-
Posts
5813 -
Joined
-
Last visited
-
Days Won
38
Content Type
Profiles
Forums
Blogs
Everything posted by Wormerine
-
Never particularly cared for story in any Blizz game (though I admit SC1 came the closest) so to each their own. That said the quote really puzzles me though. I though those accusations of SC2 campaign being lesser in content then the original because of the race split ended once a WoL released with a more robust campaign then anything found in the original SC.
-
Midnight Suns reviews seem to be all over the place. RPS really liked it, even giving it "RPS Bestest of the Best" badge which genuilly surprising considering what I have seen before. Skillup having been more mixed, recommending the game for it's combat, but pointing to poor performance, and heavily criticising the social base elements ACG jave been overall rather negative It turns out that the game even has cosmetic microtransactions, if the game didn't look like a questionable offering already. In power of Marvel IP we trust I suppose.
-
Discuss Your Bavarian Adventures
Wormerine replied to Keyrock's topic in Pentiment: Stories (Spoiler Warning!)
Finished act2 precisely same as the above. I would be curious to see how the accusations are spread - I feel most people will gravitate toward the same "lesser evils". On a plus side, I finally succeeded in one speach check. Baby steps. I must say I got really excited when duke's herald appeared and L'Homme Armé started playing. Just- 17 replies
-
- pentiment
- backgrounds
-
(and 1 more)
Tagged with:
-
Do your writers accept hate mail?
Wormerine replied to Ariamis's topic in Pentiment: Stories (Spoiler Warning!)
That's a good way of putting it. The sudden deadline really messed up my plans, and forced me to make a desperate call. -
I am trying to find flowers to make medicine for brother Aedoc. I talked to Gertrude about it, and she told me to find some in the forest, but all prompts that pop up are regarding white flower I picked up night before. I looked up a walkthrough and it seems like something must be off. Couple points: 1) I didn't get quest from sister Illuminata to get to the library - I discovered the secret entrance in actI and used it to sneak it unprompted 2) I didn't talk to system Getrude "directly" - a blind sister took me to her and we examined jars as part of another quest. After that was done, I was allowed to asked her about herbs for Aedoc. I can't initiate conversation with her now, and just generic bark popup up. 3) The journal hasn't updated and still tells me to talk to sister Getrude. Please, getting young killed and briefly prolonging life of erderly seems to me by things so far.
-
Discussion here? Or in wider media?
-
I have been playing a bit of Spider-Man - it’s sort of really good? Spider-Man is doing very well a type of game I don’t care much for. All of it is decent - swinging, combat, stealth, open world activities. However, it is just an open world collectathon. I wish it had some more substantial narratively driven dungeons like Arkham Games. As it is, Spidey is heavily skewed toward open world box ticking, but at the same time it’s doing it very well. It’s like Pringles. One I start it up, I struggle to stop playing but after a gaming session I feel empty and a little bit sick. there is a something very disturbing about facial animation - Peter’s and MJ creepy smiles freak me out. I am also distracted by Thaos voicing Dr. Oc and many Edérs of the New York City.
-
It is! I could point to all the things it is not doing well, but it won't change how much fun I had and am having with this game. If there is one thing I would praise above anything else, is Solasta making D&D combat effortlessly engaging. The issue I have with every other D&D and D&D like RPG (Infinity Engine games, PoEs, BG3, Pathfinder) is that I find it difficult to connect with actual mechanics - you have layer of presentation, which doesn't communicate what is happening under the hood, and one needs to dive into combat log to figure out what is going on. Solasta's brief on screen dice rolls I found so... welcoming. They constantly tell me what I rolled, what my chances to hit are, how my damage in claculated without me having to spend time doing research. There is also a more immediate feedback - upcasting a spell and seeing an extra die provides feedback that a flat number simply can't provide. I think this is first D&D game that asks: "how can we well adapt the system" rather then "how can we make a game looking silimar to other games people like, and also make it D&D".
-
Nah, that’s pretty much the game. Pick a quest, follow the mark, smooth-shoot-shoot enemies, if there is choice to be made pick one. There are quests allowing for more approaches, but rarely anything that will impress an RPG veteran. Still, game is fun! It’s brief enough for the shallowness to become a chore (well, I thought DLCs made the game too long).
