Priceless.
Perhaps you don't realize the relevance of that statement, but alas, that's what MMORPGs are all about. If you remove that, there would be no difference between a MMORPG and a SP CRPG. But since day after day the gaming community becomes less and less immature and is ever increasingly moronic, odds are, you will find 3 f*ckwads for each good player. I'd rather not waste my time searching for good players in a sea of f*ckwads.
There is still the issue of the 'sense of purpose' which a MMORPG lacks altogether. When I play a game, I want the game objective to be clear from the beginning. But since a MMORPG has no objective whatsoever other than 'keep going' for the most part, that also conflicts with my definition of fun. Perhaps some other people with a whole lot more of time on their hands would enjoy wasting their time in such fashion, but I do not.
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You could socialize with people who aren't morons.