Marigoldran
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Why am I not looking at my game? I don't need to. When you're charmed, the fampyrs don't attack you.... A DOT on the Fampyr guarantees you're perma-charmed. Etc. etc. The rest is just a matter of waiting. Splintered Reef is actually the easiest map in the game since you can be AFK for most of it as long as you solo.
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They also charm you, which is great. Just cast brand enemy on fampyr and wait. IT CONTINUES TICKING EVEN AFTER YOU'RE CHARMED. Remember: You're soloing this. So if your'e charmed, its no big deal. Also your summons can't hurt you because of your own insane tankiness. At high levels, ogres are more for tanking than anything else. And this build will work for ALL bosses. Not "some."
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Figurines run out. As do the other consumables. Like you have to know how much of each to bring for each fight and that's not good for newbs. If you built it wrong or run out of resources, you're stuck. In contrast, with this build you can go into pretty much every fight unprepared with your eyes closed and come out with a win. Unlike the burst DPS builds, you're not f-ed with this build if the fight extends (since with this build you'll never run out resources).
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You can skip the Drake fight by sneaking around. Also: Cheese. (Use Berath's Blessing to get to lvl 4 Hire 3 Chanters and a Wizard (or play one yourself). Summon Skeletons with the chanters and use Chill Cloud. Win. If you have enough chanters in your party, you will always outnumber the enemy even on POTD.
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Can you add mine? (Sir Sit-a-Lot. The Brander of Death)
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How can I make the most effective but laziest way of soloing POTD? Answer: Paladin lvl 3 skill: Brand Enemy. (While the Brand lasts, the enemy will take FIRE damage over time). (How long does the Brand last? Until either you die or the enemy dies). So all you have to do is this: Play Paladin/Chanter. Any subclass is fine though I prefer Troubador and GoldPact. Get Soft Winds of Death Chant and Ancient Memory and Dragon Thrashed. Put on the tankiest armor and shield you can find (Patinated Plate and Cadhu Scalth works. You can get both early game). Max out deflection. Stack regen items and healing/ DOT chants. Get "Brand Enemy" spell from the Paladin skill list. Walk into combat. Cast "Brand Enemy" on every enemy you can brand. Summon Ogres to distract the enemy. Stand there and wait for your enemies to die. And that's it. It works for every enemy except the fire-immunes, but you can kill them easily with your ice invocation (Seven Knights She Waited). EDIT: I soloed everything in the game with this including Splintered Reef and Nemnok. EDIT: This. This build. Once you play it you'll realize how weaksauce 99% of every other build out there. EDIT: No need for gimmicks or alchemy or anything. No expensive scrolls, no alchemy, no need for much of any knowledge of the game. Once you're past level 12 you're pretty much invincible. It literally requires 5 Eatons or 4 Plague Strikers and 3 Xaurip High priests hammering away simultaneously to kill you. Nothing else will do enough damage to punch through your defenses and auto-regen. Dragons? LOL. Then sit there and watch them die.
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After Ashen Maw, where you get teleported to Kahanga palace, Aedrys never walks into the court. Instead, she stands just outside the room permanently frozen. The Queen has a line of conversation, Direct Casul and the Rautian person has a line or two... and then the game stops. Director Casul and the Rautian Person stands there in front of the Queen forever. You can still move around and leave the palace but Aedrys never does anything. She stands there forever like she's about to enter the court, but she never does. And so the game ends. The End.
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You could use Brand Enemy and then flee I guess. It has no hit roll (always hits) and will be active until the enemy is dead. You just have to be able to run fast. Maybe that would be an option, didn't try though. But what about the fights where you can't run away like the first one on the road to the inn?
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Dude. The Fampyrs are like 5 or more levels above me at lvl 9. You can't beat it at lvl 9, solo. You don't have enough tools then. Even the basic swashbucklers can teleport on you and smash you in two hits even with 100 deflection and 15 armor, which is the max you can have at lvl 9 And DPS builds won't work either because, again, they'll smash you in two hits.
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Difficulty: POTD. Solo: Currently testing. Class: GoldPact Paladin/ Troubador Chanter Race: Pale Elf (for more Armor Rating) Items: any good large shield, Patinated Plate Heavy Armor (Crookspur Merchant), Gladiator Sword or Xoti's Sickle or Squid's Escape (so you can't be flanked). Giftbearers Cape. Class abilities: Summons, deflection and armor rating bonuses, and the lightning and frost invocations. Chants: Soft Winds of Death/ Ancient Memory/ Extra Deflection Chant. Stats (With Berath's Blessing) 20 Might 10 Con 10 Dex 20 Int 20 Per 10 Res Athletics and History are Must-Haves for Second Wind and Giftbearers Cape. Whatever for everything else. Build idea: Get as much armor rating as possible from equipment and Paladin abilities. Start off every combat with Gilded Enmity for Extra Armor Rating. Keep Summons permanently up. Use Brisk Recitation for the Occasional Offensive Invocation to speed fights up. Literally just stand there and watch the enemies slowly die. Lay off Hands for Burst healing. And that's it. All your damage comes from Offensive Invocations and Summons so you don't need action or recovery speed. Use the large shield Modal for protection against ranged damage. Otherwise, you literally sit there and auto-attack and watch your enemies futilely bounce their attacks off your massive defenses and armor. By end-game, you can have 120+ Deflection and potentially 20-30 armor rating and lots of auto and self-heals and infinite resources. Your summons tank and your offensive invocations provide the damage. Pros: Noob-Friendly for Solo POTD run. Most of the equipment (Patinated Plate, Xoti's Sickle, and Gladiator Sword) is easy to get early on, especially if you know the Bounding Boots Steal Trick. You'll never run out of resources (especially once you get the Lvl 7 Paladin talent that gives back zeal for every kill) Con: Most of the combat will consist of... just standing in place.