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Everything posted by Bartimaeus
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I honestly don't know.
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Intel coolers have always been quite terrible - doubt it's changed for the 10000 series, but I don't know for sure. Ryzen's won't get you much overclocking, but will be perfectly good otherwise. In terms of performance, it looks like they're roughly the same (although there's a lack of benchmarks available for the Intel chip, while the Ryzen has like a billion).
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But I don't want to use their garbage software...
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We all stand on the shoulders of giants who have sociologically, technologically, culturally, financially made our current lives possible, a great deal for the better but also unfortunately probably some for the worse. Perspective is always a good thing to have - though having it, I think, would also tell us that what we have is worth fighting for when other forces want to take away some of it or limit us in some other manner.
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What Are You Playing Now: The New Beginning Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Yeah, especially because when I compare them to other Souls games, both Bloodborne and Demon's Souls had much better "boss protected by a lot of minor enemies" executions...in fact, I can even think of one in Dark Souls 3 that did it better. Dark Souls 2 is just kind of a funky game all around, haha. -
What Are You Playing Now: The New Beginning Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Some of the boss designs in DS2 just...uh...aren't great. They could've had fun with a concept like this, but it really just comes across as kind of lazy and uninspired, haha. -
What's weird is that it worked perfectly fine pre-update, but now anytime you use it, it does one or more of a few things: completely destroys ends of posts (whatever was after the spoiler), sometimes creates multiple nested spoilers, and makes it so you can't edit whatever you put in the spoilers so you can't even recover the text to attempt a re-try. Gosh, I wish BBCode mode was still be a thing. Plaintext is so much better than trying to manage stuff from what's essentially a public-facing editor.
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Yeah, don't think you have anything to worry about in regards to selfishness, . It probably also doesn't help that we've also been kind of lousy at cleaning them up for you...this forum probably skews older than most, and I think most people know what they'll like a lot of the time and nobody has infinite time to try out a bunch of stuff they don't think they will. Now if you posted your list on a gaming forum on reddit or something instead, where you have a bunch of 13-16 year olds who will try anything, your list would probably be cleaned out in a few days, .
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Across several different forums that use this particular forum software and updated to the latest version within the past year or so, I've found that using the spoiler tag has destroyed every single post I've ever tried to use it on. I do not understand how you're supposed to use it - it always does something horrible to my posts when I try, sometimes multiple horrible somethings. HOWEVER, if you instead use the spoiler button on the actual post editor while selecting what you want spoilered, it usually works - no guarantees, but usually. I've just gotten so use to typing it out manually that I sometimes still forget to actually click the button instead.
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Politics XXXVI (will catch up to superbowls soon)
Bartimaeus replied to Amentep's topic in Way Off-Topic
...wait, is this you admitting that you've actually been a nazi this entire time, because that'd be the biggest reveal of 2020 so far -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
That's exactly what I was talking about. No hint of being able to do it, no real logical reason for the prompt to be where it is, and just kind of dumb in general. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
That's the snake lady in the poison windmill, right? Since you asked for no spoilers, all I'll say is that it's considered one of the sorer points of the game design-wise, . -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Oh yeah, I remember Lucatiel now that you mention it. She was probably the most memorable for non-annoying reasons. Unfortunately, among its many other issues, DS2 seemed to be lacking a lot of the customary Souls NPC goofiness/charm. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Are there any likable or memorable NPCs in Dark Souls 2 anyways? Can't remember anyone but the spammy Firekeeper (Ms. "Bearer, seek, seek, lest"...). @Skazz That's cool. Yeah, I thought they did a good job, and I enjoyed the minimalistic-but-well-written story. It helps that they nailed the length of the game - if this game had been ~12 hours like that other indie game I recently played, Underhero, I probably would've been dying by the end of it - conciseness in dialogue, plot, and gameplay with minimal fluff and repetition/recycling will almost always be welcomed by me. Also, something cool they did was have a bunch of unlockable bonus missions you can find throughout the main story missions, each with a particular theme (e.g. one is Holy Grail-inspired, another One Flew Over the Cuckoo's Nest out of all things, etc.) - doesn't make any difference for the main story, but if you were concerned the game wasn't long enough, well, there you go! Overall, a simple but well-made and very effective game. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Serial Cleaner, courtesy of @ShadySands. A very pleasant ~5-hour game (right about the time I like for simple-but-novel indie game concepts) about being hired by murderers to clean up dead bodies left behind while cops are patrolling the crime scene. Get in, avoid the cops, clean up, get out. Simple, but I thought pretty enjoyable and well-made for what it is. Thanks, Shady. -
Politics XXXVI (will catch up to superbowls soon)
Bartimaeus replied to Amentep's topic in Way Off-Topic
Unless you're a workaholic, the amount of lost time doing a job like that hardly ever ends up being worth it. I've got too many other things I need or want to do to willingly waste away all my waking hours for a job. Salary, especially if you're in anything computer related (IT, programming, whatever), is just about the worst thing you can sign on for if you expect to ever not be working. A work culture that expects you to always be over your hours or "you're not working hard enough" is one I'm going to jump ship from as soon as humanly possible. -
Politics XXXVI (will catch up to superbowls soon)
Bartimaeus replied to Amentep's topic in Way Off-Topic
It takes like two months for the new Congress to be sworn in after election day, don't think the Democrats could could hold it up nearly that long, right? Wow. There have been many cases over the years where somebody had something censored and where I was trying to figure out what 4-letter swear was supposed to go in its place, but none of the normal ones would make sense, so I could only conclude that they self-censored and put the wrong amount of asterisks in. That makes a lot more sense. Also, somebody should fix that. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Underhero, courtesy of @Oner. It was a Paper Mario-style RPG with timing-based combat elements. The premise is that you're going to play a rando minion that, rather than getting effortlessly brushed aside by the hero in battle, instead took initiative and concocted a plan to basically drop an anvil on the hero's head and instantly murder them while they were walking up to the main villain's lair, and now what is everyone going to do with the hero dead? It's an interesting premise, the environmental characters are appropriately wacky and zany like you might expect of a MOTHER/EarthBound-type game, it has solid enough gameplay, but the main characters and plot were written so flatly and by the numbers that I found myself completely checking out about half of the way through the game in a world-investment sense. The main character becomes the hero for no discernible reason (there was literally zero motivation for the protagonist doing anything at all the entire game - it felt really weird and inappropriate/nonsensical given that the first thing you do is murder the hero), and worse, there was a big "the villain isn't really the villain + let's all come together and do this" sequence a la Undertale at the end involving a completely unlikable cast of characters that fell so completely on its face that I started laughing at the game. Really unfortunate for an otherwise solid game that they went that direction. Still, it wasn't too bad - just a little disappointing. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Yeah, I got nothing, I don't use Twitch. Nothing useful from Google, either. Only thing I could think of is to always specify an extra bit of time at the end just in case it gets cut. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Were these livestreamed, or do you have the video on desktop? -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
Pursuer is one of the more tightly designed bosses of DS2 - with some exceptions, a lot of bosses just feel like they move, attack, and go through their AI routines kind of sloppily (consider the joke that is Flexile Sentry as an example...). Not Pursuer. He was one I had trouble with when I was trying to play with melee because of my struggles with the controls, but like Artorias of DS1, he feels like a boss that once you "understand", it's basically impossible to ever lose against him in the future because everything he does is so consistent and well-defined. -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
hey, don't spoil the worst part of the game for him, it's the best part -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
>No-Man's Wharf and all the undead buccaneers all the areas in this game were such a pain in the ass fixed -
What Are You Playing Now: The Other, Other Thread
Bartimaeus replied to Amentep's topic in Computer and Console
lmao - seeing that also reminded me of the fact that they really screwed with rolling in DS2 compared to DS1 and DS3, too...very bad iframes at low agility even at low weight. To be honest, I thought the boss design in DS2 was really underwhelming, and beat most within 1-3 tries. Ugh, that game was just so forgettable compared to the other Soulsborne games.