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Slide87

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Everything posted by Slide87

  1. yes, me too; happened twice,in two different playtroughs on quest mode,normal difficulty...
  2. i've experienced this bug too,today,on 1.1.3 Heroic difficulty Quest mode party: Valeros,Ezren,Seelah,Meri wildcald powers: +1d4 to beat monsters with giant trait, initial blessing deck -5 when i've encountered the henchman(i have 3 of them in the scenario,and for each one it happened), wildcard power add the d4,then the combat check autorolls,the henchman banishes itself,and I got an exploration...impossible to beat the scenario....
  3. i'm just disappointed with the forced click to view loc details,anyway old UI wasn't bad for me(and I have a phone,not a tablet),the switch would be cool,if possible as implementation
  4. ahHahahhahahaah comments on glitches are decisively lol xD I must say that the dice lightness under the cards(like your pic of the blessing) is glitchy but in a certain way fascinating(so I thought the first time i've encountered in a play)
  5. ahahahaha sry kent,but the same message copied and pasted for me is very funny everyone has own opinion,sure,but in this way u're a bit pressing xD
  6. and obviously I can't forfeit,nor quit the game,so i'm stuck there until a new patch/hotfix comes....encouraging this new phone support...
  7. on Quest mode the game freezes on first exploration....great patch,sure...bah
  8. eh,probably...the bug on quest mode limits a lot the playability,no new content the will of play...
  9. Erzen,after 3 ones at the check to reroll,is my most hated villain xD
  10. char bundle and AD 1/2/3,first,to expand your Vault variety then chests,chests...thousand chests
  11. for missing rewards...there's a bug if you understand to lose the scenario,forfeit the game so xp aren't charged 3/4 party group should be work;if u can't close the locations in time,try to use Seelah(with her crusade power she's one of the best location closers;I usually go with 4 people party,assign each char to a location(each to best fit closing check:ezren to academy,meri to wooden bridge etc); then on 4 locations, both u catch the villain or not,u try to close them;when the char close a location,then move to an open location;usually in 10/15 turns u will have 2 closed locations,and 4 char at the remaining...so it's time to catch the villain!use blessings or allies to maximize your exploration,u surely find him anyway,it's a game based on luck(not entirely,but enough),so not always u'll win the scenario(bad draws,henchmen at last loc deck etc); my party usually is Valeros(monster/villain killer,good for locations full of monsters,good with his charisma check), Merisiel(alone,she's devasting,good on dex closing checks,best on barriers), Ezren(spells and arcane checks) and Seelah(Good fighter,good healer,good powers)
  12. I think that gold could be used by something else,not counting treasure chests...like cards xD
  13. Salvaging is a good deal for gold,even if it's tooooo slow to do that by now..
  14. if randomness was in a certain way right to not create impossible playthroughs,I agree
  15. by the way, drop rates are better than before,true, but for example I got five in a row and the drop was always 2 blue 2 brown rarities,on 20 treasure cards...this sounds buggy to me Or it's just bad luck
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