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Dorftek

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Everything posted by Dorftek

  1. I did pop a figurine, it didnt help me tho. Too early really? i wanted to go up there and get the hammer =( I have started a new playthrough using ur Melee ranger build i found it looks super interesting!
  2. Yeah i am giving up on this playthrough, i didnt even make it to heart of fury. I'm at lvl 10 and cant defeat the Adragans guarding the stairway to the Skydragon, they insta-petrify me at the start of battle for 20sec every time. I cant even get a scroll off.
  3. Im playing a dual weilding solo cipher atm and i use Misery's End and that Club u get from the quest in Catacombs. Both have +20% dmg against flanked and stunned wich is very easy to do with a cipher. I also use the survival bonus for dmg vs flanked. This all adds up very nicely and the dps is great. Mach steel and Danaesys is very nice too.
  4. Is this still true? I really wish i could test it myself but i cannot check any combat rolls or details in the combat log on Xbox, very annoying.
  5. i have a question about summoned weapons. Do summoned weapons scale with lvls or are they always the same? Say that lvl 1 wizard spell for the staff, is it equally strong at lvl 1 as at is on lvl 10?
  6. Yeah i really want to try that Heart of Fury that everyone is talking about :D I'm only lvl 7 so far Might have to try and get the first few bountys done if possible, for some juicy exp
  7. aawh thats end game =/ Edit: nvm got it mixed with legendary How can i boost my attack speed other then drinking pots and stacking dex with a two hander? I feel like dual wielding is far superior then a two hander
  8. Alright guys i have decided to keep a companion in Caed Nua so i can get Helwax Mold for my Barb. Would u guys use it on a Bittercut or on a Godanthyr hammer?
  9. Thanks! :D I have what i need from ACT1 now, going to fight Maerwald. Gauntlets of Accuracy, Ring of Searing Flames, Ring of Overseeing, Gloves of Manipulation and Boots of Stealth =)
  10. Yeah but whole point is i need to go straight there from Gilded Vale to be able to get the ring of combusting wounds and minor gloves of accuracy + gloves of mechanics Edit: Wich makes it impossible to enchant. I did however take the time to go to Magrans Fork to loot the body at the Adra stones, it gave me a Fine Polaxe, but it was'nt enough to take down the guard, my barbarian is super slow and the guard crits me for 25+ dmg basically every hit. I could get a total of 14 DR before fighting him (rest bonus + beer + potion + mail armour) but it didnt seem to do **** about his massive dmg lol and i thought 14 DR vs one low lvl dude would be overkill. Oh how wrong i was... I normally head to Raedric's Keep Day 4 of a month. You get Gloves of Manipulation, Belt of Bountiful Healing, and Boots of Stealth (less stealth needed for the Caed Nua Throne Room). Ring of Combusting Wounds can be got from several places (you can get it level 1 of the Endless Paths where Maerwald is for starters, in the fairly easy SW spider room), and Gloves of Minor Accuracy aren't going to make a world of difference. By waiting until Day 4, you can also hit level 3 quite comfortably (you can do the Blacksmith's quest without fighting anyone, sneaking to the cargo crate even without stealth skill, you'll have time to rest after Gilded Veil so that the Watcher bit at the tree triggers, and you can do Against the Grain too, leave the bear until later) and then the guard isn't so insanely difficult. Plus you should be able to rack up just about enough to afford the Bronze horn. What I normally do on solo: (1) Kill Aloth and Eder for their items (do this a little later if not tough enough, or just kill Aloth), do Against the Grain, get Rymyrgand's Mantle from upstairs room in the Black Hound Inn, which should be there unless you were ages in Valewood. (2) Travel to Magran's Fork, and get the fine weapon on the dead guy by the Adra Pillars (you can get there without fighting), get the location for Anslog's Compass but don't travel there. (3) Travel to the Black Meadow, sneak to the south, there's a fine weapon on the dead guy near the tents, and get the location for Madhmr Bridge but don't travel there. Get the Blacksmith's Shipment. (4) Travel to Anslog's Compass you can get Fulvano's fine crossbow. (5) Travel to Madhmr Bridge from Anslog's Compass - bypassing the Xaurip Skirmisher you meet if you travel from Black Meadow - to get a