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Volourn's Wowwy Journey With NWN2:Spoiler Edition
Pop replied to Volourn's topic in Computer and Console
I didn't much like the narrator either, probably because I spent a lot of the time trying to place him (he's the voice of the graveyard caretaker ghoul in Bloodlines) but really, he doesn't have a good narration voice. Shoulda got Ron Perlman -
I read eons ago (probably around the time the Brosnan films started getting overly ridiculous) that Fleming had originally intended for Bond to be the exact opposite of what he turned out to be, or maybe what he always was: A dead-on-the-inside, bland caricature of an Englishman, defined by his job, like a spy-accountant. The guy's name and choice of alcohol were supposed to reflect this. If that's true, Fleming's vision of Bond as Hoagy Carmicheal (sp?) is pretty apt But nevertheless, he became a sex symbol, and what was intended to be dull turned out to be suave. It probably has more to do with the actors than the part, and I'm not sure the endless conquest of ready, gorgeous women was part of Fleming's conception. BUT I liked this one. It didn't have far to go to top the last few, obviously, and I'm not sure how I feel about the new Origin Story and reinvention of the character. I loved Daniel Craig, he's a wonderfully unBond looking and acting character, and he's probably the best actor to tackle the role, but I couldn't figure out if this film is meant to be a springboard for a new, more human Bond or a straight "this is how he became Bond" story. If it's the latter, I'm not sure how they could even justify scrapping Craig's hot-blooded, vulgar, rather refreshing 007 interpretation for a Sean Connery impression. Of course, everybody's enamored with the cool, debonaire Bond, but the makers of the film can't seem to make up their minds as to what they intend to pursue. Even for how different it was, Casino Royale seemed awfully enamored with the old Bond. There must have been a ****in' million references to the other films ("money penny", pretty much all of M's dialogue, etc.) Maybe that will be shaken next time, but I wish they'd just ****in' leave behind so much of the gaudy spectacle they're obviously trying to break away from. A villain with a debillitating injury and an exotic scar, but a romantic, brawling Bond? Christ, make up your mind. Much as I enjoyed this movie, I can't help but feel that the Bourne movies did what CR was trying to do (gritty kinda-realistic spy thriller) but better. It's ironic, the Bourne movies being so influenced by Bond, and now the Bond movies seeming to lag behind Bourne. That having been said, I'd much rather see Daniel Craig kick ass than Matt Damon High point: Bond's quip during the rope-and-chair scene. Awesome. Low point: The opening credits. Chris Cornell's theme was TERRIBLE. It was damn-near embarassing to be in a packed theater when it came on. People laughed at it more than they laughed at the Rocky Balboa trailer. That was harsh
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Same with child molesters. They've even tried emasculation on some to no effect. <{POST_SNAPBACK}> No offensive weaponry left for assaulting, though, which is a positive ... along with the genuine deterrent that it embodies (pun intended). <{POST_SNAPBACK}> Not really. Sexual assault can occur sans ****, and molestation / assault is as much a pathological problem as it is a sexual problem. The problem of sexual violence isn't solved by removing ****, that would indicate that the problem is ****, and it isn't. That's like saying the problem with murder is guns, when the problem with murder is that one person wants to kill another. Removing guns might alleviate murder somewhat, and removing **** might alleviate rape and molestation somewhat, but the instrument of the crime is not the root of the crime. The problem isn't that men aim to use their parts inappropriately, but that they're willing to harm others and violate their rights, and that can't be remedied simply through castration. And therein you run into another dilemma with castration, the same dilemma you run into with capital punishment, that of permanence and severity. Suppose we castrated a convicted rapist who was later exonerated thoroughly through DNA evidence. We've greatly wronged that person, obviously, but the nature of our punishment is permanent. It's difficult to accept a punishment that can be applied unjustly but can't be corrected (the US constitution would define such punishment as cruel & unusual). Given that mistakes are made, imprisonment is a better option. Besides, I don't even want castrated rapists to be members of my community.
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Somebody explain this to me, I was never privy to BIS board drama. Or whatever drama this misunderstanding springs from.
