http://www.eurogamer.net/articles/2013-01-10-dyson-creator-worried-games-development-sucking-up-too-many-graduates
Yeah, no ****.
Moar Gaeming. And I don't like the trend where the business of making games becomes too heavily emphasized on hardware itself (more systems, motion control, other nonsense) instead of making money off the premise of creating just great games, even if it means dealing with (hardware) restrictions. Is over-emphasizing technology just a substitute for lack of talent? Not that I'm attacking actual hardware designers and engineers themselves, but I get the feeling the game industry is getting hammered and hi-jacked from all different sides while the actual craft of making games is pushed into the background.
Star Wars Kinect is quite indicative of this trend. Who needs a good game if you can play it on Kinect?