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Everything posted by Raithe
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Didn't manage to get to sleep till post 4am.. Then had one of those odd dream sequences where I thought I'd actually gone through the process of waking up, getting ready for the day (albeit with a headache) and starting to see double of things.. only to then really wake up and still have the headache.
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Heh, IGN on "Bioware's decision to rework the ending" http://uk.ign.com/vi...erous-precedent? "We asked around for someone here at IGN to support the decision from Bioware and talk about it in a positive light, but no-one here could" Colin and his "I played the game to review it before everyone else, and I understood the ending, I got it.." Geez, it's not like it's hard to understand the ending. It's just a really good ending..
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Ah, if you're looking at Deus Ex, they've also got Project Snowblind going for a couple of quid. And that was originally conceived as a Deus Ex Multiplayer until they decided to have a change-around due to the failure of Invisible War. Thus, they turned it into a fairly decent first-person shooter in an alternate universe..
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Okay, random question, they say that the amount of minerals and such you had in ME2 has varying amounts of War Assets. I've only seen them provide 25 War Assets, what sort of amounts do you need to get the 100 War Assets the ME Wiki says you can get??
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I saw it in the theater, which was a worse idea. When it was on at the theater.. I just played the games. Which was a much better idea..
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It's not that hard, when you talk to her the first time you point out that having quit Cerberus, it might actually be a rather good idea to drop off the grid, and stop going around with red hair and calling herself Kelly Chambers... If you do persuade her, she dyes her hair, gets fake id, survives the attack, then arranges for a few other ex-Cerberus folk to organise and hook up for you, thus granting you some extra War Assets.
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Apparently the Reaper's pick one species as "the best" and make full capital-ship variant Reapers of them. Then use the other species to make the smaller variants of Reaper...
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He shows up in the Docking Area (not the Normandy one, the other) and relates to the Sabotaged Medigel Dispenser quests. They've actually worked quite a few in-jokes into his conversation. Again, she turns up in the same Docking Area. Although if you don't talk to her before the Priority:Citadel II thing, she will be killed by Cerberus. Or if you talk with her and don't persuade her to go off-grid. A character that turned up in a pair of the ME novels. A Cerberus operative, his daughter was biotic and part of a secret experiment. He ended up turning on Cerberus and all sorts of bad things happened. And for the last two.. I couldn't really say...
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Had an awkward sleep, woke up and gone through the day with that kind of fuzzy headache grinding away and feeling fairly unsocial. Told a friend and his fiancee that I'd sponsort them for some charity run they're doing..and then found out it's no longer sign some paper and hand them cash. You have to go to the right website, fill out details and pay via credit card or paypal.. I can understand the whole making it easier in some ways to get sponsorship if you're doing it via facebook and social networking..but still. Adding paypal fee's or credit card issues to potential charity. Ah well, at least it's not as bad as the charity workers who are paid hourly fees to go out and get people to pledge a pound a month. Or the like. When they admit they get paid better then minimum rate, and you see a collection of about 10 of them, spending 6 hours loitering around the village precinct.. It makes you churn the numbers and realise the charity has to get x number of people pledging money just to pay those guys off, before it even gets to what the charity is about.." Or maybe that's just my antisocial mood today...
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Ouch, Bioware... Dragon Age 2, and now this?
Raithe replied to Humodour's topic in Computer and Console
What was wrong with Mass Effect: Deception?# That's the basic list sorted by lore, character, timeline, oddities... -
Heh, and this slipped past me without realising.. They did put it in... http://www.youtube.com/watch?v=PvaQDxhm_0U&feature=youtu.be&a Edit: Apparently they actually got in contact with him and said they were putting it in.
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Heh, kind of like how having chased down all the Matriarch's Writings in ME1 helps provide that extra 4 War Assets from Conrad's "dark matter thesis"
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Said quest is supposed to help in certain combat situations. Or at least, if something goes bad , it's possible that nasty stuff gets vented through engineering, thereby killing everyone there... I have to admit, I went through the rest of the game waiting for some situation to occur where that came into relevance beyond being background fluff...
