I have a bad feeling about this.
JA pretty much perfected the lightsaber combat with the dual sabers and saber staff. If they built upon that and made an AAA game today, it would be awesome. The JKII/JA style of saber combat would work pretty well with a controller too, it's sad that they went with crappy quicktime events for TFU.
Myth. JO/JA fencing was CRAP. Fun for a while perhaps, but crap. It boiled down to circling your opponent from a safe distance, bunny hopping and rolling while waving your saber stupidly, hoping he'd miscalculate and step inside your striking distance and get killed. Oh, yeah. Don't forget kick spam. Full Force servers were even worse, with combat being decided by who could better execute the dreaded pull-throw-kick combo. It was the very first online dancing game. And that's with the single saber styles. Dual/lighstaff style was even more limited in moves and options and more unbalanced.
The best/most fun SW lightsaber combat game I've played was the EP 3 game. The game itself was rather unremarkable, but the VS mode and its Tekken-like approach to duels was much, much better than JK's - with the addition of Force powers being balanced well enough to work without completely disrupting regular swordplay.
I haven't played TFU, so I can't compare.
TFU is........meiocre. Hate the story, but Wii combat is fun. Jedi Academy is pure gold on a sandwhich of candy.