Jump to content

stevozip

Members
  • Posts

    86
  • Joined

  • Last visited

Everything posted by stevozip

  1. Was the villain Mammy Graul by chance? She's the only one of the villains (in current release) that is still undefeated when defeated for the first time. If you encounter her again in the same scenario and defeat her, if there's open locations she won't pull blessings from the timer.
  2. Again, what scenario were you playing? Also, were there any wildcards (i.e. what difficulty were you playing on)?
  3. I have also found Nualia to be bug ridden in quest mode. Now I will just forfeit any scenario where she is the villain.
  4. She is kind of difficult to defeat, it's true, but there are ways of boosting attack against her that are not blessings. Orbs/Flasks Harsk's innate ability Valeros' innate ability Certain spells more that I can't think of Also, some blessings can potentially mitigate the boost to her difficulty. I've found that generally if it's a combat blessing (Gorum, Pharasma [with Seoni's role], etc) played with the requisite combat skill the two bonus dice are enough to overcome the 2 points. Obviously, when it comes to die rolls no results are typical.
  5. Yes, I've figured that, and I would still come back and say ^#{% Obsidian, for not writing that on it before I bought it. I'm not the type to go into a game every day, if I lose some daily gold, fine, but the time limit is NOT okay, since it was not mentioned before purchase, or even indicated in an understandable way after. I never spend money on temporary stuff, only permanent, and this really annoys me. Wow dude, might want to take a chill pill. It's very clear in the app that you have to return to the app once a day to collect the gold: "Collect 200 gold once per day by returning to the store and clicking the 'Pick up Daily Gold' button when it's lit up. Remember to log in each day to collect your gold. If you do not claim it, you lose it for that day." Edit: just realized the issue you have is that it's a limited time. You said yourself that it's half the price of the 4000 gold option for 6000. If it makes you feel better, just don't open the app for 10 days of the 30 and you will have gotten the same effect as if you spent twice as much money.
  6. Hopefully someone can clear this up for me. I have one copy of Deathbane Light Crossbow +1 and one copy of Locksmith Leather in my vault. When playing quest mode both Harsk and Lem have the crossbow in their deck and are able to play the same scenario but if I try to group Valeros and Seelah together who each have a copy of Locksmith Leather, I have to replace Seelah's copy in her deck each time I try to start the scenario. Why? Is it because the crossbow is not a treasure card? This doesn't make sense.
  7. It's not a huge proportion, but I have two copies of the Skinsaw Mask. PFID F75AADCF9BD598C9
  8. My results are similar to yours. Seelah is always the last character I look at when setting up a game (quest or story). She's more of a liability than an asset in my opinion.
  9. Yep, most likely the blessing you played was either Calistria or Milani, both of which grant 2 dice to a dexterity check, of which Seelah uses a d4.
  10. Hi. You might be new to the forums, so if you are, welcome. There's a variety of threads already on this topic. The developers, I'm sure, are well aware and likely working on getting them fixed, along with the other bugs they have to do the same with. Enjoy the game.
  11. Playing quest mode 5 person party: Ezren, Val, Lini, Seelah, Sajan. Legendary difficulty with wildcards Driving Rain / Blood in the Sand. Ezren at the Academy encountered and acquired Detect Evil which allowed him to explore again, encountering Traitor, which he defeated. Played Charm Person which gave him Merchant which was discarded for another exploration. The henchman Goblin Raider was drawn and Ezren had Invisibility in his hand. The game asked if he wanted to encounter or evade with the little blue sword symbol on the right. However, it seems like the scenario power to increase difficulty of goblins was also calculating in the background already because when I pressed the sword to encounter, both of the roll animations appeared on the screen to increase his difficulty by 8 and disappeared immediately and his combat ended with him having to discard his whole hand (I think the game said 8 damage which would indicate I rolled something but that option was never presented to me).
  12. It's not so easy mate, for example my post above is at page 4 after 10 days.. There is a incredible amount of new data/threads in Tech support every day and new players don't know neither the game nor the forum enough. If you write issue graphic you get half the world.. It's really faster write few lines of text than find the right problem/solution among hundreds of threads and thousands of post inside. I can understand them.. I get it.
  13. Have you tried dragging either one to the respective location? They should both be playable against the ceiling and you don't have to press the button to play the card.
  14. As has been mentioned, there are a number of bugs in the game which are getting worked out, all of the ones you mentioned are included in those. I was sighing because multiple posts about the same issues are redundant and not necessary/helpful (in my opinion... people should search first and update the relevant threads).
  15. Ah, that explains it. Thanks. I didn't realize.
  16. There are a number of cards in the game that have text similar to "the difficulty to defeat is increased by the scenario's adventure deck number". The way I understand this is, if you are attempting to defeat a bane with base difficulty of 10 and you are currently working your way through the Hook Mountain Massacre (adventure deck 3) the difficulty to defeat the bane should be 13, correct? It does not appear to be working. See image link: http://imgur.com/Y7dpKVT Lem was taking on Large Chest while playing through Skinsaw Murders > Undead Uprising. The difficulty should be 13 if my math is correct.
  17. They've already announced that the option to change back to the tablet view is coming.
  18. It looks like a treasure card for AD4. It's in the game, but I haven't found it yet, so I can't see the stats, and it doesn't appear that there's anything on Google yet.
  19. It seems like this daily is triggering twice with each ally that I play. Not sure why. Has anyone else noticed this? It's a nice easy way to get some gold, but...
  20. I just beat this today with a 6 character party - Valeros, Lem, Kyra, Harsk, Seoni, Sajan. My strategy was to defeat as few of the henchmen as possible, and I had to take damage to do it, but it was easier to do that and be able to absorb the damage using things like Mirror Image which don't work with the scenario power.
  21. Please post a screenshot so we can see what you're talking about.
  22. You need to press the blue button on the right to continue and the game will allow you to select a new armor for the character who needs it.
×
×
  • Create New...