fine hatchet near tents to the west (sneak there) plus you can kill the fire godlike for a pistol. (6) Go back to the Gilded Vale, finish the Blacksmith's Quest (making the Bronze Horn figurine cheaper). You can try clearing out the west spider room in the Temple of Eothas which provides a shortcut to the bells, there's a locked chest near them and another magical item in said chest. Resting at some point as mentioned let's you do the Watcher bit by the tree. All this takes you to about day 2 of the month, travelling to Raedric's Keep is either late hours day two (in which case maybe travel to and from Esternwood again) or early hours day 3. You'll need to likely rest after scaling the keep wall, and then there's more rest supplies in the dungeon, giving you plenty to hit the day 4 mark. But you have to go into the cellar anyway for the 2 random loot stacks and freeing Giacco is super easy, if you sneak around back where the ladder and slimes are, open the south door and splitpull the skellies one by one. Killing Nedmar neither saves you time nor makes it reloading less likely unless you plan to go for the basement items super late, but then again there is a couple of traps in the basement, too for nice and easy xp. True, but Dorftek's concern was having low mechanics. You can get to Nedmar with lower mechanics (using the hidden switch found in the skull) than you need to rescue Giacco iirc. Yes normally i'd go do the looting around the areas before going to Raedrics, that way i always got boots of stealth and gloves of manipulation from Raedrics but one day i rushed Raedrics right away on a rogue and found Ring of Searing flames and this is now the only place i know where to get it in the early game, i have never found it at Maerwalds. Infact i dont think ive ever found it outside of the white march before and at that point i think it is kind of outdated. Boots of stealth can easily be replaced by the hood u get from Scroll of Wael or the chest piece from Nyfre. Its the ring i really really want Edit: I just learned from Raven (Victor_Creed) on Twitch that the ring will be there on the same day the next month so its all good then =) I was'nt aware and this completely removes the pressure
  11. Yeah but whole point is i need to go straight there from Gilded Vale to be able to get the ring of combusting wounds and minor gloves of accuracy + gloves of mechanics Edit: Wich makes it impossible to enchant. I did however take the time to go to Magrans Fork to loot the body at the Adra stones, it gave me a Fine Polaxe, but it was'nt enough to take down the guard, my barbarian is super slow and the guard crits me for 25+ dmg basically every hit. I could get a total of 14 DR before fighting him (rest bonus + beer + potion + mail armour) but it didnt seem to do **** about his massive dmg lol and i thought 14 DR vs one low lvl dude would be overkill. Oh how wrong i was...
  12. I dont think i can get 4 stealth and 4 mechanics on lvl 3 with a Barb. Even with Drifter. I need 5 mechanics to be able to free Giacco because i am pretty sure i cannot defeat the witch Edit: Hmm 4 mechanics might be enough (3+rest bonus). This might be possible! I always use the resting bonus for mechanics, just be sure to also disarm the trap next to Radric's room, while you still have the bonus. (don't open the chest yet unless you actually want the item.) 4 Stealth is not enough to sneak past the guard, ive tried 5 times now, i can get close enough to see the door icon but i cannot click it, might be because of stupid xbox controllers, and i cannot kill him either. My only option now is to start over and buy a prybar and try the sewar way, i am not optimistic about that tho.
  13. I dont think i can get 4 stealth and 4 mechanics on lvl 3 with a Barb. Even with Drifter. I need 5 mechanics to be able to free Giacco because i am pretty sure i cannot defeat the witch Edit: Hmm 4 mechanics might be enough (3+rest bonus). This might be possible! Interesting, Scion of Flame it is! Also adds to firebased scrolls i assume? Is it even possible to get Cladhaliath when soloing? If so then thats what im getting and im siding with The Dozens :D If not, would u side with Doemenels or Crucible Knights on a solo barb? Edit Update: I have started the Barb, current stat spread is 16Mig, 14Con, 8Dex, 18Per, 19Int and 3Res
  14. Appearantly I cant edit my post on my phone, cant find an option for it. I forgot to ask if frightened or terrified enables sneak attacks? Is it worth taking sneak attack on a solo barb?
