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Everything posted by Orogun01
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Might as well say all humans are Africans. Not all, but some...far eastern peoples are not from Africa... I think you missed the joke, all humans have genetics roots that trace back to Africa (something you could have found out with a few seconds of research): "Homo erectus were the first of the hominina to leave Africa, and this species spread through Africa, Asia, and Europe between 1.3 to 1.8 million years ago. One population of H. erectus, also sometimes classified as a separate species Homo ergaster, stayed in Africa and evolved into Homo sapiens." "This would suggest several different species of humans co-existing in Africa around two million years ago with only one of them surviving and eventually evolving into our species, Homo sapiens. It is as if nature was experimenting with different versions of the same evolutionary configuration until one succeeded." Those are hardly the best sources but good enough to prove my point. Or the two species are capable of interbreeding but because of today's politics it would be suicide if said that there are different species of humans.
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Exactly what Darth Sion, Lord of Pain did in the Sith Lords if I remember correctly. Most doctors wouldn't recommend massive doses of hate as treatment.
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The universe is a cruel place, why did they make alcohol addictive but have it give you hangover?
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I'm pretty sure that the Chinese did add actual hot dogs to their soup.
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Hey, does anyone know what Wals is doing?
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You should read the chapter that Carey Elwes wrote about the sword fight in The Princess Bride. The rest of his book is a bit of a bore, but that part stood out. That was hands down one of the best swordfights on film.
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Did they fix the awful sea battles where you had to wait for 5 minutes for your ship to turn around because of the wind? The sea battles seem like they're the same as before, as far as I'm concerned they didn't need fixing. Are you expecting a frigate or a galleon to turn on a dime? I think the ship movement is fine, ships require some time to turn around, particularly larger ones and if you're turning into the wind. I can turn my Man o War 180° in less than 30 seconds if I slow 'er down, that seems reasonable enough to me. I seem to remember fixed winds which gave the upper hand to the enemy, this is one of those realism vs reality debate. I thought that naval battles in AC were great because your range of mobility didn't fall so low that you were stuck in high seas waiting for the winds to change (which would take forever sometimes) In terms of options: fighting took longer because of it and it sometimes completely hampered any confrontation; it also made escaping difficult and lengthy. I didn't like that my best option at that point was to go back to an earlier save and that became a standard for a lot of naval battles.
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Did they fix the awful sea battles where you had to wait for 5 minutes for your ship to turn around because of the wind?
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Don't worry, I don't think anyone suspects you're a turkey.
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I consider the current event a step forward though, they still have a lot to go in terms of rebuilding their cred but it is a move in the right direction.
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Ok, what is the end of all these conflicts? What do you think the end of it? Who will win and who gain profit? Muslims/middle eastern? naaaah....Christians/western? naaaaah.... NWO is for the elites...everyone else are SLAVES....we are all Gentiles, Goyims. No matter Buddhists or Hindus, even atheists, for them we are all lesser being, fit only to become their cows. I fail to see how will the NWO will benefit either, if they needed global conflict to restructure the world to their needs then the previous status quo suited them just fine. It is more than likely that this unrest is directed to take out another player out from the game and that this situation rather than being the work of a single entity is born out of competing interests from groups within different global powers. The neocons come to mind (and whomever financially backed them)
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Of course there are factions within them, like the Sith...well you play KotOR 2 isn't it? Then you could get the general idea... They are called the Sith, but which Sith are Sith? In anyway they are all the Sith and having one motivation, how to reach the motivation what makes them different with eachother. In the end it will end up the same...the galaxy ruled by the Sith. "Once more the Sith rule the galaxy...and we shall have peace...."-Darth Sidious Just think...what is so important about Jerusalem where they really want it throughout history? Not once, but many times Jerusalem become an issue....not just in medieval time, in ancient time also, and now in modern era up to today in 2015, and it will continue....don't you guys see that...? It is not about the Jews wanting their land...NO...not about that at all...The way the creation of Israel and what happen afterward give a clue if want to connect the dots... I don't see many Buddhists saying they want Jerusalem, maybe because the major conflicts about Jerusalem have been a mix of economics and religion. So Jerusalem its only an issue because a lot the major religions of the world have ties to it.
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Just because there is a casual link doesn't imply any form of cooperation between those groups.
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Its funny but this whole " down with Wall Street " I have never really understood We need to recognize the important, some would say critical, role that the various financial institutions and corporations in Wall Street play....an economic reality where Wall Street collapses or is seriously undermined would lead to a global depression So I'm not sure why we seem to have issues with Wall Street, we should try to see Wall Street as a real friend of the free market and sustainable economic growth Spoken like a true foreigner, right now we all hate corporations and the Fed for ****ing the economy, hijacking the government, getting bailed on tax dollars and just for making everyone's lives harder all around.
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I got it for the PC, and I'm liking it. It is pretty generic but that is also true of AAA western releases, I'm quite enjoying it.
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I've a question about Hard West, is it purely linear mission based or are there dialog options, sidequest and a world beyond the action.
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Now why is it I wonder that FOX news doesn't run with this story?
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Did I tell you that story about my friend who hates Ben Stiller, until we went over all of his movies and turns out he likes those movies. I think I mentioned this story before. Ben Stiller is great, he is the Tom Petty of film. Even if you don't like him you can't help but enjoy his work.
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I remember once seeing a Cuban drama about the romantic relationship between a blind man and a woman. I mention it because she described what colors look liked by matching them with their meanings. So anger is red, and hope is green. You can communicate anything as long as there is some common elements shared.
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I think I get what you mean, Dark Souls however saved a lot in development cost by not being as graphically impressive as other games. Plus the boss behaviors aren't all that complex and can be iterated between bosses but they are effective however. BTW I assume that we are talking about Dark Souls and not Dark Souls 2 (that cesspool).
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I can't help to see a need and a movement towards "regressivism", we are heading to places where the only solutions is to return to the measures of days past. I guess that's what happens when progressives discard traditions without understanding them because they are inconvenient to their lifestyles.
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I like your idea but it is very costly in terms of production if we are talking about introducing new enemy types as the game progresses. I would prefer to approach it in terms of tactics. Instead of having drowners be more difficult, mix enemies so that it becomes more challenging. For example: drowners are very fast and can "DPS" the player, so If you bring a tank to the mix that will engage the player then you have a more complex situation. If you add a healer to the mix then it is even more complex, and you can vary it by simply trying out different combinations. I've learnt a thing from trying my hand at designing games and that its that game should absolutely be designed holistically. The parts you produce should incorporate into the overall game in a manner that changes the whole. Edit: forgot to post
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As Hispanic I find this disturbing.
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Incidentally you could make the previous game level 30 your level one by keeping the same enemies and having base skills while subsequently escalating the difficulty. A games reviewer had an idea once about starting the player at the maximum level and stripping levels, skills and equipment from him as he progressed. I have no idea if that could actually work or if there'd be any kind of audience for it but it sounded like an interesting idea on how to mix up level and difficulty progression. You'd basically be turning the level pyramid on it's head by starting overpowered and after a certain point every level right to the end of the game is balanced and challenging. There might also be a thrill from having to make hard choices and think carefully and adapt your play-style as your options become more limited. Wouldn't work, people like having agency not being denied options.