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Pretty much using the Crucible destroys the Mass Relays. Or at least, that's what SpaceKid tells you before hand. Actually, the ftl travel they have is about 12 lightyears a day. While the Mass Relays could send you 200 light years in a second or so (if it was one of the minor relays), or if it was one of the Major Mass Relays, you could pretty much go from one end of the galaxy to the other in those few seconds. With the use of Mass Relays, even with their own ship ftl, the ships designed and built aren't meant for long lasting travel. Well, apart from the Quarrian ones. All ship designs are pretty much geared towards the use of Mass Relays to get around quickly rather then keep crew on board for months/years at a time between systems.. But yeah, did you have any idea why the entire crew got off Earth, onto the Normandy and have Joker take them into ftl and out of the system? It just seemed to jump in there purely to do the "hey, let's do a pilot episode of Gilligan's island with the Normandy Crew!"
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Bioware + ME 3 + Ending + All over the news?
Raithe replied to Arkan's topic in Computer and Console
90% of the game is fairly good. They weave in elements from the earlier games (to greater or lesser extents) fairly well, even if at times it's more of a quiet nod then something significant. The main issue is that after all the "your choices matter in how the game will end" and Casey Hudson outrightly saying that "there won't be an A, B, or C ending" What you get in the final 10 minutes is pretty much "Choose A, B, or C button to press to get a different colored sequence, that might have about 5 seconds different depending on the button press" and it doesn't matter what choices you'd made in the previous games, those choices and what happens are going to be the same.. Some people object to the dark/grim aspect of the ending, I don't. What bugs me is it seems to jump the shark. Doesn't link up coherently with everything before hand, and adds a whole bunch of questions and no real sense of closure. Not exactly what you'd expect from the finale moment to a trilogy.. -
And the Piano Guys still have their appeal.. http://www.youtube.com/watch?v=Cgovv8jWETM&feature=related
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As of yet, I have never posted a thing on Bioware Social.. I think I'm actually kind of proud of that....
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Not a new discovery per se, but an interesting thing... Up and Down; The journey of a shuttle booster in 400 seconds.. http://io9.com/58936...e-during-launch High definition video shot from the booster rockets, then given to Skywalker Sound to clear up the audio ... http://youtu.be/2aCOyOvOw5c
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This.. Is... Marriage!
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For one thing that struck me as amusing, one of those minor celebrities over here in the UK has just had an ex-bf leak an "intimate" video of her going down on him. So she puts up a youtube video to her fans talking about how she's been "broken up into bits over it" but that she isn't the type to "the type to sit down and keep my mouth shut about anything". Did she actually think about that line before saying it?
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And for the Developer Dispatch regarding the Legacy system.. http://www.youtube.com/watch?v=y6y_1WQAewI&feature=youtu.be
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For the curious: things China doesn't want you to think about
Raithe replied to Walsingham's topic in Way Off-Topic
Well "time travel" is also a banned reference. That came up a year or so ago because you can't use the chinese internet to search for Doctor Who related matters apparently.. -
No matter what happens, you have to admit, the majority of the game was quite good. The way some of it wove together, and how things could totally change depending on those earlier choices. Tuchanka and the Krogan being one of the serious examples. If Wrex had died before, and Wreav was in charge, you know the Krogan's can't be trusted in the future, and without Maelon's data to ensure Eve's survival, she can't balance things out.. so there's a damn good reason to take the sabotage options. But if Wrex is alive, and Eve is there to help support the resurgence of Krogan's beyond warfare and bloodshed... Then it actually makes sense to tell the Dalatress to take a hike and make sure the genophage cure actually works. Much the same way that Tali / Legion relationship can pan out in different ways.. Sure, some of it might be taking the "easy emotional buttons", but they're usually well-crafted emotional buttons regardless. It's just a shame you have that sudden reversal for that final 10 minutes.
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Ouch, Bioware... Dragon Age 2, and now this?
Raithe replied to Humodour's topic in Computer and Console
The slideshow endings can be a nice, short way to show how companions move on, and how they're affected by things you did during the game.. It can add a certain sense to things having mattered beyond whatever "final boss" encounter was there beforehand.. They weren't the first to do it, but they did proceed to use it with a fairly decent attempt at not just having "one automatic response" regardless of how things played out.