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master guardian

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Everything posted by master guardian

  1. Powerful range of classes: - chanter - Paladin - fighter - monk - priest (only for there high level spellls) - Barbarian - wizard Mid tier - druids Lower Mid Tier - Rogue - Cipher Gutter Trash - Ranger (the pet better be good cause his master definatley aint)
  2. maybe they ran out of time and had to release the game. Not many people are going to be happy with this kind off stuff. It is just mind boggling to look at the chanters full roster of abilities compared to a rogues From the research i have done (basicaly the last 2 days full time) i reckon the : Powerful range of classes: - chanter - Paladin - fighter - monk - priest (only for there high level spellls) - Barbarian - wizard Mid tier - none they are all quiet balanced apart from the three below Lower Mid Tier - Rogue - Cipher Gutter Trash - Ranger
  3. Rogue One and only high level ability = they can make one attack then go invisible for 5 seconds A Chanter high level ability = they can summon a dragon
  4. damm thats pretty important then, hope theres an npc with high perc cause my main wont be able to spare it
  5. actually i take that back about priests priests of wael have incredible mage spells for protection hope they didnt get nerfed, piest of wale/ assasin is now a contender as well
  6. maybe they fixed it in the release was it reported? sht thats to pretty big bugs for release if they didnt fix them 1. Backtab doesnt work for dual weilding and blunderbuss 2. Deep wounds breaks invis
  7. to be honest the more i look at multi-classing the more i come back to just wanting to run a single class, OBS have balanced multi classing to much . Im struggling to find mulitclass builds that justify the negatives from multi classing. And how they have tinkered alot of the abilities and spells to balance mulitclassing is beggining to be quite frustrating For example: -the 3rd level wizard spell haste is pretty much no longer haste, it increase dex by 5 - all the rangers modals are gone, twin arrows costs points to use and is level 8? really just to fire twin arrows once??? this is crap, no joke i had to read this about ten times just to be sure: you have to use bond to fire twin arrows once! and you have to waste a level 8 slot on it hahahah this is balancing gone out of control heaps and heaps of little changes like this just to balance multiclassing.
  8. no i meant cylcling through and swappnig dual pistols It will only help if i need to reload them witch i probably wont be doing much because the last weapon set i switch to will be melee
  9. what do you mean dot ends invis? so if i deep wounded someone and a DOT is ticking and i enter invis i come out of it as the DOT ticks? that doesnt sound right
  10. so you thing that two weapon style effects either the action speed or the reload?
  11. boerer and maxquest clearly saying in above post that it doesnt effect it
  12. Boeroer, on 04 Feb 2018 - 4:50 PM, said: DW firearms does not benefit from DualWielding or TwoWeaponStyle recovery reduction since they don't have recovery. DW pistols seem to be mainly for Quick Switching... Fire two pistols consecutively, switch to the next two, repeat-n-times. Edited by MaxQuest, 04 February 2018 - 03:33 AM.
  13. awesome cool but where does it say there that if you pick two handed style that increases reload speed you may be right but it doesnt say it there in black and white that is quite merky
  14. Action speed is inverse to recovery. Higher action speed=lower recovery. Reloading is a type of recovery. This means your guns will reload faster as well.this is completely incorrect guns dont have recovery they have reload so if two handed style effects recovery it will do nothing This is exactly how it worked in the beta. Whether you believe me or not is up to you. Enjoy yourself. No its not how it worked in the beta i have the beta To clarify Two weapon style (the proficiency that we are talking about) clearly says in the beta that it effects 20% recovery Guns do not have recovery. Period. I just checked the BETA they have reload. You might be talking about the inherit speed bonus you get from using two weapons (this is automatic and does not need any proficiency)
  15. Action speed is inverse to recovery. Higher action speed=lower recovery. Reloading is a type of recovery. This means your guns will reload faster as well. this is completely incorrect guns dont have recovery they have reload so if two handed style effects recovery it will do nothing
  16. so two weapon style increases action speed or recovery? Increasing recovery wont help if im quickswitch and guns done have recovery anyway they have reload
  17. how does this work? Do you have to select a talent or profiency for it to work? What are its pros and cons? Can you quick switch them , firing of 6 pistols in a row would be cool
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