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Everything posted by Pop
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There's only one quest with a real time limit, and that's Modoc's missing child / farmhouse quest. It's a real pain in the ass unless you know exactly what you're supposed to do. As far as melee goes, it's certainly not as varied as small guns, but once you get the super sledge you'll do pretty well, considering. Tip: find a combat knife. Better than the spear, uses less AP. I was always kinda disappointed that melee isn't creatively inserted into the game like unarmed was (boxing title, kung fu challenge, etc.) Goddamnit, I've suddenly gotten the urge to revive my Van Buren PnP. *addendum - Re:car - If you're playing an unpatched version of Fallout 2, you should be able to just pay Smitty 2,000 chips and get the car, without snagging the part from Gecko.
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I never got through that one with a good rating, either. There was always a point at which I had to go Rambo. If I could just find a way through that dining room without alerting the guards... Depends, really. Max Payne is a straight-up noir satire / action game. It's funny and entertaining. But it might not hold up as well as it did when I first got it. It was the first game I ever played that had bullet time, and the novelty of it was enough to get me through most of the game without being bored by the kinda samey combat throughout. The style and story of the game, however, are generally superb. As for Hitman, it's a lot more varied in its approach. You can run through and shoot everything, or you can isolate and assassinate your targets quietly, or you can find the "trick" methods of murder: falling chandeliers, rigged pyrotechnics, poisoned drinks, whatever. The story, or at least the stories of the missions that relate to each other, are mildly interesting. but nothing to get excited over. So I'd recommend them both. It just depends on what kind of experience you're looking for in your game.
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If you could make any game, what would it be like?
Pop replied to Bokishi's topic in Computer and Console
How about a game where you are not the chosen one, but rather some guy who scams people into think that he is the chosen one. After all the chosen one is the one who gets all the perks, fabulous riches, all the girls, that new castle next door. All through the game you have to dodge assassins sent your way who think that you are the real chosen one and various other people all mistaking you for the real hero. You could either help or hinder the real hero depending on how you act in his/her name, possibly ending up thrown in the dungeon by the BBEG who really doesn't want to hear your story about how you aren't actually the chosen one and just happened to have the same name... So it's a Life of Brian RPG, then? -
okey dokey. I like the original large file of that picture a lot; wasn't sure if the avatar really captured her expression or not. Awww.
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If you could make any game, what would it be like?
Pop replied to Bokishi's topic in Computer and Console
I've only heard two Tom Waits tracks - Chocolate Jesus and The Eyeball Kid, and both were pretty good. In addition, my game will always feature Micheal Ironside (\m/>.<\m/) in some pivotal role. Then make a game that is pure love. -
If you could make any game, what would it be like?
Pop replied to Bokishi's topic in Computer and Console
Well, if there are no limits, I'd make a dynamic RPG that would generate deep, involved storylines when you start every game, like Simcity generates terrain. You choose the setting, the prospective tone, the "genre" (action, mystery, whatever) the perspective, all of that beforehand, and every new game would be just that, a new game. The game would be absolutely flawless. Also, it will print money. It will feed starving children. It will ensure that good things happen to good people and bad things happen to bad people. It will cure blindness. It will instantly compose the most moving orchestral score ever created, all the time, everywhere. It will join all people as one. It will let me and everyone I love live forever. It will bring JFK back from the dead, and he will be the benevolent vampire President for all time. It will make people honest. It will make capitalism work. Everyone will want to buy what you sell and sell what you buy. It will eradicate obesity. It will allow all people to truly love the skin they're in. While you play it, you feel no pain, only warm fuzziness. It will make every week shark week. It will replace all dogs with pandas. It will kill Fidel Castro. It will have gay sex replace baseball as the national pasttime, while baseball will replace television as the focal point of family life. It will allow exes to be friends. It will make PETA sane. It will make all beards look good. It will allow grown men to cry, and women to play football. It will make all the men good looking and the women strong. It will make the children above average, which will raise the average, creating a rapidly escalating trend that will result in all children becoming God-Kings. It will teach Gromnir typing ettiquette. It will make Kevin Bacon everyone's best and closest friend. Oh, and it will be a Fallout game, of course. -
Iggy Pop - I Wanna Be Your Dog (live)
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S.t.a.l.k.e.r.: Shadow of Chernobyl (impressions video inside)
Pop replied to Lare Kikkeli's topic in Computer and Console
Man, that patch did change a lot of stuff. The enemies are actively rushing me now. During the first mission. It's a lot harder, and I've had it on the easiest difficulty (I usually save harder difficulties for later playthroughs) -
On the Bioboards, I suggested that they make a TOTSC-style expansion -- restore the cut content and add more quests to the current OC, before continuing with the sequel. I think a lot of people would love more content added to the OC. I'm one of them. I doubt they'd devote much if any resources to that though. It would be cool if they started adding small bits of content to the OC with patches though. Nothing huge, like maybe a quest or two per patch. Or maybe an OC expansion premium module. That would be super cool. I think it'd be a good idea, but Obsidian would get a lot of stink for it from the same people who think the whole idea of patches/extra content is offensive. For example, when the Godfather game came out on 360/Wii/PS3 the people who bought Xbox/PS2/PC versions were pissed off, because the next-gen console versions contained loads of extra features the old versions didn't. The complaint was, why release an inferior version of your product when you could just as easily release a superior one later? Why release a game that needs a patch?
