I personally don't like rolls in video games because there usually is no scenario for unsuccessful roll or scenario is unplayable. Like in some games failing to pickpocket makes everyone in town hostile. What should a player do? Load a save game, that's what.
Second, if there is always a slight chance of success there is an opportunity for min maxing where you don't put point's in those abilities, because if you need to roll them you can save/load your way to success.
Far better mechanic for video game is 0/1 approach. Either you have the skill (or appropriate level of it) or you don't. So if you want to open every chest then you need to hone your skill, if you want charm your way out then you have to develop your persuasion etc.