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Everything posted by RPGmasterBoo
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The Geth are just really small emotionless humans with direct brain to brain ftl communication and a democracy where only 100% votes count. Really, view Legion as a spaceship with humans onboard who need to get consensus before the spaceship can go anywhere. It's a collective in a sense like we humans are. Individual decision based on shared information yet every individual retains it's own perspective. Their communication is more effective and more efficient, they lack our emotions but have other drives and of course have a modular configuration (individual Geth programs make up Geth runtimes who make decisions), but in the end they are not very different from us. Lol I'm aware of that, but they still have a nice twist on a standard sci fi idea. Unlike the Turians, Salarians or the worst of all - Krogan (illiterate Klingons ) . I'm still not sure whether Legion grafting on Shepard's armor was brilliant or completely out of place.
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An interesting article about piracy
RPGmasterBoo replied to Mamoulian War's topic in Computer and Console
We've covered this. Its not a campaign against piracy (because that's useless) its against the secondhand market. As for DLC's the ME2 stuff was out in the pirated version at day one. Amusing but true. I don't think so, because its going to fail. That's too much even for them. Anyone interested in their games will just dl a cracked version that goes around the authentication. Not that I care all that much, the last Ubisoft game I bought was IL2: Sturmovik ages ago. -
I loved IWD as well. Don't remember HoW though I probably finished it. Never finished IWD2 because of the grind in the Ice Palace, mentioned by Slowtrain.\ I think IWD's visual design was at times superior to all other IE games, it really set the mood.
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Hmm... I'll give it a try(when I find the time and figure out where my PS2 is buried). I hope it still works, chunks broke off it when it fell from a table and its never been the same since.
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Oh. Well, that made me feel less stupid. Since entrerix has great taste in games, I'll presume the series is much better taken as a whole, or at least - from the beginning. *A cookie for anyone who guesses who the chick in the gown on my avatar is. Clue: look at buildings.
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I only played MGS2 and despite the fantastic visuals at the time, I didn't understand what the hell the story was about.
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An interesting article about piracy
RPGmasterBoo replied to Mamoulian War's topic in Computer and Console
This is probably a test to see how an AAA game would sell with this sort of copy protection. If it doesn't (and hopefully it won't), they'll drop it. Its insane. -
LOL, its on the cover despite the competition being the DA expansion and Crysis 2! This game is either going to make Obsidian rich, or ruin them completely.
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He pointed out the major flaws, the planet scanning, the confined universe and the way the game switches between arcade tunnel shooting and "playing with toy trains" which I assume means walking around and talking to people. Other than that its hard to say what his actual opinion of the game was.
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Man I can't hear you over how awesome I am. Told ya it was a cool quest. Very clever use of the zone's freakishness and simple logic.
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Was I playing the pre-alpha version? Mine had a crappy short copy/paste story. I was just waiting for someone to mention this.
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J. E. Sawyer - Icewind Dale II, Baldur's Gate: The Black Hound (canceled), Van Buren (canceled Fallout 3), Neverwinter Nights 2, Aliens: Crucible (canceled) Chris Avellone - Fallout 2, Planescape: Torment, Van Buren (canceled), Knights of the Old Republic II, Alpha Protocol John R. Gonzalez Good enough for me. Wow, didn't know Chris worked on Fallout 2 - that's promising. I wonder if he is going to include his usual metaphysical musings, I've grown used to them.
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It's like TIM told Shepard, "I don't know if the reapers feel fear or not... but you killed one." There's only evidence this has been done once before, and that was pre-prothean (i think), and again TIM describes it as the last gasp of a dying civilization. Vindictive? Maybe. Afraid, perhaps. At least aware that the civilized galaxy isn't going to be as easy to harvest this time around, thanks to Shepard and humanity. Killing Sovereign certainly wasn't the last gasp of a dying civilization. I dunno. I was just amused by the Sovereing's lack of anything better to do than posses soldiers and insult me on the battlefield. Its a very comic book baddie approach. Like most other people noted the game lacks a concrete villain - the people at Bio probably noticed this and tried to add a more personal encounter with the Reapers. I'm not sure it was fitting to have such a powerful race lower themselves to recognise an individual human, or any individual no matter how capable he is. Then again, I imagined them as Cthulu like things, they may have been entirely different in the eyes of the devs.
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@Enoch: True, the best "alien" I've ever seen in a visual medium (that being the xenomorph) is freakishly frightening. Excluding Gigers otherworldly morbidity, almost all other aliens have human characteristics, probably because its extremely hard to imagine something truly alien (because that's the entire point of the word). Anyway it depends on what we're talking about. As a space opera Mass Effect depends on those very conventions and cant stray too far from them. The geth were cool but sadly under utilized except as stock baddies. Legion added a bit of depth to them but I presume the geth will just be another faction that joins Shepard on the final fight against the reapers. Amusingly enough the supposedly alien Reapers seem to possess entirely human characteristics, particularily vindictiveness. Not very mature for the ultimate race in the universe but whatever. So in depth sci fi stuff doesn't belong in ME, but future games would be more cool with it than without.
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Because its childishly simplistic and unimaginative. The alien/fantasy race is usually a human society frozen in some sort of pre-defined characteristics. Star Trek is the worst example. Its also often anthropocentric with humans being capable of everything, and the most reasonable and sensible of the lot. I think the Geth are a cool invention, the only really alien race in ME. Of course the self aware AI hive mind has been done before, but this is a well thought out idea nonetheless. Particularily the convincing hardware software deal, which just proves that personal experience (of the devs in this case) nets the best ideas.
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What you're asking for is real sci fi. Mass Effect is as Sci fi as Star Wars, that is to say - it isn't. There aren't any themes explored in a scientific manner, its just guns instead of swords, asari instead of elves etc. This isn't a complaint, just statement of fact - sci fi is here only flavor. I don't know how a real SF game would be accepted.
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Do we need those kind of splashes? I was happy in nerd land... I'm warming up to this game. And since I was never a Fallout enthusiast to begin with, that's saying something. The visual resemblance to Fallout 3 is off putting (brings back bad memories,it does), but the premise is wacky enough to catch my attention. Might be time to restart my anti romance crusade again. Instead give us a brothel! Make all the hoes suitably dirty, and the action at least implicitly hot. Kama Sutra Master FTW! Question: who are the writers behind Fallout: NV and what's their previous work?
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Why rare? Kingdoms was fun!... for a while. But it wasn't a bad game.
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The path is "hidden in plain sight". I completely disregarded it on my first visit.
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No, I didn't. That's the only quest I found that I couldn't solve.. I was blown away by it. Though I adore Tarkovsky's film so the atmosphere affects me more then most people. I'll give you a hint: in the second large area of the game there is an unmarked bunker/train station that you've probably seen (it has zombies and rats in it). Location: MASSIVE SPOILER ...... Just go in, explore... you'll get it eventually.
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True, but I think the innovation lies in reworking the core genres, this is by necessity a fringe thing. I must admit I don't see where or when a break from this infectious console/casual gaming stupidity will come, though I'm really hoping for it. Of course they do, I just really dislike this sort of product. I liked Mirrors Edge, say - so I'm not opposed to new stuff. Quite the contrary.
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Interactive movies aren't a new genre, there have been attempts to do it every now and then. Eg: Phantasmagoria. It will fail, because its essentially not a game and thus has limited appeal. Its also expensive, takes a long time to produce and inevitably short because it excludes repetitive gameplay. How much do PS3 games cost again? I wouldn't buy this even if I had a PS3, not because its bad but because you're not really getting value for money.
