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Everything posted by alanschu
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Level 72 in Dark Souls now. Just killed the Asylum demon. Cleared out Catacombs and am probably going to head into Anor Londo now. UPDATE: Evidently forgot to hit send. But I am past Anor Londo and am now in the painting.
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InExile is plotting to ruin Torment by making it turn-based
alanschu replied to khango's topic in Computer and Console
Eh, it's more just that it's different and people are afraid that if it's not exactly the same it won't have the same magic (which is pretty human). Even if I find the response surprising. But then I also didn't mind FO3 coming out from Bethesda because frankly it was unlikely we were ever going to get a top down isometric one, so I probably also see Torment 2 as that. This is part of what I didn't like about calling it Torment 2 (deviations will be seen as sacrilege and will create expectations that perhaps cannot even possibly be met), although the comments also indicate that a non-trivial amount pledged for it simply because they saw it as a vote for more games with RTwP than for another Torment style game. Part of the challenges of kickstarting a game that is still very much in preproduction, however.- 343 replies
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InExile is plotting to ruin Torment by making it turn-based
alanschu replied to khango's topic in Computer and Console
There's nothing mandating that turn based combat be several minutes either (especially if it's the type that would've been over very quickly with RTwP). The most important thing here, however, is that the devs are working with a system that they want to work on.- 343 replies
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It still won't work unless you somehow got 100% buy in, which you won't. Some company somewhere will be presented with an offer that is excessively beneficial for not buying in, and it'd only be bad business to not accept it even if they were encouraged to do something else.
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Well, I do find it funny, but I seriously decided "I can't be bothered" as soon as I realized I'd need to click through like that.
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Its funny that you noticed that but I felt the same thing, its a bad design. And its not like you wait in anticipation for each page as the topic isn't important enough so it becomes almost laborious Indeed. It actually prevented me from getting past #15.
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EDIT: Eh never mind it'll just derail this thread further (as I am wont to do...)
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http://en.wikipedia.org/wiki/Afterimage
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Ewoks. Yes I knew who you were referring to with the teddy bears from Star Wars. I was asking who fits the Ewoks in the analogy (since the Empire was us) Although in retrospect I didn't recognize that I had actually quoted "Mass Defect." Shame on me
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Who are the teddy bears? Does that make the gamers teddy bears?
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I didn't see any asterisk....
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Due to the open nature of the platform, it will never be able to be mandatory IMO. (which is a good thing. As much as first party compliance is handy for consoles for preventing ET type stuff, it's damned expensive and creates barriers to some games being developed and released).
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Curious how they will know it meets the criteria if they don't test it themselves.
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It's funny because I was actually oblivious to Arrival (I haven't worked on the ME franchise at all) so my assumption was the Shepard was imprisoned because "You did run off with Cerberus there, chief" haha. But yeah, I do agree that it needs to be done carefully, and I definitely agree it's a "damned if you do, damned if you don't" type of perspective. In this case, however, my gut says "make DLC that people will WANT to play" is a more preferred solution towards DLC. I may be biased, however, as I rarely buy DLC. The only BioWare game I got DLC for was Citadel, and before that my last DLC purchase was the FONV DLCs (which are pretty excellently done IMO). They supplemented some plots (provided more insight into Veronica's relationships, for example), though also still fit into the base game pretty well. Although I find open world games tend to work a bit better with "isolated content" but could just be because that's most of my experience.
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Or Gaider giving characters he likes Plot Shields. Is your position simply fueled by your ire towards a writer, because you didn't answer the question. Could Shale have been used in later content simply because Shale ended up getting released and was popular? Unless you'd prefer to somehow frame your straw man in a way that makes it a bit more relevant to the question. This also doesn't factor in the delay the game received to be brought over to the consoles. Furthermore, your position comes across as one of "I'd like the story DLC to be as meaningless as possible." Because if any DLC content contains interesting or possibly illuminating story elements, then it "should have been a part of the main game" and hence "given to the player for free." If you'd prefer we release more stuff like Horse Armor or the various item packs that Dragon Age did release, I'll be sure to pass along the information. Though it'll make those that want to consume more story content unhappy. Because we can release expansion content that is completely self contained and irrelevant to the main plot line... to which people complain that the content is irrelevant to the plot line and not referenced in other ways when it'd make sense to do so (Sebastian was actually lambasted for this on DA2, IIRC). You can argue (as Zoraptor did) that some things probably shouldn't be done as DLC, such as Arrival. It's probably a bit too plot vital as it directly led to the narrative of the next sequel. But... does this mean that an "Expansion Pack" would also be irrelevant? If a Baldur's Gate 3 was made, it shouldn't factor in the events of Throne of Bhaal?
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Any chance the justification for said use in later novels is because she actually existed and shipped as a character and was popular among fans? I think people give us a wee bit too much credit on having this large, epically scoped vision with all the details hammered out that they feel that because a character is featured in later literature it's somehow evidence of how important said character is in the franchise from Day One. Though it's not uncommon for people to recognize this and attack BioWare for clearly not having a large epic plan. Shale was free to everyone that bought the game new, not just pre-order. It's more equivalent to the (now discontinued) Project Ten Dollar stuff that EA had on other titles. It's fine to hate that policy (EA has since scrapped it likely due to perception issues with it), but for a lot of people Stone Prisoner was just a part of the purchase for them. Side note: there were also people that owned pirated copies of the game that actually bought Stone Prisoner, which I found interesting. I actually like things like Stone Prisoner as a way of incentivizing a new purchase, and greatly preferred it to Sebastian and Javik which were only included with preorders or special editions. But Project Ten Dollar has been scrapped so that sort of stuff won't be happening anymore.
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This always frustrates me because it's not really reflective of reality. For instance, the entirety of Tales of the Sword Coast was intended to be a part of the main game of Baldur's Gate. But it was cut from the scope and later readded as an expansion pack. If we were to pick a picture that most reflects this, it'd be "last-gen" since you didn't really get the full Mona Lisa (although there were no exclusives). You just didn't know any better at the time.
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You didn't already have it? Okay, that's it. Show of hands, who does not already own this game? We aren't allowed to be friends. It was cheap enough finally ^_^
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Picked up Dark Souls, and also formed Russia in EU4 Hardcore. Westernized too, though as a result I'm a bit behind on tech but starting to catch up as my economy is in full swing. I'll need it because my fight against Burgundy had him smacking me around pretty handily. Need to up my tactics and quality, I think.
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Errant Gamer critique of Stanley Parable
alanschu replied to alanschu's topic in Computer and Console
I'd agree. If only because this video is really well done (i.e. I still think the politics in video games one is fine too. But then, I think this notion that video games are apolitical is a bit of a myth. If doing something that is outside the status quo makes it a political statement, then that makes the status quo itself a political statement). -
Spoilers inbound (I highly recommend the game) I enjoyed this and figured I'd share it here. EDIT: Note that the comments contain spoilers to Game of Thrones, as someone tries to prove a point because this video has spoilers for games like Half-Life 2.
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Achievement unlocked! \o/
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How about for the ones that reply to you only to solicit a response because it's your kryptonite?
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You knew this was coming! http://www.youtube.com/watch?v=2LnVIo3Bwzs