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Ethics Gradient

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Everything posted by Ethics Gradient

  1. Unless you have a jailbroken iPad, the only way to clear up that problem is to uninstall/reinstall Pathfinder Adventures. All characters/gold/treasure chests/cards/story saves are synced to the cloud. The Quest Mode save only lives on your iPad and does not sync anywhere. After reinstalling the app, everything should sync back into place, and quest mode should work again. Start a new quest and all your previous experienced characters should be available. However, keep in mind that quest mode is being retired soon. Enjoy it while you can.
  2. These are exactly my sentiments. I'm not downplaying the existence of the audio bug or anything. I just wanted to point out that: - It may have been around for a while because you don't casually upgrade your development environment on a shipping project - Up until recently, they may not have even been aware what the bug was, and how it may have been related to Unity - I'm still just making a boatload of assumptions, but the bug seems to fit the theory for A6 devices running iOS 10 playing games built with certain versions of Unity Anyway, if they're looking into it, StormbringerGT is probably in the process of beating the game on Legendary with every character and whatever other thankless QA tasks may be required of an IDE upgrade. Stand by, I'm sure it will be fixed eventually.
  3. Delete the game save, and reform your party using your previous characters (push the "Experienced" button to find them). You will lose your Heroic/Legendary completions, but general game progress and character abilities/cards will be the same as before. Unfortunately, there is presently no other way to exorcise any undead or locked party members from your game.
  4. What a card says it does and how the game interpret things sometimes don't match up, and little bugs like this are found. The Dance with Squaly Nord is a relatively recent addition to the app compared to The Blessing of Zarongel, so it is entirely possible that the BofZ simply isn't programmed to work against barriers right now. If that is the case, the AD6 Stampeding Aurochs barrier (also with the Animal trait) may have a similar issue, and the BofZ is granting only one extra die, not two
  5. Nope. No word on any release dates so far. Additionally, there haven't been any details on pricing or how exactly cross-compatability will work. The Steam release will happen when it happens. Greatness can't be rushed.
  6. Android? Things seem ok with iOS Game Center accounts (US). Maybe there's a problem with google play handing off authentication details to the pathfinder server?
  7. Derp. I meant Notifications Settings, not Notification Center. 1. Settings --> Notifications --> Pathfinder Adventures --> Badge App Icon (Turn off) 2. Return to home screen, verify the badge is gone 3. Go back to the settings app and turn Badge App Icon (Turn off) It would probably be safe to turn off Notifications entirely. So far, all it does is remind you once a day that there are new challenges. Amusingly enough, you still get the notifications even when the challenge server flakes out. It just seems to be a timed event, not a push notification from the server.
  8. The badge counter is letting you know there is a new Daily Challenge. Why it clears sometimes and not others..., I haven't a clue. Try checking out the Challenge button or clear it manually in the notification center.
  9. Hah. The reverse has happened to me. Anyway, to further elaborate on OP's questions, here's where things seem to stand right now: - Rise of the Runelords is feature complete. AD1-AD6 have been released, as well as the Character Deck and RoTR promo cards. Everything can be purchased as a bundle, or most items individually. - Something gobliny is coming soonish. The Valentine's Dev Blog made note of the work they are doing to create some potential "We Be Goblins!" content, as well as a new batch of goblin-alts for the characters. Nothing further is known at this time. - No word on Skull & Shackles or beyond. Every time someone managed to corner a dev on that subject, the answer is along the lines of: "we'd really like to produce more Pathfinder ACG Adventure Paths, and we'll let you know if that ever happens to be the case." - Also no information on additional content like class decks. It has been brought up as well, and answers were similar to the response above. I'd really love to see Pathfinder Adventures continue onwards too. The game can be a lot more fun when you don't have two dozen little piles of cards to shuffle and deal every time you want to play.
  10. The "season pass" is already complete. Purchasing the RoTR Bundle gets you AD1-AD6 and the full lineup characters and promo cards (not including alts). There is no indication at this time that the bundle will entitle you to further expansions. However, the devs did mention that they were working on some "We Be Goblins!" content. *HINT* Goblin Kyra hiding in the in-app store *HINT* I'm sure there is still some great content on the horizon! You never know what the devs have in store, they can be quite crafty!
  11. Seems like a legit close. Temp close draws the henchman, henchman defeat allows an attempt for permanent closing, the successful check closes it out. One of the ACG designers commented on it several years ago.