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I loved the WW2 scenarios back in Civ2. Never bothered with anything beyond that. *lulz*
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I love it when advocates of plutarchy and advocates of communism come together and circle jerk like this. It's the battle of the ****ty ideas. I love this ****, too. It's as if the market, not labor law, eradicates poor working conditions! I heard that coming out of Wal-Mart management, too, and it was just as suspect coming from them. People were coming to work the day after surgery so they could make a dent in their medical bills. I look no further than Enron for a perfect example of the Invisible Hand doing what it does best. If you look at the schemes they employed, that was art. They earned every penny they fleeced from their employees. If what they were doing was wrong, they wouldn't have made the money that they did. That's the genius of unfettered capitalism. What was unfair was the government taking it all away from them once they beat the market and their investors.
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I believe there was supposed to be a trip to Luskan included in NWN2. I could be wrong, though. Like, instead of meeting Sydney Natale in Luskan territory, you meet her in the city. There was also stuff like a "home base" in Neverwinter, next to the bar. There was a barbarian dude whose model was featured in the NWN2 artbook, but I never saw him in the game. Stuff like that. I'd wager that there are hours of content missing from NWN2.
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A "Day After Tomorrow" Global Warming post-apoc RPG would not interest me. At all.
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Where would one find the custom portraits you sport, eh?
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bwahaha, maybe this has a chance, then.
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Bleh, they need to get World 2 made and out already. I've been playing the first levels for months and months.
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S.t.a.l.k.e.r.: Shadow of Chernobyl (impressions video inside)
Pop replied to Lare Kikkeli's topic in Computer and Console
That was cool, but as generally good as the English translations are, the responses tend to be pretty dull, ie "Yup, something like that." How does that even make sense in context? -
Meh. Never did get the hype over Nights. Besides, isn't the aueteur (for lack of a better term) behind the first game in no way involved with this planned sequel?
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The Scientology, it is hurting me. *update - Well, they really aren't.
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Digging it so far. Watching Michael Ironside try to emote was a blast. MICHAEL IRONSIDE \m/ >.< \m/ YEAH I'll always be a Red Alert kid, though. That was the most amazing game when I was a young'un.
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Interplay sells The Black Hound rights to Sega
Pop replied to Fenghuang's topic in Computer and Console
Didn't TBH's rights transfer out of Interplay's hands some time ago anyway? -
So what I'm hearing is something analogous to the "swing system" that a lot of old golf games have, where you had to click your mouse / press a button at the exact right time to ensure a proper swing, and clicking too early / too late would result in a wild slice. This system seems to be like that but with dialogue. Click early, you're pissed and aggressive. Click late, and you're passive and laissez faire. Click at just the right time, and you're assertive (?) but reasonable. I really could never get that swing right, and while I could see how this system could really appeal to a few, I see how it's going to be difficult for many more. Nonetheless, as always in a speculative case like this, I could be so, so wrong. That having been said, I had always assumed that a fairly restrained, civil board like this not to be one in which I could be called a ****sucker in a roundabout, lazy way for liking a company, but I see that I stand corrected. *edit - It's laissez faire, damnit. And it should be said that this is the internets, so if anybody wants to clumsily throw out epithets at a poorly defined group of people, that's their prerogative, and it isn't that big of a deal.
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This game is going to suck, just like Warcraft 3.
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I'll either get used to it or get past it.