lol Yes but such games have been designed to take advantage of 7 year old hardware. You can jack up the aa and af on any console port, it may look clearer, but it's not going to make the game any larger or graphics tons more realistic. You can apply resolution and aa tweaks to any old looking game, it will still be an old looking game. I'll make an exception for Skyrim, and the few other games that offer improved texture packs, however they are not common, and ENB post process injectors are not optimized that well and cause more lag than if such effects were coded in by the developers themselves, which of course they would not do since they focus on consoles more
You don't have a clue what I am talking about. I am not saying pc hardware is equal to console hardware. I am saying that developers find console hardware more lucrative due to its market share and just code their games to take advantage of such old hardware. Most Devs will always code their games for consoles first these days, it's just more profitable for them. But now that PS4 has specs similar to moderns PCs (including an Octa-core processor and 8 gigs of RAM), devs will be coding their future console games to take advantage of such hardware specs, and thus consoles and PCs get upgraded games. Yes it is a standard in this age. And I am not praising nor lamenting that, I am just accepting the facts. I find it funny that you think I am a console zealot. I never made any statements saying that consoles are better than PCs. Yes I do own both a 360 and PS3, but I also own a PC that's 24x faster than both of them, and I use that a lot more.