-
Yup. Edit. One a side note, I recommend checking out the interviews they do one the podcast. Recently they did one with XBOX Studio boss, and earlier there was a very cool one with showrunner of Cyberpunk: Edgerunners. All cool stuff. Well interviewed interesting people working on interesting projects.
-
Hopefully it will stay that way for a while, and Microsoft will keep indulging their teams after the honeymoon period finishes. Company owners disagreed . It is definitely nice, but no, not necessary.
-
An inXile D&D would be cool. Hopefully not the Torment. They tried once, leave it alone. Narrative ain’t your thing. If Bethesda was open to someone doing a Fallout game, inXile is a usual suspect as well.
-
Discuss Your Bavarian Adventures
Wormerine replied to Keyrock's topic in Pentiment: Stories (Spoiler Warning!)
No kidding, I took couple days off Pentiment just to process what I have done in act1. I might get back to it tonight.- 17 replies
-
- pentiment
- backgrounds
-
(and 1 more)
Tagged with:
-
Usually it's textures (the higher the resolution the bigger they are), sounds etc. Raycevick made a good video on that subject. Why an Owlcat game take so much space though, I have no clue. Will it have full VO? 4k textures? It could be just the result of weaker optimisation then AAA titles.
-
I got spoiled by the journal.
Wormerine replied to Arhae's topic in Pentiment: Technical Support (Spoiler Warning!)
It's been acknowledged by JS as an issue: https://twitter.com/jesawyer/status/1592932677577244672?s=20&t=LQF6bkxhgjpdOZ_tjljiZw On a side note, the issue persist in later acts. I am here because a friend of mine who is in act2 has information of things yet to come. So be wary and avoid the feature until patched. -
I think @MrBrownmight have meant the overall tone and shallow, quippy characters. I must say Chosen really try my patience on every playthough. When I criticised XCOM2 world map for being empty and shallow I didn't mean aliens talking at me everytime I enter it. WotC was a superb expansion though. Chimera Squad was fine for what I paid for it. As to Suns - I don't know, I am open to new mechanics, but I always found digital card games awkward. Even if mechanically sound it just feels to artificial for me. It is just one of those things that should stay in physical realm. I might pick it up on deep sale, but definitely not interested right now. Edit. About WotC. I have it installed for a while now, and am planning to do another playthrough. Thanks to Covid I became Trekkie and I have to say that extensive use of TGN cast made WotC even more cringy for me.
-
-
Discuss Your Bavarian Adventures
Wormerine replied to Keyrock's topic in Pentiment: Stories (Spoiler Warning!)
Uuu, you manage to do things that I didn’t.- 17 replies
-
- pentiment
- backgrounds
-
(and 1 more)
Tagged with:
-
Discuss Your Bavarian Adventures
Wormerine replied to Keyrock's topic in Pentiment: Stories (Spoiler Warning!)
I played a bunch more and finished act1. Ha! Nice to see Disco Elysium reputation put to good use. JS didn't gush over it for nothing. I failed every single one of those.... :-( Actual spoilers below so be weary:- 17 replies
-
- pentiment
- backgrounds
-
(and 1 more)
Tagged with:
-
Discuss Your Bavarian Adventures
Wormerine replied to Keyrock's topic in Pentiment: Stories (Spoiler Warning!)
Enjoying it as well, though only finished the first day. Went with workoholic Flanders. I find it rather natural that artist wouldn't want to anger church, as they tended (and still tend) to be major source of work. He has some ideas, but is careful when and to whom he voices them. The game already passed a very important quality test:- 17 replies
-
- 3
-
-
- pentiment
- backgrounds
-
(and 1 more)
Tagged with:
-
I suppose that is true. I am thinking of live performances - one performance of Hamlet or Beethoven will vary greatly from another but those are differences in actors/musicians interpretation, or characteristics of a venue rather then consumers participation. I can also think of some pieces of music with random element (pages can be played on any order) but that's more of an Avant Garde and still strictly in control of composer/performers. Thanks for the conversation.
