Everything posted by TwinkieGorilla
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Obsidian making Fallout: New Vegas
i'm giving you the same look my Grandma used to give me if i was acting up at dinner. lulz. painful lulz, yet still lulz.
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Obsidian making Fallout: New Vegas
it's generic, forced and uninspired. it has no personality, it's corny and they give the appearance of having more to say than will actually affect any outcome in the dialogue.
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Obsidian making Fallout: New Vegas
you better follow this up with "i was 3 years old when Fallout 1 came out" or so help me god i'm slitting my mind's wrists. (for the "calm down" guy, that's lulz, not srsly)
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Obsidian making Fallout: New Vegas
and you need to stop making assumptions about the state of mind of posters near you. i'm calm as hell. just got my amp head fixed, and am now drinking bourbon and listening to Ghost who i'm about to see in about an hour and a half. that doesn't, however, mean that i'm going to change the way i postspeak for you. (also, the Kinks are one of my favorite bands of all time...but hardly what i'd suggest to someone in order to calm them down. Stars of the Lid would have been a nicer reference. i'll pretend you said that.)
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Obsidian making Fallout: New Vegas
a terrible crpg??? but how could that be with dialogue like this: Yes, I'm human. But what are you? Give me one good reason not to kill you. A friendly Super Mutant. Well, now I've seen everything. You're kind of weirding me out. I've got to go. I am indeed, but I have no time to discuss these matters. i mean...seriously guys? wtf?? do the Bethie devs actually think this **** is creative, witty, or even slightly interesting?? is this how they themselves speak to each other? "So you say you want to put another subway crawl in D.C. Mr. Todd?" jeezus. sign me up for the next Bethesda BBQ! wheeeee!!!
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Obsidian making Fallout: New Vegas
well now, this is actually an opinion about subjectivity. you can say you have more fun with FO3 all day long and i'd have no problem with it (though like Gizzors i can't for the life of me fathom such an opinion). the minute you start saying things like "it is better" or "it is more complex" is the moment i start laughing out little lulz-tears in my mind though.
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Obsidian making Fallout: New Vegas
ha. i didn't count the first two.
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Obsidian making Fallout: New Vegas
yeah, not really "four ha's" funny. also, wait..."enterix"??? did i miss something here?
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Obsidian making Fallout: New Vegas
i certainly had to load/reload constantly during my first few experiences with FO1 & 2. for FO3 i actually had to raise the difficulty bar TWICE in order to find any semblance of an interesting challenge. never in my life have i been forced to raise the difficulty bar my first time through, let alone twice.
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Obsidian making Fallout: New Vegas
ok, wow. so things are sad for a whole separate set of reasons. anyway, moving on... god, depressing and true. i believe Killian is a victim of blackwhite. blackwhite - The ability to accept whatever "truth" the party puts out, no matter how absurd it may be. Orwell described it as "...loyal willingness to say black is white when party discipline demands this. It also means the ability to believe that black is white, and more, to know black is white, and forget that one has ever believed the contrary." HA!!! this coming from a Bethie/FO3'pologist is like hearing "the first star wars movies sucked compared to the prequels" or "Peter Jackson's movies were so much better than J.R.R. Tolkien's books!" oh wait. i HAVE heard that from Bethie/FO3'pologists before. many times. you guys are on the front-line of the easily-amused and under-challenged brigade. lord help us (*crap, i'm an atheist. what to do!) i don't know this guy specifically but a whole boatload of the aforementioned group seemingly decided to give the originals a whirl after their beloved company picked up the license. from my stay at their official board it seems like every 1 out of 100 posters actually played the games all the way through and "got it." an interesting article about this topic though: Fallout 180 and yes, you have to read the whole article to get the point. LOLERCOASTER!!! you are a freakin' trip, man. that's for sure.
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Obsidian making Fallout: New Vegas
Madness & Civilization: The Game *Intro Sequence* you look around. you find yourself in chains on a ship of fools. what do you want to do now? > look down
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Obsidian making Fallout: New Vegas
10 years from now i see you and your worldview sitting together at a diner, puffing smoke in the waitress' face. your coffee isn't great, but it's not bad either. at least the caffeine gave you a wee jolt. the sandwich? bland, but edible. at least you're not hungry. ho hum. off to see a movie. what was the name of it again? bah, i don't remember. at least my time will be occupied for a few hours. ****'s just sad, man.
