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1. ## [solved] Unique armor Hirbel's Protective Skin still missing piercing resistance

Thanks Sabotin and Aarik D for the helpfull replies Now i got it right.
2. ## [solved] Unique armor Hirbel's Protective Skin still missing piercing resistance

Thanks for the clarification. If i understand from that table, basic scale armor dr is 7, pierce is 5, so 75% of basic DR. So in case of Hirbel, indeed (7base+2fine+3proofed)*0.75=9. A coincidence that made me think proofed bonus was not applied compared to armor DR shown (9) But, does that mean basic Hirbel pierce stat is 7? Then this is the same as armor base DR. In this case why 75%? 75% would work for a basic scale armor : 7 base DR, 5 pierce DR, or any enchanted version of it (fine scale armor...) When i hover a fine scale armor (basically same as Hirbel's skin exept proofed pierce DR), pierce DR is 7 (5basic+2fine), when base Dr is 9 (7+2) When i hover Hirbel's, pierce DR isnt shown unlike slash/freeze DR, so i suppose it is same as armor DR (7 base + 2 fine). In this case the 0.75% dont work for Hirbel's Skin (7base DR+2, 7 pierce DR+2 - 0%), unless the % is applied from the calculation for the basic scale armor (7/5 0.75%) and also used for all other armor of this type (Hirbel's being a scale armor too) I sent you a pm with the link. Thank you very much !
3. ## [solved] Unique armor Hirbel's Protective Skin still missing piercing resistance

Hello, All is in the title This missing stat has been overlooked (and reported) since a few months now, despite the armor having Pierce-proofed attribute. To compare, a fine standart Scale armor has 7 pierce DR when Hirbel Protective Skin has not the proofed bonus applied. I am quoting an older post : http://forums.obsidian.net/topic/76100-bug-hirbels-protective-skin-missing-pierce-damage-dt-endless-path-lvl6-when-equiped-or-swapped-with-other-armor/?hl=hirbel answers : - no other pierce DR bonus item equiped - no pierce DR bonus applied at all in the combat log if i try with Hirbel's Protective Skin. The DR is at 9 when i hover a pierce type attack in combat log, so it is the armor basic DR without the Pierce proofed attribute - if i wear a fine standart Scale armor to compare, pierce DT which is supposed to be 7, is in fact 6.8 in the combat log - even if Hirbel's pierce DT resistance should be 7 if i compare with a fine scale armor, it would be 10 with the proofed attribute, which it is not. Or (in theory) 6.8/9.8 if i refer to combat log for a fine scale armor, +3 DR with proofed, as a comparison.
4. ## [bug] 1.03 - hired companions base DT bugged (is -2) when first hired, fixed on reload

In my game post 1.03, companions like Hiravias and Pallagina when hired had their base DT at -2, with malus to pierce, slash (and freeze or fire iirc, around -2 -3 each). This lasted as long as i didnt reload my game.
5. ## [Crafting] Enchant does not take replaceable Quality modifiers when checking remaining enchants points

I confirm this, Would be great if corrected for next patch got some named weapon i cant replace some enchantments because of same problem as above.
6. ## (bug) Hirbel's Protective Skin missing pierce damage DT (endless path lvl6) when equiped or swapped with other armor

This scale armor is obviously missing the pierce damage DT, when you swap it with another armor, it has none. When you wear it directly, the pierce resistance is not applied also. Bug solving : You have to equip it once, then unequip it without releasing it (keep it drag), and put it back in the armor slot, only after this the pierce damage DT applies. BUT As soon as you close inventory screen, you loose the piercing resistance. Obviously bugged
7. ## Spiritshift Randomly Deactivates

I add my 2 cents in this post, with the duration of the spiritshift form. Right now Druid = random kamikaze since we dont know what the counter is and the form can just deactivate in the middle of ennemies (which means death because of de-engagement rules) Why making this form with a timer? Rather make modal as it is shown in spiritshft description. This makes the druid completely useless in melee after a few seconds, at the risk of dying because after the spiritshift form is gone you can mostly only rely on your spells to fight and survive. I really like to play a druid, but it is currently unbalanced right now.
8. ## Druid talents Wildstrike 30% elemental damage bonus not applied at all?

Hello, Seems that the damage bonus from Wildstrike talent (at least Fire for Wildstrike Fire), is not working at all. It is supposed to add 30% of the damage with Fire, but according to combat log i only see piercing damage while in my spiritshift wolf form. Is it normal or i am missing something? edit : i am playing with the lastest updte as of 04/04/15 edit2 : disregard this post. When checking in detail for the damage done, it is shown that the burn damage is applied.
9. ## Druid spiritshift wolf knockdown - supposed to be per encounter or rest?

