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magniTT

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About magniTT

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    (1) Prestidigitator
    (1) Prestidigitator
  1. The most annoying change (for me, of course) that they made in the digital version is that you always have to try to acquire every boon you encounter. Yes, you can pick a worse stat for your check but sometimes it does not save you from acquiring some terrible card unwillingly. In the card game you can just banish a boon to the box instead of making a check to aquire. Some people will tell you that every boon is always a good news but in our physical group we reject cards really often, that's just our playstyle and I miss it in the digital. It is sometimes annoying to have some stupid potion in your hand, and if you discard it then it can be healed back into your deck eventually. We only want the good stuff!
  2. Similar problem with me on Android. Defeated over 25 banes today but never saw any popup. Play in story mode (since quests don't work for now). After I shut the game completely and restarted, the daily challenge was marked as complete and it does count towards weekly challenge but no gold for the daily challenge was awarded. PFID-8C031FB06D026C0A Thanks for your time.
  3. Same here. I wanted to post about it but thought I'd wait before someone else reports it I'm on Android, both Quest and Story modes are affected.
  4. As of end of September, this issue is still there. Just now I tried to set up one character with a pole to help another character at another location to defeat a poison trap, but the pole was not usable
  5. Just as described in OP, I also encounter this bug often if not always: a scenario power shows during setup but disappears when scenario begins.
  6. To me it also seems that quest mode is not very well thought out. It seems too tiresome to repeatedly play though very similar scenarios to get a useless card every 5 scenarios or so. I hope the developers will eventually will come up with some ideas to make it more thrilling. But I very much like the story mode and difficulty options and I am very grateful to the developers for that. The quest mode is just a bonus option which unfortunately doesn't work very well so far but that doesn't diminish the value of the main game.
  7. Yes, I just wanted to report that this bug didn't happen last time I played in quest mode, even with "roll 1d6, discard a blessing" scenario power. So I can't say for now why it occurs sometimes, and at other times everything works normally.
  8. The same thing with me. After the recent patch in quest mode it happens all the time and before the patch I didn't encounter this feature (I think). It doesn't in story mode, I think, but maybe I finished the story mode before the recent patch. In short, I started experiencing this problem during the past week, but I don't know which patch could've caused it. Now I have the latest and the problem is still there. Well, not exactly so much of a problem , I like to exploit it sometimes when things go really bad. But then it shouldn't be this way, right? Henchmen that come from barriers and henchmen that you have to encounter at the beginning of your turn - they all allow you to close your location when they shouldn't. I can send you guys PFID but what is it and where can I find it?
  9. Just to report a small (and somewhat pleasant) bug. Flask of Shock is an item from one of the treasure chests which when displayed gives electricity 2d6 to combat checks at your location. Lem and Valeros encountered the Villain (Mommy) at the Bridge. Ezren tried to temporary close Farmhouse, used Flask of Shock to defeat a random monster. Then Lem and Valeros at the Bridge encountered Mommy's skeletons, and finally Lem defeated Mommy. In all three combat checks at the Bridge they had extra 2d6 from the Flask of Shock, which, I think, is a bug, because Ezren had it displayed at another location (Framhouse).
  10. Just to confirm the bug. You just acquired a blessing? Now you can bury it and each character gets 1d4 Force damage!
  11. I just had exactly the same bug. And at that point I had 13 allies rescued out of 21 But still I doubt the game would've let me on to the next scenario. Oh please fix the Flood for us!
  12. I confirm this problem - Seoni can attack this guy with her Arcane blast
  13. Encountered the same problem: Lem played Augury at the beginning of Kyra's turn - the idea was to augury Lem's location and then move Kyra there. But Augury was triggered in Kyra's location instead.
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