Everything posted by C2B
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Fire QA team who over saw New Vegas
As for my install, I'm on PC so I let the program do the work, I like Steam wayyyy more than game for windows live. I have played with settings and use the stutter remover....don't know it didn't seem to work I don't have a ton of mods but even if I disable them all the game still plays the same. bigcrazewolf So you don't have the special dll installed? Since the new patch it seems to be fixed. And having the dll actually breaks things now. Apart from that try to set Water Multsampling to low. And you need NVSE for the Stutter Remover to work. http://nvse.silverlock.org/
- FO: NV (DLC)
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Fire QA team who over saw New Vegas
What did you change on your install/did you try so far to improve performance?
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FO: NV (General Discussion)
Beth received multiple requests to release an MP3 of the Dead Money song "Begin Again". An internal Obsidian production. Listen to it here http://bethblog.com/index.php/2011/01/25/l...to-begin-again/
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Golden Sun: Dark Dawn
Your quest was to beat those two enemies. The only cliffhanger was the introduction of Felix as a new enemy, but then he jumps off the lighthouse anyway. No your quest was to prevent the activation of the lighthouses. Which was in no way over, especially with Alex still around.
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Golden Sun: Dark Dawn
You should play the second one at the very least - great game. The newest one was, overall, enjoyable, but the plot had absolutely no closure at all. So didn't Golden Sun 1. In fact it was worse there. For around a year I seriously thought that my game just bugged out in the middle. Nah, there was some closure in GS1, even though it was a clear cliffhanger. It was much more cleanly done than the end of Dark Dawn. What closure? What was closed at all? You beat two of your enemies but you were literary in the middle of your quest.
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Golden Sun: Dark Dawn
You should play the second one at the very least - great game. The newest one was, overall, enjoyable, but the plot had absolutely no closure at all. So didn't Golden Sun 1. In fact it was worse there. For around a year I seriously thought that my game just bugged out in the middle.
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Alpha Protocol Reviews
And all these three are what makes him memorable. Douchy/sociopath have never been done better.
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Dungeon Siege 3 at New York Comic Con
Tweet by SquareEnixLiz I just hope I don't anger the funcroc by doing this Hopefully there will be more concrete material coming soon so that we have some facts.
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Golden Sun: Dark Dawn
So its Golden Sun 1? Just wait till the sequel resolves the plot.
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Dungeon Siege 3 at New York Comic Con
Much appreaciated. This comment Makes me hopeful. I didn't expect that to be in the first place but I interpret this as the game getting more complex with time. Though I really don't know if such a system will work well for co-op.
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Dungeon Siege 3 at New York Comic Con
I have read this very quickly, so sorry if some points are confusing. - Mouse and keyboard controls haven't been calibrated to the point where Obsidian/Square Enix are willing to let outsiders play on them - Game is still at pre-alpha - The King's daughter (Jeyne Kassyndar blamed the 10th Legion for the fall of King - The King did fall at a time of warring factions - The Legion was hunted down by Kassyndor's forces - According to PC Gamer, there are no classes - There is no class selection screen - Lucas Montbarren can distribute his skill points into three stances (One-handed, two-handed weapons and healing defensive stance) - You can select three powers for Lucas at early levels, with six more powers opening at higher levels - According to PC Gamer, DSIII does not have the strategic depth or character development of Diablo - Loot is only gently randomized - Each stance has its own set of three special attacks - Nine skills, each of them has two branches - You get an extra bonus for maxing out a particular talent - There are combos (automatic animations) that trigger on the third attack - The game is a little more forgiving with the mouse aim - No one to nine hockey system - Character relationship won't be as complicated as in Dragon Age - You can not upset the NPC enough to leave your party - You can define your character as forgiving, vengeful, loyal or practical and party members will react to that - No classes, but different heroes (Most fantasy archetypes will be represented) - "The levellin-up screen isn't as daunting - or as compelling - as a big, lovely skill tree." Half of these sound more like assumptions than actual facts. For example first they say that mouse/tast combo isn't calibrated enough and then they say that there will be no hotkey system. Or that you can not upset your partner enough to leave you which I assume was based on the demo they played.
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FO: NV (General Discussion)
The visors are really silly though.
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Eastern European RPGs - which is the least horrible?
It also comes with some really horrible writing and voice actors that goes extremly over the top. But its also in the "so bad its good" territory since it takes itself not overly serious.
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Eastern European RPGs - which is the least horrible?
The Rhine seems to me to be a bit too much to the West to be a valid limit between western and eastern Europe. Former DDR, former Tchekoslovakia, Hungaria, Rumania are in central Europe. After that you can think about considering eastern Europe. But even there, like in some parts of Poland, this is still very central european. You can sum up things by just considering that : - Western Europe is the part of Europe where countries consider that the invasions come from the East. - Eastern Europe is the part of Europe where countries consider that the invasions come from the West. - Central Europe is the part of Europe where countries consider that the invasions come from the West and the East. Of course, Central Europe suffered a lot more. And some of the countries like my Switzerland don't give a crap about any invasion.
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Eastern European RPGs - which is the least horrible?
Since when is GRPG even a defined gerne? It's like the first time I've heard of it.
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Eastern European RPGs - which is the least horrible?
No, no. It really isn't. It just isn't. That part belongs now to germany. Which does not belong to eastern europe. The UN too doesn't count it as eastern europe. http://en.wikipedia.org/wiki/Eastern_Europe http://en.wikipedia.org/wiki/File:Europe_s...UN_geoschme.svg http://en.wikipedia.org/wiki/Central_Europe Thank you.
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Eastern European RPGs - which is the least horrible?
Still, Germany isn't in Eastern Europe. So isn't Belgium.
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Eastern European RPGs - which is the least horrible?
Americans do for some reason. Even though it really doesn't make sense.
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Do you want Alpha Protocol 2?
Yes, and titles like Wii Play and Mario Party totally share the same target group as titles like Alpha Protocol. That argument is really... I'm sorry laughable. You are really asking why a mediocre rated casual game that is catered towards people who use these games for group entertainment is selling better than a single player action/rpg focused title? Purkake: Please name a non indie/casual game with a low score that sold really well. Actually, I thought Deadly Preminition sold pretty good. So that would be worth it as an argument.
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Dungeon Siege 3 at New York Comic Con
That sounds more believable.
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Dungeon Siege 3 at New York Comic Con
Gamepro Preview http://www.idg-entertainment.com/article/p...geon-siege-iii/ Here they are talking about two stances again. Damn gaming journalism.
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Alpha Protocol Reviews
To be honest. I wasn't swayed by NV too. It is cleary the better game but I got way more out of AP.
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Dungeon Siege 3 at New York Comic Con
Thats... surprising It's completly the opposite of what I read and what was posted before. It wouldn't be that out there since well Obsidian. But I have now bought another gaming magazine and both say that there has been nothing confirmed regarding max players.
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2 important questions
Wait, what? There is not only 1 AI companion. At least up to three are already confirmed aren't they?