Hello, Actually knockdown for druid wolf is recharged per rest. Is it supposed to be like this? Just wondering because of other spiritshifts. Per encounter would be better in my opinion, and would make the wolf spiritshift less useless.
10. ## Druid bugs

confirming this too
11. ## List of bugs that everyone should know about (Game Breaking)

If the spell is something that replaces their weapon with a magical summoned one like the wizard's corroding staff, I believe they've said there'll be a fix in the first patch that also fixes saved games. It is more complex than just that (though its basically the problem). The spell replace the weapon, and any weapons in the weapon set is removed from game, and you cant equip any ofhand weapon anymore or shield, if you recast Firebrand, which "partially fix" the problem.
12. ## Druid Firebrand spell is game breaker after a reload if still active, prevent equiping weapon

edit (cant edit old post) seems it is not just shield but all off hand weapon that cant be equiped anymore with the Firebrand bug.
13. ## List of bugs that everyone should know about (Game Breaking)

Related to some bugs here : Casting Firebrand spell for druid, and saving after combat while still active = loss of weapons in weapon slot after + cant equip anymore a shield in weapon slot more details here : http://forums.obsidian.net/topic/73380-druid-firebrand-spell-is-game-breaker-after-a-reload-if-still-active-prevent-equiping-weapon/ no workaround exept reloading a save before Firebrand casting

15. ## Pale elf racial DT resist bonus vanish upon armor swaping

Hello, The racial bonus for pale elf (10 resist in burn and freeze) simply vanish if you swap an armor in your inventory with another one by double clicking on it directly (i tried with hide armor, leather armor you get at the encampent from a dead body, and calisca's scale armor). If you remove the armor first before wearing another armor the bug dont happen.
16. ## Backer Reward Shipment Poll

Option 2 for me, later date if it is easier for you, and if yu can provide a digital version meantime (for the collector edition)
17. ## Pillars of Eternity – Partnership FAQ for Backers

yea i was laughing on that specific comment in the list too obviously this guy just played the wrong paradox games hehe

19. ## PayPal Support is Now Live

@StromIV Thanks. I've been crawling the company website but cant find any contact link. Is there a generic support mail address somewhere?
20. ## PayPal Support is Now Live

A quick question about paypal donation and Kickstarter. I made a 250 pledge on KS, forget the int shipping (and a bonus i wanted) so i made 2 donations on paypal for that (the 30\$ int shipment fee and another for the Soundtrack). Will they manage to group all donations? Should i mail them for that to explain? Or Should i just wait for the sheet they will send when game is ready to explain why i mess it up
21. ## Chris Roberts is back! Wing Commander legacy continue

His 2 million \$ goal is reachable i hope, it's almost half way and 20+ days to go still. He also said that securing 2m\$ will trigger major investors to participate at this condition only. Over-reaching, yes ! what project isnt over-reaching
22. ## Chris Roberts is back! Wing Commander legacy continue

It's an old news for you mate Not every people have read previous thread as we did, or have seen this project, that's just another 2 cent to advertise for it. It wasnt meant to discuss about the game but to dierct ppl to the crowdfounding campaign Plus a thread with Squadron 42 as title simply dont add any attraction, compared to a Chris Roberts name in a thread title.
23. ## Chris Roberts is back! Wing Commander legacy continue

Its no console game, its for die hard fans so PC only for now I guess you havent check the video, or dont know about Wing Ccommander WC is space combat ! but feels like a simulation (joystick and so on). Unless you meant by space combat all those RTS games we have around?
24. ## Chris Roberts is back! Wing Commander legacy continue

Now that the KS campaign for Eternity is over, i feel its time to back a little Chris Roberts's new project : Star Citizen. http://www.robertsspaceindustries.com/ For those who dont know the guy, he is a legendary game designer, maker of the Wing Commander saga, Freelancer, Starlancer and Strike Commander among other hits. His new project Star Citizen is a space sim fan dream come true. I simply urge you to visit his website and look at the few videos, you'll see what i mean. It will be a Freelancer/WC like game with elements of strategy like EvE Online and economy like in the X series, and the coolest thing with the ability to man a ship with your friends (turrets, pilot and so on). He chose to host his crowdfounding on his own website, hope this isnt a mistake and he will still receive the advertise he deserve. Go visit this project