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Llyranor

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Everything posted by Llyranor

  1. Hmm, let's see. NWN2. I'm expecting a good campaign, but it's mostly for the toolset more than anything. Hearts of Iron 2: Doomsday + Europa Universalis 3. Grand strategy games don't throw twitch into the mix. <3 Tactica Online: Turn-based tactical goodness? Yes, please. Red Orchestra: Ostfront. Tactical teamplay emphasizing proper communication/coordination? Yes, please. Armed Assault + "Operation Flashpoint 2". Coop And whatever the Combat Mission series churns out. Awesome tactical series, that. Sins of a Solar Empire. A 4X game in real-time. It'd be interesting to see how this one pans out. Supreme Commander. I'm a bit more skeptical about this one at this point, since it'd be the one that approches the standard RTS the most, but hopefully the scope of the map/game will make it irrelevant. Either way, a coop campaign means plenty of fun.
  2. http://www.redorchestragame.com/downloads/...d_Tac_Guide.pdf That is all.
  3. Would it be evil if that makes me go (especially noting that you still have that warning... even if I am long gone)? <{POST_SNAPBACK}> Why wouldn't I? I am, after all, in your loins.
  4. Well, to be fair, I was undecided between this and Dungeon Lords
  5. Not such much a demo, IIRC, as much as a level cap on the full game. Good stuff.
  6. Jolly crap, it's like the TES forum invasion all over again!
  7. Wait, didn't you get banned from the Bioboards for expressing your opinion or something?
  8. No. So are YOU!
  9. Hey, I didn't even need to add that one in!
  10. Yeah, my main gripe too. I'd rather watching anime than watching a JRPG, nowadays. I used to be a big JRPG fan, but the genre is too stagnating. Until they implement more interactivity in the storyline, then I don't feel very compelled to give them a chance. CRPGs, on the other hand, have at least progressively put effort into improving their storytelling, for better or worse. Babelfish says:
  11. Who said the game wasn't going to be linear? It will have more to explore... giving it a less linear feel from what I've read. <{POST_SNAPBACK}> Of course it will be, but any improvement is better than what's out there right now. As long as the genre even hints at looking at the right direction, then there is still hope, if ever so faint.
  12. Well, for starters, what specifically about them did you find boring?
  13. Anyway, it'd be interesting to see *HOW* the game tackles nonlinearity. Otherwise, the JRPG style of linear of storytelling is getting stale. Until there's an evolution, I don't hold much interest in the genre. Either way, I don't see myself getting out of my way to play this one.
  14. Actually, NWN2 holds promise in that, in addition to MCA writing companion dialogue, he's not lead designer. Maybe we'll have better combat than in PST and KOTOR2.
  15. Didn't find VS particularly memorable. The story was compelling enough, with nice cutscene direction. There just wasn't enough of it to matter (or rather, quality didn't make up for lack of quantity). Combat was made needlessly tedious. It was worth one playthrough, but no more than that.
  16. Ace Combat 5 has some pretty nice music. The Unsung War track rocks.
  17. Whatever they're named doesn't appease any desire to murder them on sight.
  18. Wait, didn't MCA just identify Gabrielle in there?
  19. If only they would freaking murder this bloody furry first, though
  20. Hmmmm, Bloodlines runs like a dream with 1 gig of RAM I still can't outrun the werewolf, though
  21. Hmm, nice MCA interview.

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