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Everything posted by Pop
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that...just...that's not true. i know what you're getting at but i can guarantee that any music, film, book, etc critic who is panning the heck out of something isn't doing it out of love. and all the points of contention i have with FO3 and Bethesda certainly ain't out of love (unless you mean out of love for the originals, which i don't think is your point and still doesn't make that statement any more true). You're right, I worded that incorrectly. What I meant was that if you're criticizing something you've got an idea of what that thing should be, and you wouldn't have such a conception if you weren't enthusiastic about what that thing is in general. I don't listen to much hip-hop so I don't have much business talking about the weaknesses of a Jay-Z album or whatever. But I do play a lot of RPGs (because I love RPGs) so I feel confident looking at an RPG and pointing out where it fails. I could be mouthing off out of spite, but as a general rule I like to think that there has never been a game that could not have been greatly improved in some way.
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You can only really be a critic if you love something. We all (well, most of us) played through KOTOR2 and thought it was good but possessed of many holes and shortcomings. That's not because we're tools, it's because we gave it our full attention and we noticed things.
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Also I'm surprised nobody asked MCA about any role he would have in F:NV. Was this presentation before it was announced?
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If F:NV isn't that good I'm going to choke a bitch. Also it's becoming clear just how much VB stuff was never released. I want those revised design docs. We only got to see the tip of the iceberg.
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I'd be surprised if they did, considering the dialogue system is not text-based and the characters look unique / difficult to replicate.
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It's safe to say that anyone online complaining about DRM is actually playing games. The vast majority of those people aren't such sticks in the mud that they would deign not to play a game that has DRM, in fact I think it's safe to say that outrage implies an interest in the game that is complicated by the DRM scheme in question ("I'd buy the game but"). It doesn't make sense to bitch about DRM with regard to a game you think is worthless. Games are all about fun and over-intellectualizing them or making them an ethical sticking point is pushing it for most people. Either they're hypocritical in that they're paying for games despite the DRM they're oh-so-opposed to, or they're pirating. I'd wager that most people don't have your scruples. Given the privacy the internet affords, the ease of acquiring material quickly, and the minuscule chances of getting caught, the feeling of squickiness in partaking in things without paying for them is only really about self-enforcement. Once you get past the guilt of it, it's hard to imagine why you weren't doing it before. Kind of like going from CD format to mp3 players. So no, I don't feel particularly wrong when I say that "most" gamers are pirates. Maybe not habitual pirates, but there's always something, there's always some reason why you'd go on a torrent site and pull down a game. Maybe nostalgia, maybe loss of a hard copy, maybe you have other expenses but you still want to play a game. The industry is certainly viewing its entire PC customer base as potential pirates. They don't really have a reason not to. Gamers don't have many short-term justifications for not pirating (the only one off the top of my head is the risk of computer security compromise), even if it kills them in the long run as hard-to-pirate-for consoles consume ever-larger portions of the market share.
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Splinter Cell Conviction vs Alpha Protocol
Pop replied to Mirren's topic in Alpha Protocol: General Discussion
Chaos Theory was awesome. It had the best co-op campaign of any game on the original Xbox. Isn't that enough to get you retards' attention? -
I think most gamers are just excited to have opportunities to rationalize piracy.
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IIRC, L4D is handled by Turtle Rock (now Valve), so that's a seperate team. And there won't be a HL3 before Ep3 comes out. So whatever takes them that long, my guess is they develop new technology for it. Not exactly. Once L4D was absorbed into Valve the whole studio was working on it for a good while, that's why there was such a delay in TF2 updated content. I imagine there's the same thing going with L4D2. Valve is big but I'd wager they're no Blizzard.
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Pretty sure it was destroyed, as in, it existed in the past but is no longer standing.
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The REAL 3 JBs
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Funny that the blonde German gets a reaction but the bearded Arab doesn't.
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What isn't a stereotype in games? Honestly.
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I envy people who have the luxury of waiting for price drops. I'm in college and with every semester my workload gets heavier and heavier, soon I just won't have time to play games consistently. If I waited for price drops I'd be giving up the lifestyle sooner rather than later.
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They did, actually! Most of the DLC for Oblivion was free (horse armor aside) They just didn't make the mistake of making it ALL free. And given how impeccably balanced TF2 is, they wouldn't have broken the game had they charged for DLC (some people theorized it would create a lucrative "arms race") since a team with the alternative weapons wouldn't be unstoppable. You basically already see that scenario played out with a team who achievement farms and a team that doesn't.
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PS This is pretty much Bethsoft's pseudo-struggle with the Fallout fanboi community on a much larger and more public scale. 90% of these retards will buy the game on release. Gamers are such children.
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Considering the regular deep discount days on Steam you won't have to wait long to get it cheap.
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If you did this in a clinical setting, especially with young children, I doubt you'd see much difference. They'd be scared of both probably. Problem is they'd be socialized not to react to pretend violence and to react to actual violence, but if 999 out of 1000 instances of violence are pretend you run the real risk of desensitizing to that 1 of 1000. The more you drink, the less you taste alcohol, until you get to the point where you don't care if you're drinking something that's going to hurt in the morning. The problem with things like this is that it's about privilege, really. Even if there was solid evidence that violence in video games harmed children, the issue would still be regarded as an attack on the privilege of people who play games, and the evidence would be disregarded. You might as well be talking gun violence to the NRA.
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There is not a way that PC games are supposed to look. This isn't going to be the PC port of Resident Evil 4, it will look halfway appropriate at least.
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My friend has that portrait of the woman in her room. Non-Warholized, though.
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AP Should be on G4 sometime today...
Pop replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
It's disorienting, yeah. I find that its a common problem in UE3 games. Bioshock had the exact same issue. Also weird how Thorton doesn't have to touch a door to blow it open. -
There are likely fewer ways to improve upon the baseline experience of playing TF2, at least, there aren't enough to warrant a full-on TF3 (though that will probably happen at some point in a year or two or three) The kind of overhauls they're attempting w/r/t the procedural nature of the L4D engine would be difficult to implement in a patch or DLC pack.
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I will likely buy it. Given how sluggish Valve is with DLC a whole new game is probably a better idea. More capital would be invested anyway. What L4D really needed was more and if it takes a whole new packaged game, that's fine. Personally I'd like it if it was priced similarly to Crysis: Warhead, which I remember being relatively cheap coming on the heels of Crysis proper. Also I find it humorous that people are already forgetting the era of quick and dirty sequels that was the 90's, as though "the complete experience" is something that we've come to expect. Suck it up.