  12. I don't have an android device to double-check but it should be something like: - Connect to your PC (or use a file browser on the device) - Open the Android Folder, then data -> net.obsidian.pacg1 -> files -> PACG1_SAVE_GAMES - Delete the single file called "settings" - Restart Pathfinder Adventures It is generally ok to delete the app as a last resort. As long as you have been regularly playing online, everything should have been synced off to the server (cards, characters, saves, gold, etc...) and come right back.
  13. Piracy Policy: Yarr! Anyways... looks like android got a 1.1.6.4.3 update. Nothing new to see on iOS. Notice any changes?
  14. Uninstall and reinstall the app. (Or delete the "settings" file if you're comfortable navigating around your device's file system.) Whatever happened with the Valentines' update that temporarily broke the Settings menu may have inadvertently corrupted your settings file. The above solution fixed one of my devices that was having the same problems you describe. Devices that didn't visit the Settings menu during the 1.1.6.4.1 update don't seem to have a lingering issue with an "Unknown" interface button.
  15. I think it is more practical than technical. Recompiling Pathfinder for PC/Mac isn't that difficult, and I would be tremendously surprised if the app hasn't been working fine on desktop for a long time now. The problem I see is that Quest Mode just couldn't live up to its potential. It was never bad or particularly broken; what we ended up with is something stuck about half-way between scripted and random. Striking that balance between random and fun can be difficult, and players are just one poorly-generated quest away from losing everything if they play with permadeath on. While I'm entirely sympathetic to the idea that it costs nothing to leave the feature in, once you hit lvl 40, you're pretty much playing the same half-dozen scenarios over and over again. I cannot imagine that was their intent. I have some faith that it may come back someday, but if a Steam launch is on the horizon, shipping a product with a half-implmented feature like Quest is one way to be murdered in the reviews. Better to focus and enhance the core experience of Story Mode for now, and reintroduce quest or something like it later.
  16. Huh. For the record, the Kyra I was using only has the Purge Undead power, not the Purge Outsider upgrade. How much you want to bet that Purge Outsider is "overriding" Purge Undead? I don't recall exactly where else we've encountered this, but I swear there have been other examples where the "superior" power was flaky, and was replacing instead of extending the earlier ability.
  17. That's my impression too. It is also why I started another thread to remind players that the clock is ticking to play some quest before it disappears. Something is coming for sure. Given the hints we've been shown, the end of quest mode and goblin alts seem to be next significant updates to expect.
  18. Quest Mode is going away in the next patch. It's probably running on borrowed time at this point, so if you haven't already played a couple rounds of Quest to secure the farewell rewards, you should probably do so soon.
  19. Just to confirm, Purge Undead works fine, and probably has for quite some time. Blasted away a Zombie Minion with Holy Light (not Mokmurian's Club), and the following buttons popped up to let me heal back a card. You can even see that the "On Defeat Heal" power is activated on the left side of the screen.
  20. It doesn't? I could swear that Purge Undead works just fine. At least it no longer glitches out and totally breaks the game. I'll go check it out and report back...
  21. I'm guessing there have been a lot of things going on there lately. The company-wide outbreak of Deadfire fever seems to have subsided, and GDC just wrapped-up over the weekend. I'm sure we'll be hearing from them shortly, considering that 1.1.6.5 seems to be looming on the horizon. Who knows. Maybe there's some other glorious project on the horizon? Perhaps a Fallout New Vegas: Adventure Card Game? just kidding, don't kill me!
  22. Hm.. Checks out. There must have been some additional circumstance that prevented you from burying/banishing the Leather Armor. Probably as discussed above. EDIT: Glad you figured it out!
  23. If you don't see an option to banish/bury, the game has already concluded that option isn't applicable. Reasons might included: - You already used an armor during the check sequence - The particular damage cannot be reduced Normally, Leather Armor should give options to Recharge, Bury/Banish, and Discard. If the only option is to Discard, then the game has determined that you are unable to use any of the card powers to resolve the Damage phase of the check. Could also be bugged... it's been a long time since I've had leather armor. Let me take a look....
  24. It's part of a known issue for all forms of healing. I forget if the community nailed down a specific cause yet, but sometimes healing just stops working until restart the app/scenario. Last I knew, all of the healing powers and cards usually work just fine. However, there is some unknown player behavior that somehow breaks all abilities to move cards from your discard pile to your deck. I think the most recent theory was that certain "off-turn" actions like having background characters use their healing abilities or other spells might be a cause. Fortunately, the bug doesn't wreck your game save or anything. The worst-case is that you'll have to forfeit or play through the scenario without healing abilities.
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