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Everything posted by RPGmasterBoo
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Yes. Its a question of craftsmanship and BG series is undoubtedly better. It has a much clearer idea of its genre identity and its "lineage", drawing directly from a long tradition of similar games while innovating at the same time. ME and DA2 on the other hand, including KOTOR and JE are bastard children of streamlined BG1/2 gameplay ideas and the most opportune console trends at the time of their making. Which is why they don't have cohesion and aren't as believable. Example ME2. It may be fun and good but its a movie with optional dialog on one hand and an arcade game on the other. You basically alternate between the two completely divorced games that are held together only by suspension of disbelief. In BGII everything happens inside the gameworld. ME2 doesn't even have a gameworld, rather, it has two which are not strong enough to stand on their own. One, which is essentially a tunnel full of waist high walls, and another which are complete locations in which you cant really do anything other than initiate cutscenes.
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There's huge numbers of enemies to be sure but I never found it grindy in a mmorpg way. It's just the gameplay style. I do think it would be a difficult play for anyone who is used to DA or ME or even Oblivion. Plus there is the party combat from a first-person viewpoint which I think would be really offputting to a gamer who didn't grow up with the style when it was common. my first crpg was fallout in 1997 (at which time it became my favorite game and spawned my love of the crpg). I see that M&M 6 came out in 1998, the same year as baldurs gate, so it cant be THAT archaic right? I only played jrpg's until fallout, so I haven't played any crpg's released before 1997. which in part, inspired my initial question. BG is far more user friendly and intuitive (gameplay wise, presuming you're familiar with DnD). There is a large leap in game design between those two games, and its pretty obvious which one has aged better. You'd never guess they were from the same year if you didn't know it in the first place. I tried playing M&M 6 and 7 and I could never get into it. To me it seemed dated even then.
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This sounds like my personal nightmare. I've just about had enough of anime influence on western graphical design as it is.
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If you want to play tunnels, there are at least 3000 Roguelikes on the internets.
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You're kidding. You clearly haven't heard about the legend of Monte "The Tunnel Fighter" Carlo. I've heard vague references but I always thought they were an inside joke.
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You're kidding.
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Told you so.
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Not very die hard revolutionaries are they? Can you imagine the Vietcong chiding China/USSR for "not doing enough to help them"? What a spoiled age we live in.
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I'm replaying and lost count of how many barghests I had to kill in the first chapter alone. At least in this game it makes sense for them to spawn out of thin air. Next up, there's the swamps... and its legions of drowners and bloedzuigers. Luckily the combat is pretty fast-paced or it would become tedious very quickly. I've no idea what you're talking about. By day there's almost nothing in that entire map. I don;t think I ever had more than 20 barghest teeth all in all. By the standerds of most RPG's that's a joke, for several hours of gameplay.
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Also, killing monsters gets you little xp compared to the quests so there is no real need to grind. You actually only need to kill monsters when there's a specific reason to do so, most of the time and during the day they can be avoided. You could go around cleaning out mobs for ingredients and cash but seeing as TW doesn't have a real loot system or anything to spend the money on, you really don't have to. If you ask me it made perfect sense, and I never grew tired of the combat because it was so quick.
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Now now, that's uncalled for. He might flounce again. Glad to see that, in spite of my ignore, Boo is still classy. Always, my dear lawyer, always.
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Ah ok, thought there was something actually in the game other than its platform restrictions that had you turned off it. He also swings the other way and TW doesn't offer any options in that regard.
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Seriously, how anyone can criticize TW1's combat is beyond me, its a ****ing auto attack with a few added options to make it more interesting. Its just as sophisticated as any RPG where you lead a solo character, neither much better or much worse. It worked for you in 90% of the RPG's ever released, and you never complained about it. The game doesn't even feature all that much combat. Certainly less than the mind numbing tedium of DA. Or ME's waist high wall arcade shoot em up (previously seen in Space Invaders).
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Aesthetically pleasing female character designs.
RPGmasterBoo replied to lord of flies's topic in Computer and Console
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Me too, I've already given up on playing it with my current hardware (Intel Core 2 Duo E6300, 2GB RAM, ATI 3860).
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Makes DAII look like stone age tech.
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Gemini Rue http://www.wadjeteyegames.com/geminirue.htm Point and click adventure in a Blade Runner type world. So far its the bes thing I've played since Machinarium. I love it!
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I told you the game was great. Okay, the final mission sucked but the epilogue is pretty cool. Apart from that the atmosphere is unparalleled. Did you find the heart of Oasis? That was a particularly well designed quest.
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And, http://www.counterpunch.org/johnstone03242011.html Also, http://www.bbc.co.uk/news/world-europe-12660329 I'll read through it. Diana Johnstone also wrote a book against the NATO bombing of Yugoslavia IIRC. Also: Who are the Libyan Freedom Fighters and Their Patrons? by Prof. Peter Dale Scott http://www.globalresearch.ca/index.php?con...a&aid=23947
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I just don't understand why the French were so eager to jump at the opportunity of bombing Libya.
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OMG, refreshing honesty. Cool dude, its obvious why he's a former analyst.
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Excellent. He doesn't look like a 20 something year old, he doesn't look like a **** and he's ugly. Spot on Geralt from the books. I like it too.
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So... simply wait maybe another twenty years, by which time one or other of his two sons would have been more than capable of assuming power. Your metric puts rather a high price on having clean hands, and a rather low price on the lives of perhaps two or three generations of Libyans. Their lives are in danger, how, exactly? What's this thing they're going to get that makes it worth having bombs drop onto their heads, infrastructure destroyed and a potential civil war over it? Are you going to make them wealthy? Prosperous? Free? Or are they going stay piss poor and in ruins like Iraq, Afghanistan, Bosnia, Kosovo with a puppet government that lives on western donations?
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They're still better looking than Edward.
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The Troll Hunter, Norwegian film. One of those hand cam, "based on a true story" Blair Witch type films. I haven't finished it yet but so far its pretty interesting. I can recommend the new SF by the creator of "Moon" - "Source Code". It should be in cinemas now, and if the director's first effort anything to go by its probably pretty good. Also, "Paul" sci-fi comedy by the creators of Hot Fuzz and Shaun of the Dead. They say its pretty good.