Everything posted by Llyranor
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Vampire: Bloodlines.
Malkavian, ****(GA+***G)ASJG darn it.
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Planescape:Torment
Best game ever this, best game ever that. You lot have obviously never played Oblivion.
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Going to California for two weeks
You could drop by and visit ~Di at the same time, too!
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Planescape:Torment
Shhhh, we're not allowed to talk about PST on these forums, or one of the mods is going to hunt us down.
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What do you want in the NWN2 C.E ?
Soundtrack is all that matters. Though I want MCA too.
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Going to California for two weeks
Why are you so pessimistic? Because people like bok, jags, jim and calax live there. I mean, who WOULDN'T be suicidal?
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Going to California for two weeks
He didn't ask 'who should I murder?'
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Welcome to the Club Darque
In before lock.
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Welcome to the Club Darque
You mean, aside from an unmoderated spamming spree?
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Pictures of your Games: Revolutions
Maybe if you hadn't named it Arx Fatalis.
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Welcome to the Club Darque
We all know who would win the 'worst mod ever' award. :ph34r:
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Welcome to the Club Darque
I mean, we've survived Battlewookie, right? Hi Battlewookie!
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Welcome to the Club Darque
They should add a real :darque: smilie. /suck-up
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Welcome to the Club Darque
I mean, er, yeah, he changed his name.
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Welcome to the Club Darque
Puberty.
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Welcome to the Club Darque
Yay! More rational and intelligent people to moderate over us!
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Top Ten @ Obsidian
Mutual exclusion is a myth.
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Name change
Can I be renamed to Gray_Jedi_Knight1?
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Combat Mission games
Have you been taking screenshots? It's not like I've been, like, you know, preparing an AAR or anything, like, chill? PBEM.txt
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Top Ten @ Obsidian
'Dialogues' become boring when they're freaking monologues. It has to be interactive in more ways than just 'go on, please, please just go on' virtually all the time. Dialogue has to feature a gameplay element, in which the player actively interacts and plays a part in said dialogue, not just be an exposition device. The conversation with Atris (I timed it! 45 mins!) is one of my favorite scenes because it WASN'T a monologue. You were defining your character at the same time as being fed relatively large amounts of information about your past. Would it have been more fun if it were full of narrative such as 'Atris leans back and strokes her chin, her icy glare piercing your eyes with hot sweaty hatred'? I'm not convinced. MCA isn't wrong, though. Economy of words is important. Be too overly verbose, and the player isn't even reading what you're writing. In which case, you've already lost. The thing, all that energy being spent on narrative and descriptions I would rather have invested into further character development and relationships, especially with party members. The amount of input those dudes get during dialogue is very appreciated, but please sir, I want some more. There's a lot of room for more interaction there. This was done much better in KOTOR2 than in PST, in which, intraparty interaction was pretty minimal - it was basically 'you and me' relationships. I'd give up narrative for this, especially when ample narrative isn't really that optimal an option anymore.
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Top Ten @ Obsidian
I want NWN2 DD mods.
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I am a profit
That was the highlight of my day, Dark_Raven. Thank you.
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I am a profit
That is indeed quite a puzzling question. I would go as far as claiming it is a VERY puzzling question.
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I am a profit
I'm too busy being a profit
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I am a profit
Shut up, the companies are doing us a huge favor by selling at such undercut prices, so don't you ever undermine that dedication to their customers.