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Everything posted by alanschu
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I think the comparisons to Nash Prime are pretty good. I think Steph is actually a better shooter, though Nash's peak still had stronger vision and overall court awareness, IMO.
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I think that's part of the entertainment!
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Not too surprisingly that the more diminutive Curry is below average near the hoop haha. Unless he's getting an uncontested layup, it's almost undoubtedly a VERY contested shot. Whereas both Lebron and Kevin have significant physical advantages.
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So I have the unfortunate habit of just instinctively clicking on threads that I have once posted in, but have been quite good at avoiding this one. Until today. Homina homina. And I just saw a few pictures before I realized the mistake I had made.
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He definitely has the genes of a shooter. I do love that not only is he making a sweet percentage, he's also jacking up a ton of them as well haha. I have always been a fan of his shooting stroke, and he's quickly moving up my list of favourite players (Nash is my favourite, although getting old. Durant is the heir apparent. I told him that the other day and I think it put him at ease and let him shoot so efficiently). I don't follow the sport nearly as close as I did in the 90s, but I'll peek in from time to time. I watched a ton of "Open Court" with the Turner Sports crew this weekend and enjoyed a lot of their segments.
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You're starting to see stuff like that too, actually.
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Gave COH2 a whirl over the weekend (just the game). I ran into the same issues I had with COH when it first came out, which is that I found the pace too hectic and so forth. Ironically, after several years and a steam sale, I enjoyed COH more. I noticed it has co-op stuff built in, so I may give it another try later, but definitely will need to wait for a sale. WIth that, I returned to EU4 as a hotfix came out, fixing the big issue I had with the new patch/expansion which was ironman dying after country tag switches. So I have now formed Spain proper and am currently mired in a war with the Ottoman's, which I got dragged into through mutual alliances (Bosnia attacked, who brought in Austria, who brought in me). After a massive shipbuilding program, I was able to get some decisive victories over the Ottomans. Not sure if I want to try to win the war proper or just let them take some of the Bosnian nation as they want.
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Yeah, I just remember the one space themed game who had $90 early access because they didn't want (or were unable) to go below that value or they'd be at risk of shafting earlier purchasers that paid that much for the early access. If they refunded money that'd really help for sure.
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I'm pretty sure I tossed a little money towards it during their KS, but not enough to get into the alpha/beta tiers. I can wait. Unless I'm mixing up my projects, I think they might have opened up alpha access to all KS backers. Isn't that kind of a risky thing? I didn't contribute and have limited personal stake, but what if people contributed at a particular amount specifically because they wanted early access?
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Haha I saw that while watching some Shaqtin the Fool segements (which were hilarious).
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I had a chance to play Titanfall at PAX and it was a lot of fun. Some coworkers were able to get into the Alpha too.
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I downloaded this and am giving it a whirl. alanschu14 on Steam.
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Remember kids... use your legs when shooting free throws! I was baffled that there was repeat offenders!!! The last time I air balled a free throw I was 13! Which holy crap was 19 years ago... :S
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The Wii was great because it had casual, atypical gamer appeal. The thing is, I don't think you can market to them the same as the traditional gaming community. Many of them are still okay with their Wii, and don't see a reason to buy the Wii-U.
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You forgot mashbuttonrepeatedly Those are the worst. That's what made me stop playing Castlevania: Lords of Shadow for the time being because I got a blister on my thumb (needed to give it time to heal). I'm baffled as to how causing me to get blisters is supposed to enhance my gaming experience. I'm baffled how you could get blisters! Lightweight!!! /NES Track and Field veteran pre-battery days.
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Yeah I quickly googled it up. Good for him!
