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Mamoulian War

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Everything posted by Mamoulian War

  1. The issue as I see it, is not the crazy encounter table, but inability to escape encounter. I have done some GMing as well, and I had on my encounter table also few unbeatable encounters. But the players had always option to either run away (PF has rules for withdraw and run to run away for a limited time for 3x your Movement speed on normal terrain without big obstacles). Or just use some other mechanics and stay undetectable (big cats can run 4x movement speed ) for example, ranger will use his survival skill to find out how the wind blows, and if it blows in the correct way, they can just lay prone in high grass, and stay silent until the monsters are gone, before the wind changes
  2. PF has Will, Fortitude and Reflex saves. Same as D&D 3 and 3.5.
  3. Shadow Warrior 2 as a giveaway for 48 hours on GOG
  4. Well, from the reading, the Bosses are exactly the same as in PnP. In PnP they are most of the time designed as EPIC encounter level in rules. Which means, if the module designer expects you to be level 4 during the encounter, the designed CR (Challenge Rating) is +4. That means, the bossfight would be "normal difficulty" if your party would be level 8. As an example, last module we played in PnP, our party of 5 was level 8. Against us was invisible Boss (Alchemist/Rouge Level 12), who just sneaked to the party in invisibility, and due to his initiative, he killed 2 party members and KOed another 2 before we were able to act. He had in his full round action 3 attacks, and all of them with Sneak Attack. Thankfully our healer survived, so the KOed members were back on feet during next three rounds. The only person able to fight, was my Monk tank, which had such big Flatfooted AC, that even if I got attacked with all three attacks, Boss missed most of the time, and I was able to tank him, while the other two, were standing up and tried to deal him some damage. I ended up with 15/56 HP, and his head tied to my belt in the end, but we had to find Cleric in the city, to cast Raise Dead on the other two party members, which cost us one adamantine dagger and some gems, to be able to afford his services. Thankfully he had some nice equipment on himself, to make up for it, and the feeling of our party after defeating this boss was indeed EPIC Pathfinder boss encounters are designed to be ****ing hard, and the game just makes good job of transferring that feeling into itself.
  5. Tales of Zestiria, Tales of Berseria, Tales of Xillia duology.
  6. I almost missed this jewel Jim Sterling to the rescue
  7. Witcher 1 sold 1 million, Witcher 2 sold 1.7 millions (physical copies up to 2015). There have been another millions of free copies of Witcher 1 offered as a promo before release of Witcher 2 and 3. Also loads and loads of Witcher 2 for free on GOG. The penetrations of the market is not counted just in units sold... Books in Witcher series in Eastern Europe sold like hotcakes before release of the game. If you never heard about that book before the games, it's only you to blame to miss out on quality literature...
  8. One Adamantium piece of armour is enough. AFAIK there are only feats for “natural” DR in the PnP. There might be some enhancing Feats though. On my latest character in PnP, I am using feat which enhances your Natural Armour by another 2, if you wear some item, which has enhancement bonus to Natural Armour at least +1. I have no clue, if any of that is implemented into the CRPG though
  9. Resistances/DR of same type do not stack. But if you have 10/- physical DR, and pick up Some Item of Fire Resistance +5 and yoi equip it, and a monster hits you with Big Weapon of Fire for 1d10 physical + 1d6 fire damage, you will "absorb" 15 damage from this weapon in total.
  10. My hopes for Victoria II on GOG just got from zero to 1337
  11. Judging by pretty much anything by Egosoft, it'll definitely disappoint on release. Give them like a year of post-release support and it may become great. ... Or it'll be another Rebirth. Then again, Rebirth's biggest crime was that 70% of your time playing was occupied by doing mindless chores, whereas X3 just ended up being a lot more compact and smooth in comparison. I hope it does not dissapoint. I am itching for a good new SpaceSim like forever, and even if Star Citizen ever releases, I am not willing to sell one of my kidneys to affors the PC which will be able to run it without hickups. And after reading aboit X:Rebirth I had to skip it
  12. Well the first favoured enemy for me would be in most of the Pathfinder scenarios Humanoid (Human). Because Humans and their breeds make up to 80-85% of all creatures walking around Golarion.
  13. Trails of Cold Steel I & II comming to PS4 in special physical edition in early 2019. Also PC version will get update with Japanese voiceover. http://www.siliconera.com/2018/10/01/the-legend-of-heroes-trails-of-cold-steel-i-ii-for-ps4-coming-west-early-2019-with-dual-audio/
  14. New trailer for Project Judge from the Yakuza team. https://youtu.be/p19Mou6VjUU
  15. This might be probably bug, but try to put down all your armour before sleep. In PnP sleeping in armour unless you have Endurance feat makes you fatigued/exhausted. I do not know how the game handles this though. Still had no chance to buy it.
  16. Can you please post a screenshot of auto-pause menu options?
  17. I do not know if it is possible in the game, but when playing PnP with my group during Serpent's Skull Adventure Path, after getting exhausted few times, they started to hunt for 8-16 hours before venturing into very big dungeons or caves, and had always enough rations to spent there more than a few days.
  18. Snipet from the Sorcerer’s spell rules: Upon reaching 4th level, and at every even-numbered sorcerer level after that (6th, 8th, and so on), a sorcerer can choose to learn a new spell in place of one she already knows. In effect, the sorcerer loses the old spell in exchange for the new one. The new spell's level must be the same as that of the spell being exchanged. A sorcerer may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that she gains new spells known for the level
  19. Pathfinder is not 3.5. It’s upgrade from 3.5 under Open Gaming License, so people are calling it sometimes 3.75. Basic difference is, you get feats every odd level in Pathfinder, compared to every 3 levels in 3.5.
  20. What about evil character playthrough? Does it make sense (especially in dialogue options) or is it like in most Bioware games, where the only option was being evil is being crazy murderous psychopath? Or the game offers also more subtle evil ways and scheming?
  21. To bad, player can't take Groetus. He can bring very interesting roleplay to the session )
  22. For ****s Sake just stop already? You are being reported to moderators for being a prick...
  23. In our country we have a saying: Less means more, most of the time. All you accomplish with carpet bombing the thread is, that if people are searching for some specific news from the past, they have to scroll like mad for few minutes. No one else besides you, spams the thread with so many posts at once. So if you want to continue in this trend, at least be so kind and put all yoir trailers in Spoiler tag, so that people browsing the forums, do not need to scroll all day long, when they want to go to the posts of the next user. Thank you.
  24. Sonic... please. Could you somehow find kind of consistency in your posting and maybe not spam the thread with every single game which hits your face? It is pretty annoying to scroll on phone for two minutes to skip all your posts to find another piece of news... Thank you...

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