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Obsidian making Fallout: New Vegas
Utopian? Fah. I am talking about being realistic here. The purpose of a company is to make money. The way a company to make money is to make products people want to buy and use. A company that doesn't make products that people want to buy and use is a company that doesn't stay in business. It fails. Basic business management 101 here, Twink. People like you tend to forget that companies like Bethesda and Obsidian aren't charities govern by our whims. They are businesses. Businesses that have obligations to creditors, employees, and the like. If they don't make games that sell, they are dead. Just like Troika. Is that what you reaslly want? If so, then you are the one trying to live in an Utopia that will never be. ok. drop this damn business, moving product, and making money bit. i'm sick of this argument. it's b.s. my point is this below: Yeah I don't see it flopping either, but I think gamers in general and console gamers in specific aren't necessarily against certain design decisions that add a degree of complexity to a game. things like inventory costing AP (although I'm unsure in FO3 how that would work with the real time combat) or the healing over time to mitigate stimpak use (which yeah I admit to abusing, but still...) shouldn't be deal breakers in a game, I'd think. right. which is why Killian's post earlier today caught me off guard. the strawman of "something is better than nothing" and "be happy with what you're given" makes me want to smack heads together.
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Obsidian making Fallout: New Vegas
sure. art that leaves your mind is always going to be compromised. that said, i don't think we need to keep seeing games lose their complexity. i wonder...maybe i'm wrong, but if a modern-looking game which played like FO1 came out today i can't imagine it flopping. that said, if Bethesda put just a little more time into SPECIAL, dialogue, C&C, and some old-skool cRPG-tweaking like the little stuff we talk about here (inventory costing AP) i can't see that flopping. lulz. yes, i've got a pretty good understanding of your Utopian vision by now.
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Obsidian making Fallout: New Vegas
yeah well. i'd rather leave behind a legend than a pile of money.
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Obsidian making Fallout: New Vegas
i have a feeling we'll look like those people in Wall-E for a long, long time before anything starts again.
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Obsidian making Fallout: New Vegas
the attitude of complacency for compromising one's integrity is depressing and symptomatic of the decline of the medium in general. remember when Tim Cain was told FO won't get GOTY because it's too good and Tim says (paraphrasing) "I hope not. I hope the worth of a game isn't determined by the amount of copies sold." if people continue compromising and fans like Killian keep saying "that's ok as long as you stay afloat as a company" then we're going to revert back to Pong much sooner than you all think. the point was to say "hey, i didn't invent the word. don't look at me, Homer."
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Obsidian making Fallout: New Vegas
Bethesda is fine. they can do what they want. but the day Obsidian makes a game like Bethesda i'm turning around and walking the other way.
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Obsidian making Fallout: New Vegas
stfu wise-ass
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Obsidian making Fallout: New Vegas
what? the? hell? so you're here to say "hey, Bethie totally consolized the franchise which i'm totally ok with and you just have to accept that and Obsidian should totally compromise themselves in the same way, wheeee!" again: what? the? hell?
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Obsidian making Fallout: New Vegas
sure there is. don't put a goddamn medkit filled with stimpacks in every damn room in every damn location.
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Obsidian making Fallout: New Vegas
i liked that in the Witcher as well.
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The Music Thread
Sleep - Dopesmoker @ 9:22 AM while posting on this forum. oh yeah, i work at one of the campus libraries, lulz. i love my job. @starwars: i'm writing that down and will be checking it out later. thx!
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Obsidian making Fallout: New Vegas
i agree that if religion were to be addressed it should remain in the fictional realm. as for what Sawyer says about the inanity of serious subjects being tackled in videogames...well, i could be wrong and would be the first to admit it but how many people really even want a video-game that tackles a subject like religion intellectually and seriously? even in cinema, a medium much more suited to the subject imo, some of the most satisfyingly effective attempts are through satire (think Louis Bunuel if you need an example of the perfect use of critical, intellectual humor). in this regard i think a Scientology parody like the Hubologists is topical, humorous, critical and much more intellectually stimulating (if not for any other reason than it's creative ingenuity in a videogame, however silly it may be in the context of the Fallout world) than something like elves vs. dwarves or some other sort of good vs. evil concept seen so often in the "dungeon" world of gaming. also, i may get poked at for this...but i thought the idea of the Reaver Movement was intriguing in FO:Tactics and was handled with winking eye, but didn't feel too "wacky" to me.
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Obsidian making Fallout: New Vegas
i have to admit that was a good pun, there.