  15. Thank you guys for your help i greatly appreciate it! Im definitely going for dps barb but i will not use Fists. Fists are the reason i cant stay with monk for more then 8 lvls before i get bored. Boeroer: Do you consider accurate carnage worth a talent point? The Zealous aura is only one less accuracy and would apply to auto attacks and even scrolls/gear aswell as carnage or am i mistaken? Id really like to get gloves of the mechanic and Searing ring in Raedrics but that means id have to be able to get into Raedrics castle at lvl 3, i Wonder if this will be possible on a barb as id have to kill that tanky guard with the poleaxe if i want enough mechanics. Have u guys done this? How would i optimize my attributes to get through this?
  16. So i have been playing solo Potd with a wizard for a while, i just hit lvl 8 earlier but i miss melee and the thrill of finding cool weapons with effects on em. So i thought to myself, wich class would make best use of weapons with on hit/crit effects on em? Barb ofcourse! :D After looking at the barbs talents on the wiki i can see that i will have very tough choices because many of them looks really good. So first of all i need to decide on a race, i've been thinking maybe Pale Elf for elemental DR or human for "oh ****" dmg. Fire godlike have crossed my mind too but i really do not like not being able to equip helmets. Also Godlikes are butt-ugly. Suggestions? Is it possible to build a solid self healing Barb with draining weapons and appreantice veterans recovery? Dual Wield or Two-hander? I've been speculating around using the Firebrand gloves and grabbing the Scion of flame talent for really good burst dmg. Barbarian Talents: This is where it gets really difficult for me. This is where i'd really need ur input. Lvl 5: Two really nice options and i have to choose one =( One Stands Alone (+20% dmg when fighting 2 foes or more) VS Brute Force (Target Fortitude if its lower then Deflection). What makes this choice so difficult is because i can see that on lvl 7 there is a talent that will sicken nearby foes. Wich lowers Fortitude by 10. What do u guys think? Lvl 7: THREE really tempting options.. =/ Thick Skinned (More DR) VS Blood Thirst (Recover immedietly after a killing blow) VS Threatening Presence (Foe AoE Sickened around me) Will the DR (+3 slash/pierce/crush) make enough difference? Bloodthirst sound amazing but Threatening Presence sounds really good too when combined with Brute Force + on crit effect weapons. lvl 9 only one option for a solo character wich is Barbaric shout (wich i do not care much about) lvl 11 goes to Heart Of Fury lvl 13 probably goes to Dragon Leap. Should i side with Doemenels for higher crit multiplier or with Crucible Knights for more DR? If u have other input to add then what i have asked i'd glady hear it =)
  17. Great! Yeah id change the build a bit, made a similar build 1.5 years ago by stacking spell holding items on my rogue with a shield. Devastating dmg while still being able to tank, tho he was supported by a group to stack debuffs on enemies. Not sure how it would work while soloing. I am going to try it out. Got bored with the monk, such a boring class
  18. I lvled a monk to 4 and bought the Stiletto with Jolting touch proc on it to test it. Took ruffian weapon focus and wielded only the stiletto for extra accuracy. Tormets Reach does'nt seem to take advantage of any of that? My accuracy is skyhigh for my lvl yet it grazes just as much as it hits and getting a crit with it seems insaley rare. During my 10min of fighting a big grp of Xaurips over and over again i did make it crit twice, it seems like it only procs if i crit my primary target. Because on my first crit it didnt go off but on my second crit it did. It is highly inconvenient to test things on the xbox so if anyone on PC would like to confirm this id be very grateful.
  19. Cant use console commands because i'm playing it on Xbox and i have no savegame with a monk, so testing it would take me far longer then asking the question on forum
  20. No, it procs both (as far as I know - last time I tested with v. 3.04 it did). And that's insane. It used to be so and I don't think it got changed. But I can't say for sure because they also patched some other stuff secretly - like Envenomed Strike + Blast not working anymore and so on. So maybe TR+Barricade also got affected by this nerf, but I didn't test. Had the chance to test if Torments still proc on crit effects yet? Reading this thread made me really hyped about trying a monk and play around with spellstrikes and on crit effects, reaching the end of this thread felt really disappointing =/
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