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About ^Rayne^

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  1. As I was reading your post about worthwhile companions, I couldn't help wondering what it would be like to play with a companion you realized was ultimately the true power force in your group? I mean what if you realized along the way you were Jesse in Breaking Bad with a person like Walter White? That would be fascinating, especially if that character was an excellent liar and you were unable to see what was really going on until much farther in the game... Now that would be a particularly compelling companion to travel with because the surprise of it would create a very memorable experien
  2. Pitfall: Party characters with boring life-stories and very little of interest to tell you for large parts of the game. It is disheartening to talk to an party character that only has the same four or five dialog chains available for most of the game and this info is mundane. As time goes on even their standard dialog chains should adjust and change and characters should say and do things that will surprise you. Examples of what I'm hoping to see in the game: 1. You get a thief in your party and your own PC has a fairly high perception rating and they notice that while they're visiti
  3. I would love to discover a secret compartment inside a hidden safe if your thief is skilled enough. Secrets items and information that is only revealed to the most cunning of rogues is particularly rewarding.
  4. Okay, now I've completed it. I attempted to do this over a month ago, but the buttons after the second step in the registration process wouldn't work. Now it seemed to work fine. I have completed this process. Thanks for the reminder to go try this again.
  5. I support your suggestions drizzan. I would rather have individuals react to my identity differently based on my choices, and have this be at least present in dialogs for maybe 5% of the time.
  6. I would love it if a range in the age could be implemented at least on a basic level. I don't agree with folks that say it would be odd for a 40 year old to suddenly engage in a life of adventuring. Actually with the plot twist they've mentioned already the event may be dramatic enough that it wouldn't matter what age the character was they would want to break from their quiet life and react. A major event could make someone want to become something more than what they were before. If they at least implement some choices at the start in terms of a character's background and age before the
  7. I would love to have some odd clockwork/robot like creation like Nordom or sort of a Wall-E sort of character, possibly even a race that was engineered and somehow was able to become a vessel for the souls of certain sentient animals. Having to collect unique items to upgrade this character especially with the mechanics they use for players to craft would make it possible for players to do the upgrades. Personally I loved T3-M4 in Kotor 1 & 2 and I would love to have one of the characters be something like this.
  8. Glad to see a lot of fans of the series and interest from the few people who noticed the post. I wish I personally could do something to get this project to be more than a dream. I honestly believe the world of Firefly is so varied and full of interesting cultures with unique bits of our familiar past that it makes for a rich and fun world to explore. I would love to find a way to adventure on some terraformed moon and make a small enough fortune to buy a ship and have the companions I find along the way become the crew. I can imagine uncovering secret Blue Sun plots and fighting in old we
  9. I have the books, but lack the time and group to play a session with. A game I can play on my own time by myself is vastly preferred. That said, it is a great link for fans of the series. I have all of them.
  10. I would like to do a lot more than wait for Obsidian to get a call. That leaves too much to chance. If there is a community effort to push this idea and get it linked to the minds of the folks sitting on those IP rights then we can turn "chance" to reality. The reality is that there is a big fan-base of Browncoats out there and I'm betting a lot of them also love RPG's. The IP rights are not doing Fox any good if it doesn't do anything with them. Obsidian is one of the best Studios at making RPG's and in my opinion should be given the opportunity to work with this IP. If anyone knows how
  11. Earlier today as I watched the Obsidian gang gather to watch the wonderful finally of the Kickstarter campaign I heard one of the Q&A responses that got my attention. I'm a huge Firefly fan and I heard Mr. Avellone mention what a big fan he was and how much he would love to do a Firefly based RPG. Honestly I can't imagine anything better than an RPG set in the Firefly universe with Chris at the helm. I realize for the next couple years the gang is going to be working on Project Eternity and I'm all for that (I'm a backer after all), but I would love to see a grassroots effort get und
  12. Just want to add my voice to the Yes votes on this. I loved this features and I miss it in all of these recent RPG games. Please make sure this is part of the design of the game!
  13. I hope they would put in some cool animations for Spear and Shield styles that really pay homage to the ways these weapons were used in history. It really is a brilliant combat strategy that would be cool to see in the game.
  14. I totally agree with the Knott's thread. I hope the developers finally do justice to the spear and shield combo. Now that they're not tied to D&D rules and conventions it would be awesome to see this done right. I would also love the ability to throw a weapon like a spear at an opponent and be able to retrieve the item during or after the fight. High level magical spears could have the ability to magically return to the thrower. This would be a great advancement in this top down tactical game.
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