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RichyPier last won the day on August 3
RichyPier had the most liked content!
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5 NeutralAbout RichyPier
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https://www.youtube.com/c/richybier
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Germany
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Xbox Gamertag
RichyBier
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RichyPier
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http://steamcommunity.com/groups/schoeneneuewelt
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YouTube, Music, read, friends
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At this point there is a crack in the world (you don't fall through, but you can see through it) Rift Location
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Wallpaper and dyeing workbench
RichyPier replied to RichyPier's topic in Grounded 2: Feedback & Suggestions
Thanks for your comment, @Alynxkia! Exactly, or taking pictures of specific places or creatures to unlock patterns—good ideas from you.- 2 replies
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Illnesses, long-term exhaustion and recovery
RichyPier replied to RichyPier's topic in Grounded 2: Feedback & Suggestions
Thank you for your Answer, @Alynxkia! I think comfort is a great idea. Furniture could be placed there to lift the mood. Like in "Valheim" or "Enshrouded." I find that kind of thing really fun, too.- 3 replies
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When you chop up a hot dog, you suddenly find yourself standing in the hot dog and can't get out (yummie, I love being inside a hot dog for once). Only if you keep chopping and the hot dog is destroyed can you continue. It's funny, but maybe that's not really what you intended?
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I'm thrilled at how well everything is translated, and that it even includes my native language. In the German translation: „Erweitert das Zeitfenster für das perfekte Laden von Bögen.“ Should it perhaps read „Verkleinert das Zeitfenster …“? Perhaps I'm just misunderstanding it and I'm mistaken, because otherwise everything is excellently translated. Hats off!
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When quick sorting, items from the quick access bar are sometimes included. Renaming boxes has also sometimes moved items into the quick access bar. However, I haven't been able to replicate the problem. Would it be possible to mark these as favorites (with a lock symbol or something similar) so they are excluded from sorting? Would it be possible to populate the quick access bar via the inventory (via drag and drop)?
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It was easier to demolish ghost parts if you only had to press the X button briefly. This allowed you to quickly dismantle hard-to-reach parts while jumping.
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A friend wanted a transmog function and the ability to hide certain armor pieces. I could also imagine some fun changes, like allowing you to go into battle with an aphid (which would be a club without transmog).
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Too bad, in the first "Grounded" game I could build my house in a Coke can, and I loved it. Now there are even champagne and wine bottles (no beer?), but I'm probably not allowed to build in them. Not yet?
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Will we be able to keep a diary? A book where we, as Hoops, can write down everything and maybe leave funny anecdotes for our friends? Perhaps a book where we can write recipes or tricks, complete it like in "Minecraft", duplicate it, and give it to friends? We could first learn how to make something like paper (perhaps we could then use paper for firecrackers or for pictures) for notes and for books also blueberry leather. This could be a never-ending story: Friends could rate the books and notes (likes), different fonts could be unlocked, or photos could be added. They could be hidden in secret locations to give friends puzzles to solve, with a reward at the end—players could even create their own tasks for friends. Well, for that, the player would probably need keys and locks.
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I really love your animations and can't get enough of your ideas. How about having Hoops do stretches from time to time while she's standing still? Perhaps you could choose idle animations like these, or free play? (Maybe she'll find books or imitate things she sees others or insects doing, or she'll humorously imitate the way some insects walk.) She could stand there cool, or bored, a little cold (freezing shivering), or with slumped shoulders (perhaps if she's overloaded), or tense, doing push-ups, or combat exercises, yoga, etc. If you don't like it, you could stick with the standard ones. Once you've collected enough animations, you could put together a playlist of them or randomize them.
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