deathwatch.
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I don't know where exactly I remember this from, but I think it was Kaidan Alenko's dialogues. He said that his family had some realestate on the coast wich turned into waterfront property due to global warming or something of that caliber. I wonder if Bioware will remember such details if they let you touch down on Earth.
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Well, not with an AAA budget that's for certain. But it would'nt be impossible I think, with a smart budget to make a bit of money by doing that. Depends on if you for instance want VA and such, I've been told that costs a minor fortune. I'd love to see one for for instance Jagged Alliance 2, or similar.
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So how do they do their coffee breaks? Do they have a separate telepresence system setup in their living rooms for that? Because seriously, coffee breaks is why most people have jobs. Its important. Important? It's mandatory! One good way of getting suspicious looks is to order tea instead of coffee. They look at you like you are a madman, I swear. Not that I've ever done anything as blasphemous as that ofcourse. >_>' Can't bloody make my mind up about Shift 2, so I'm going to keep playing Call of Pripyat for a while I think.
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Hmm.. do you mean don't drift as easilly as in they've applied superglue to the tyres?
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i loled pretty hard at this. I was thinking the same thing... Hehehe, I was more thinking about Ubisoft actually going after the people that wrote their signatures on the contracts, rather than the rival company.
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Yeah, but is'nt that an situation that is supposed to protect itself so to speak?
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How would you say it is, driving wise? I know it looks good and such, but I have'nt heard anyones opinion on the driving itself that I can trust.