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Llyranor

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Everything posted by Llyranor

  1. Boycott EA!!!
  2. *huggles Guild Wars*
  3. Bah, say what you will! *hugs HL2*
  4. Maybe not, but he has made claims that this would be the ultimate RPG experience, that his past games were only made turn-based because of technological restraints of the time, and that real-time action combat is how true RPG immersion is achieved.
  5. RPG smegPG. Gimme a good game, and I'll play it. Dungeon Lords will have to prove a lot to be worthy of my attention again.
  6. Bah, I've lost all interest in this game. So many other good games coming out.
  7. Well, to be fair, I'd have zero interest if there weren't coop.
  8. Bleh. Anyways, signed up.
  9. Llyranor replied to Finger of Death's topic in Way Off-Topic
    ... why did he thank me?
  10. Llyranor replied to Finger of Death's topic in Way Off-Topic
    http://www.microsoft.com/kisstobulidadream...y/notahoax.html
  11. If D&D Online was a turn-based game with a DM client and toolset with no monthly, THEN I'd be interested. Until then, no.
  12. Apparently, the world will be between Gothic 2 and Morrowind in terms of size and about equal to Gothic 2 in terms of depth. If they can pull that off, I'll be quite happy. And very looking forward to the demo. It BETTER have multiplayer included. http://www.rpgdot.com/index.php?hsaction=1...c7936736be29424 http://www.rpgdot.com/index.php?hsaction=1...c7936736be29424
  13. Interview: http://www.gamezone.com/news/07_02_04_12_18PM.htm And according to RPGdot: "Dreamcatcher has formally announced that the Official Dungeon Lords website went "live" as of yesterday...so be sure to check it out for the latest news, downloads, screenshots, community links, forum, and - in the upcoming weeks - the official single and multi-player demos!!" The site doesn't look any different, but sp and mp demos = good.
  14. The most disturbing thing is that she has an uncanny ressemblance to the male PC I was using in KOTOR.
  15. Yeah, it's pretty obvious from the Mira thread that everyone wants a piece of... her?
  16. Wow. Star Wars art has never looked this good. Not even close. It's been a while since I've been this impressed by game art.
  17. Hmm, seems like it was runner-up for best RPG at E3 at gamespot http://www.gamespot.com/features/6098994/p-14.html
  18. My only complaint so far is the somewhat stiff animations. Other than that, it looks and sounds great. I just LOVE the trailer music. I got a friend interested in it. MP coop would really kick butt.
  19. Will it be possible to have, say, 4 active party members at once (as opposed to the rather random 3 from the original game.... was it a technical limitation?)
  20. It's been almost ten years, and I can still remember most of the music in Secret Of Mana. Same goes for virtually all RPGs with good music. I'm scary that way.
  21. This track was AWESOME. It contributed to the atmosphere and immersion, and made the murder scene on Dantooine my FAVORITE part of the game. Everything about the scene was perfect. It wouldn't have been the same without it. AT ALL. I'm actually the opposite of Shdy314. I never buy music CDs. I never listen to popular music. I have no reason to. Music convey emotion? Well, I can't connect to it. I have no reason to. It doesn't MEAN anything to me. Hey, back in the old days, I didn't pay attention to gaming music. Until I stumbled upon a little game. Secret Of Mana. My first console RPG. For the first time, I was playing a game not only for the gameplay, but also for the story, the characters. For the first time, I started paying attention to the music. Music wasn't just background noise anymore, it was part of the experience, which wouldn't have been the same without it. Then came Final Fantasy 6, and Chrono Trigger. I've loved gaming music ever since. When I listen to music, it has to connect to me. It connects me back to the experience. I wouldn't listen to something I don't know anything about. I'd have no reason to. Same goes for movies. Music > graphics for me. Hey, most people would rather be deaf than blind. For me, it'd be a tough choice to make. Ultimately, I'd choose the former, but gamewise, I'd rather have no graphics and awesome music then the other way around. Oh wait, I can have both.
  22. Wrong. You should be executed for even suggesting something like this. Has anybody here ever forgotten John Williams score after whatching the original Star Wars for the first time ?!? Or Basil Poledouris on Conan : The Barbarian ?!? Has anybody ever forgot the Jaws theme ?!? Or the Bartok music for Celesta, String and Percussion in The Shining ?!? What about Ligeti's Requiem from 2001 : A Space Odessy ?!? This days, wheter it's a game or a movie, musical scores are threated like cosmetic additions of little relevance, it completely sickens me... Indeed. Music is one of the most important features for me to REALLY experience a game. In fact, it's often the thing I remember the most from a game if it's been a long time since I last played it. Heck, it's usually what drives me to replay the games. I love game music.
  23. Neat. Time to read that Questions To Devs thread.

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