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My philosophy here is that what the game is "trying" to do should be its core mechanics. Trying to do something completely different for a moment doesn't sit well with me, especially not when that something else is a game of Simon Says. It's like we have these potentially deep and engaging game mechanics that are exciting and tactical... and then we have this child's game that you can constantly find a variation of on the clearance isle of Target's toy department. And for some reason, someone thought what this $60 game really needed in the middle of it was some of the latter. I think that's fair. I dislike the sudden "Pass this quicktime or die" in a game like Resident Evil (especially when I was oblivious to them even existing before hand). With The Walking Dead, I'd argue that those sequences are the bulk of its core mechanic. There can be exceptions though. The co-op of Battlefield 3 had a QTE for the person diffusing the bomb (which often lead to hilarity as the other guy would sass the diffuser) and the game had established early that the possibility of the odd quicktime event coming up wasn't a big surprise, so it didn't bother me as much there. I suppose YMMV. Though if it's supposed to be this super intense bomb diffuse scene where you have to be quick and accurate, I am skeptical that it'd work better if it was purely passive.
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Does the Humble bundle eventually expire?
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Wait, Greg Oden was in an actual NBA game!?
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EU4 expansion. For the most part I like it, but some new bugs cropped up, so if you're interested you may want to investigate if you want to wait to pick this up. All in all though, I love the colonial nations and custom new world.
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If finding terrible QTEs to not qualify as proper gameplay makes me rigid, then call me Mr. Rigid I enjoyed choose your own adventure books. I never labeled them as games though. Just a different, interactive book experience. Same goes for these telltale products. I feel that they chose the closest label they could and called it games, but without it completly fitting the label - they could hardly tell people to buy their interactive-media-experience-thingie though. I guess my point of contention is more: "Do you feel threatened by the fact that other people call them games even if you don't like those particular games?" There are types of games that I don't like either because their gameplay doesn't appeal to me. The point is less "does Melkathi like them" and more "why does Melkathi care if other people still refer to them as games?" The games certainly aren't overly challenging. Though that's pretty much the point of QTEs, because the alternative would be to simply have the player passively watch what is going to happen (to be honest, I never understood the general disdain for QTEs a lot of the time. Sometimes they are done just awfully, but other times it's done simply to make the player more responsible for what is happening on the screen as opposed to just watching). It really depends on what the game is trying to do. Creating fully fleshed out game mechanics for the variety of different types of events that come up during the game may not be appropriate for what the game's intending on doing.
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A dislike of Steam doesn't mean a dislike of digital distribution. Due to where I live I am unable to use a landline for my internet. I'm forced to use wireless internet. Here I pay AUS $50 per 6 gigabytes of internet usage (upload and download combined). Currently 25% of my Steam purchases are unplayable because Steam insists that they be updated before I can play them. Turning off auto update doesn't mean they don't have to be updated, it simply means you decide when the update begins. Steam still requires the update to be completed before the game can be played. Due to the size of some of the updates, it would cost me two or three times the original purchase price to download these updates. That is why I dislike Steam. Not because it's digital distribution, but because of Steam's policies. Other digital distribution platforms aren't as draconian in their update policies as Steam which means I can continue to use the product I payed for for as long as I like, when I like. Ah fair enough. Since my games are always updated and I have a large cap, it's never been an issue for me.
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I'd argue you broke it. You may not like the gameplay, but it's still a game. Just a rant as I grow weary of seeing this crop up all the time (for more than just The Walking Dead) as what constitutes a game is somewhere rigidly defined.
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It's funny because I didn't actually read the whole article (quickly skimmed over parts). The discussion here made me realize there was a bit more to the article than just a story about digging up the dead.... It is interesting though because my pragmatism mostly just feels "The dead don't care." Especially when talking about things like "being unknown is nothing to be proud of." Although speaking for myself, I certainly get the feels reading up on the various acts of bravery and determination (Reading Shattered Sword right now, actually) so I don't think I'm just lacking in empathy. People tend to not perceive biases when they are in alignment with one's world view.
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It sounds like your issue is as much to do with digital as opposed to just Steam? I'm not sure if I'd agree that "it's unnecessary" to be digital for a lot of these games.
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