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Nightshape

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Everything posted by Nightshape

  1. Not just to me, apparently https://support.steampowered.com/kb_article...=6776-MYXU-0480 Still user failings. DMZ is more to do with how one has setup the network.
  2. "Steam doesn't connect well over routers." Biggest pile of horsecrap I've ever read. Never had a problem.
  3. *cough* been dying to say this for a while. DEAL WITH IT!
  4. Different kinda of QA done by both developer and publisher, the majority is usually the publisher mind. Fable 2 would crap out because they did some really really evil stuff with their streaming/loading which no other company would have gotten away with. The result is that the disc is perminantly spinning, wanna screw your Xbox 360, just play Fable 2 from disc. Full install fixes it mind.
  5. As long as it doesn't detract from the game. GoW Split screen sucked ass! Hated it.
  6. I agree, infact I think Obsidian likely let AP suffer as a result. On another note... Go look at the Credits, the programming team is tiny!
  7. I would have said playable. It's fun, but it's like an embarrasing personal indulgence of fun, like you shouldn't be enjoying it because you know it's clunky and pants, but for some reason there is enough fun to keep the player playing, and even coming back.
  8. IT don't allow us to use any oither browser.
  9. To be fair to Todd Howard, I imagine that the Bethesda forum are much more trafficked too. That doesn't explain the not completely efficient layout (which, by the way, they changed to a couple of months ago, they had a better one!). I don't mean I click and it takes a while to move pages, I mean, I can't actually scroll up and down quickly in IE. It slows my work computer to a crawl ITS POO! No I can't use firefox, IT just say "NO!"
  10. ...news at 11? I haven't been there in a very very long time. I expect all forums to run like Obsidian's, and when they don't... I get upset.
  11. Wow bethesda's forum is crap and slow.
  12. Heh, that's just like Josh... He'll have been busting balls along with the rest of the team for months to hit the release date, and then he's still busting balls in the face of angry people complaining about bugs. Basically I have deduced one thing here: J.E. Sawyer busts balls.
  13. I do... I know people.
  14. I always play over-hyped games way after the hype has died down, allows me to get a good perspective on a game. There is reason in this madness, hype spoilt NWN's and BG2 for me in many ways, so now I refuse to acknoledge the hype machine. Alot of hyped games do actually suck, but occasionally I play something like Mirror's Edge and feel it deserved the hype it got.
  15. Mirror's Edge, its so unforgiving it makes me touch myself with excitement.
  16. Yes, or most shooters for that matter. That's not the only reason, but it's sure a nice bonus. Actually flood is OK in small doses, but it was way overdone in 2 and 3. And one... They were just plain bad.
  17. I don't disagree.
  18. What Englishmen doesn't? Half of the motherland fled here. Hell I have English family, I just choose to ignore them. (Yorkshiremen, you understand) Fine, Pom credentials restored. OI! Nah then convict less o' Yorkshire bashing.
  19. Hahahaha. It's a good game. Strong campaign, co-op, firefight. Maybe. But my impression I got from playing Halo 1 and Halo 3 is that Bungie has no clue about narrative, level design or world/lore building. Everything feels cheap and average in Halo. Oh there is pleanty wrong with Halo in general, but I don't think that they've struggled to build lore. Sure bad level design at times, The artwork is consistant mind, and the narrative is as good as any other shooter thats dominant on consoles. As with CoD it's all about multiplayer... I don't like either franchises much, but Halo nailed one this really well, and that was controls, it proved fps's could be done well on console so long as you have lots of nice aiming aids like sticky targets etc...
  20. I consider "pc gaming" to be games that are made exclusively for PC first, and not made either in tandem or ported to the pc's from consoles. If that's your metric you could probably make arguments that "XBOX Gaming" or "PS3 Gaming" is dying too. OMFG gaming is dying!
  21. On the other hand, it's still a tutorial area. It might be a good idea to not let modern-day gamers tarry too long in the beginning or they might lose interest and go back playing Starcraft 2 Call of Duty.
  22. And here I was thing that PES was no longer anywhere near as good as fifa. Oh well, I hate football, so I ain't missing anything.
  23. Operation Flashpoint is the greatest FPS of all time for me (playing ArmA2 right now). which doesn't make Halo necessarily bad. Halo was all about multiplayer and a great physics engine. I couldn't care less about the singleplayer campaign. Operation Flashpoint : Dragon Rising must have been some kinda of demonic project from hell from your perspective. I also didn't realise anyone thought Halo had a great physics engine... Oh well, I suppose explosions moving stuff was kinda new.
  24. I disagree. Halo gave us vehicle combat in FPS and rechargeable health (or shields). We have to remember that Halo project was first PC game, untill Microsoft bought 'em for Xbox. I was looking forward of Halo (for PC exclusive), but none expected it to be revolutionary and it wasn't. I agree from console perspective as FPS really sucked before Halo. Personally I think in 2001 both Aliens vs. Predator 2 and Operation Flashpoint were better FPS then Halo. -edit- And Return to Castle Wolfenstein of course. As is usually the case, people think Halo did something first, and infact it didn't. You get the same problem with Doom. Codename Eagle, a predecessor to Battlefield was certainly released before Halo: Date: http://en.wikipedia.org/wiki/Codename_Eagle Description: http://uk.gamespy.com/articles/552/552075p23.html It doesn't matter though, I never loved Halo. Also Halo started out as a Mac project, it was also an MMO at some point. Halo did do something really good for consoles it proved out that if you programmatically aid the player via sticky targets and the like, an FPS on console can be viable, and mass market. Operation Flashpoint *shudders* that's just too sim-like to be fun.
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