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Yeah, there were some cysts on the wrist joint that they removed. Took about 20 minutes. It looks bad because it's drenched in iodine, and was subject to some swelling (they used a tourniquet)
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Volourn's Wowwy Journey With NWN2:Spoiler Edition
Pop replied to Volourn's topic in Computer and Console
I hope Bishop defects from my group. I would love to personally gut him with my twin blades. Qara would be another one also. Those two I don't have good influence with. <{POST_SNAPBACK}> Bishop always defects, as his betrayal has nothing to do with influence. He foresees your loss and like any self-respecting CE character, bails on you at the least convenient time. Qara defects if you've not gained any influence with her (as I do, as I fon't use her) -
Now it's itching under the splint. GAAAAAAAAH.
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I got some minor surgery done on my hand, so now I have to type with one hand for the next three weeks :angry: ZOMBIE HAND
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I doubt that. I got the distinct feeling from that ending that the shard-bearer will no longer be featured in any games as a character. As a point of reference, sure, but not as a character. It's a shame, really, I love sagas. Maybe next time.
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I'm pretty sure the Luskans in the Orc caves killed Kreia, too MCA certainly has a soft spot for his Gith. Githgirl is imo the best written and realized NWN2 character by far.
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Feeling proud for some reason. See, Rick Santorum got voted out of office, and I sent an email congratulating Dan Savage, because he played quite a part in making the guy a joke. So he put my e-mail in his column (I'm FFF)! And he says it's okay for me to laugh at the Santorum kids! Take that Dark Moth!
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I dunno, RPG and FPS elements can be combined to great effect. I think of Deus Ex. But this is a TPS, which is different. At this point, I'd count on the eventual death of "RPG tactical combat" relatively soon. The continuous-turn-based-with-pause systems are sucking, and they can't very well revert to full TB, with RPGs moving onto consoles more and more. They're going to try and find a way to make RT combat work, but I haven't seen any so far that can function without detracting from the RPG elements of the game.
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It'll probably (hopefully) be a toggle function, as I believe it was in Bloodlines. Or perhaps it's some kind of pseudo-free-aim lock and shoot deal. I just hope there are more weapons than just that shotgun. Time will tell. I didn't find Bloodlines' ranged combat system to be counterintuitive, my problem was that they had castrated it for 90% of the enemies. Like all Troika games, the combat was not balanced very well. Perhaps a limitation of the source material, but still, they could've given it some teeth.
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Bah, it reminded me quite a bit of the Helm's Deep sequence they included in one of the LOTR console games (with the big siege towers and everything) and I'd say note for note the LOTR game looked more impressive In fact, the Crossroads Keep siege would have been a hell of a lot more impressive were it not for the existence of that similar siege. Not Obsidian's fault, by any means, but... eh.
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Umm... what item? <{POST_SNAPBACK}>
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Looks good. Of course it's all contextualized, but it looks good.
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Seems to be dwarf perspective to me: They usually get around the eye-contact problem by having the camera face the person who's talking.
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No, it's cuz he's a quitter Yeah, didn't he say he was going to be reassigned as soon as NWN2 got shipped?
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You're all going to get this thread locked, you know. Bugs! Do you have them!
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How much content did they put in exclusively for the prestige classes, anyway? I didn't get any for my warpriest. Besides the Warlock, the core classes are preserved. I would have been happy had they just altered content for the races, only a few of whom (particularly the underdark varieties) warrant much special content. Moon elves and Gold Elves don't require a hell of a lot of distinction, but drow do, because they're so wildly different than the other subraces.
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Both of you should shut the **** up. Game over. An odd bug I've run into is whenever I go into the Moonstone Mask, it broadcasts a "stand your ground" command to the party indefinitely until I broadcast otherwise. No big deal, really, but it made combat a pain until I figured it out.
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Perhaps he just doesn't want to answer He's got no obligation to.
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Yeah, but it's ****. * Felt pretty light to me :'( You had plenty of choice, but the RP aspects of those choices were only slightly better implemented than in, say, Oblivion (with the exception of gender & romance, in which case NWN2 is waaaay ahead, but still paltry by CRPG standards). I've played through the NW portion of my second game, and I've yet to see my aasimar heritage or my ladies' man trait come up. You'd think Neeshka would get spooked or something
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Maztica doesn't count.