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Everything posted by Magister Lajciak
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Neverwinter Nights 2: Storm of Zehir Discussion
Magister Lajciak replied to Darque's topic in Computer and Console
I found that MotB actually ran better on my system than NWN2 OC. -
Not sure which thread this belongs to, but I read an article that Fallout 3 has already outsold ALL other Fallout games put together!
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Wow, Fallout 3 is actually not too far behind the other two in this little poll. That means it must truly be a good game. My computer cannot arrive quickly enough!
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Neverwinter Nights 2: Storm of Zehir Discussion
Magister Lajciak replied to Darque's topic in Computer and Console
Gromnir, I doubt the difference will be huge. It is an expansion not a new game. As such, the same engine is used. Yes, there might be some additions to it, but there will probably also be some optimization. -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
Generally its accepted that indigo prophecy syndrome is when a game is REALLY fantastic for the first 3/4's of it then the developers either ran out of time or ideas and everything that was fun about the game evaporates into action territory with the main character seemingly pulling superpowers out of nowhere and then using them to try to defeat the evil villian. Basically the game is good for the first part then the quality gets beaten by the stupid bat for so hard and long that it craps itself inside out... you know what watch http://www.escapistmagazine.com/videos/vie...ned-2-Bloodshot That was hilarious! -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
Do you even know what you're talking about, or do you just make random statements out of your ass? As far as Cthulhu development, I think the game was supposed to be much bigger initially, with several detectives available as playable characters, so it was just a case of an inexperienced developer biting off too much. Still a work of art though, too bad it sold so poorly. I guess they didn't have much marketing. I was not even aware that there was a Cthulhu game. I was only aware of it because somebody here played it and they all came to the general conclusion that the game didn't live up to the mythos iirc. Also it suffered from Indigo Prophesy syndrome. It is a pity when good games are not sufficiently publicized to generate large sales. I think King's Bounty currently falls into that category - I have only heard of it accidently. -
Branching and diverging storypaths
Magister Lajciak replied to alanschu's topic in Computer and Console
Wow, I am surprised BioWare did that! I would have thought that with their usual emphasis on story, they could avoid such a pitfall. -
Branching and diverging storypaths
Magister Lajciak replied to alanschu's topic in Computer and Console
THAT is the key factor. Imagine you have the manpower money and time to make a linear game that takes 20h to play through. For every branch away from the centerline, you chip away from that time. You want to have both male and female characters? That rather small and seemingly insignificant option means the dev has to rewrite all the dialogue, re-record voiceovers andcreate new models, textures and rig for every variation of clothing you need. Throw in some branches in the storyline with new locations and all of a sudden you have a 2h game and noone wants to pay for that. On this forum we're pretty educated on the process of developing a game, but out there you see tons and tons of kids howling for non-linear freedom without having a clue what it takes to accomplish that. Indeed, and all this gets the more amplified the more different the branches are from one another, because than you cannot reuse as much content between them. That's why I rarely call for 'more choice' in games - I like my games longer, though the illusion of choice is essential. -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
Do you even know what you're talking about, or do you just make random statements out of your ass? As far as Cthulhu development, I think the game was supposed to be much bigger initially, with several detectives available as playable characters, so it was just a case of an inexperienced developer biting off too much. Still a work of art though, too bad it sold so poorly. I guess they didn't have much marketing. I was not even aware that there was a Cthulhu game. -
Do these even exist at this point in time?!?! Seagate makes some nice 1.5TB drives. Get 2 of those and you are covered for the next 6-12 months Interesting - I thought 1TB was the biggest at the moment. My largest HDD is a 320GB external drive, while my laptop has a 100GB HDD. My new laptop about to arrive this week or the next will have a 500GB HDD.
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Sadly that seems unlikely to me. For one thing, SWtOR has hijacked the K3 plot. So even if it fails and LA decides to retrace their steps towards SP CRPG, there is virtually no way to recover the Revan and Exile vs. True Sith plot... It's dead, Jim. What's more, the SWOR MMO will not fail. It will almost certainly be a huge success and even any kind of 'failure' in terms of meeting expectations would still probably not result in the game losing money.
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Branching and diverging storypaths
Magister Lajciak replied to alanschu's topic in Computer and Console
Too many branches would significantly cut the amount of resources available for the length of the game. -
Neverwinter Nights 2: Storm of Zehir Discussion
Magister Lajciak replied to Darque's topic in Computer and Console
I have a question about experience points: Are they tracked on a per party or per character basis? Meaning, if you leave some cohorts at your base (Inn, or whatever it turns out to be), do they gain experience points or do they only do so when adventuring with you? -
I think Fallout 3 has not been out for long enough to see whether it will become the same kind of classic as the first two, so the comparison is unfair at this point in time.
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Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
I thought KOTOR 2 sold pretty well. The more likely reason for the lack of KOTOR 3 is that LucasArts wants to channel more people from the franchise into their SWOR MMO - people who would not be interested in it otherwise, particularly if the KOTOR story was concluded by a third game in the series. -
Starcraft I guess this explains why I care about game longevity/DDRM so much!
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Do these even exist at this point in time?!?!
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Great - enjoy your HDD!
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The Force Unleashed
Magister Lajciak replied to Darth Scyreus's topic in Star Wars: General Discussion
Is it coming to the PC? -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
I agree, although I think they should develop an ES game before every Fallout game. That way they can make a ton of huge mistakes in the ES game and correct them for the Fallout game. Hahaha - great plan! -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
That's interesting, I hadn't hard that before. It's a shame. I have never heard that before either. Any sources? -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
I don't think it is likely to happen for the commercial reasons already pointed out. Fallout is now Bethesda's baby. -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
OK, fair enough - it wasn't clear to me from your original post on the matter. -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
If you like old-school, isometric, turn-based RPG/strategy hybrids, you owe it to yourself to check out King's Bounty: The Legend Review: http://pc.gamespy.com/pc/battle-lord/912879p1.html Demo: http://pc.gamespy.com/pc/battle-lord/914589p1.html -
Could Bethesda outsource Fallout to Obsidian?
Magister Lajciak replied to Morgoth's topic in Computer and Console
Although I like the isometric perspective too, Van Buren is definitely dead. It is old technology now and familiarity with it has been long lost - it would probably be easier to start from scratch than to complete it.