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Harpagornis

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Everything posted by Harpagornis

  1. Race: Moon Godlike is king for me. The healing is a lifesaver. Stats: The BIG question is which stat can you drop? Dex or better Res? Int max is a nobrainer, Per will be nice, Might too. With Moon Godlike Con can is okay at base i hope. Yeah, Druids are great! Monks would be much faster at killing but i like the versatility of the Druid.
  2. There you go - good luck! And try to use the power of your rages against the enemies!
  3. Hhhmmm... different opinions on what to pick... thats interesting! It would be even more interersting if other players would be willing to join the challenge - each one playing a different class. Would be cool to see where and at which point each class runs into problems and what quests/ enemies are totally easy. Maybe each class will run into a "there-is-no-way-through-point" but thats part of the challenge. The journey is the reward! Reent you are my Chanter. My phrase for you: "May the patience be with you!" I would love to try Druid - its the class i played in nearly any other RPG and it fits me most. Anyone wants to go with a Wizard? Or a Monk? Or something totally different?
  4. Chanters sound nice in theory but - as Reent has stated - will be "problematic" in practice. More opinions on that one? Retraining not only allows spell but also stat and ability cheesing. You need 18 Res for a specific quest? No problem! Your Stealth is too low? Retrain! And so on. I dont like this... Back to Wizards: Fast cast will only be a critical factor if you dont have room to kite and need to bring enemies down as fast as possible. If kiting works i have all the time in the world cheesing around maximum engagement range and so on. I also dont like the spell limitation. Why not taking a Druid and getting all spells for free? Druids have insane CC power later on, they have summons, healing & the spiritform works great as a close combat finisher. Another question for spellcasters: How should the stats look like in your opinion? Max INT & PER? A bit MIGHT? Push or drop DEX? Can we drop RES to minimum? Monks are still an interesting option but as i have played a similar challenge before this feels a bit boring to me.
  5. aumaua max might/con, talent for +10fort - thats what i did before i looked at the figurine... at that time i played chanter and - ironman, to make it safe i even cleared raedric (took about 10-20 mins the fight alone - god that was about the maximum for a low fun part^^ - summons lasted the whole fight then...) With survival acc bonus you could be able to kill them fast enough - maybe take the talent for 5 DR against frost or +25% damage vs spirits... if everything else fails - clear the whole act 1 first - if you can clear enough and get to lvl 5 it should be easier^^ (cant say anything about the harder fights - vanilla game shouldnt be a problem and iron wheel could be the thing that makes other things possible, maybe you can tank for a bit with it... maybe you have to use speed and use only ranged... but since monk has a "ranged weapon" its one of the few classes that can kite naked)... i think wm1 is possible - wm2... hasnt seen me yet, the furthest i got was the fight before the room with the forge) Aumaua - ah, havent thought about that. Good point! Would be even better to pull it off with Moon Godlike as the Healing Waves were a lifesaver in the Ascetic Run. With the ranged fists.... hmmmmm... higher Int would be good.... hmmmmm.... tough decisions. The Ascetic Monk ran into several tight spots - especially in WM 1 - where summons and / or potions / scrolls seemed to be essential. Will have to rethink about this! Which spells should the Wizard focus on? Havent played them much. Personally i like Druids much more as they have so many powerful spells - and they get them automatically. Retraining is a tough point. I am not sure if this should be allowed as it opens so many cheesy ways. Maybe it should be banned too - no?
  6. Not sure about Fighters. With regard to wizards: Yes, summoned weapons are allowed. No, this isnt the same as the Ascetic Monk - its much harder as potions and summons are also not allowed. Oh dear - please no Ranger again. Noobers painful path was enough... I also considered the Monk. It worked with potions & summons perfectly fine up to WM 2. The main question is: Will he surive some of the tough encounters without summons? And: How is he able to get through the infamous Caed Nua Phantoms?
  7. After „Noobers Revenge: A Level 1 Solo Challenge“ this is the another ultimate challenge for Pillars of Eternity. It consists of five basic rules: 1. Solo: Only use one character for the entire game. 2. PotD: Set the game difficulty to "Path of the Damned". 3. Naked: Don't use any items or equipment. 4. Till the end: Beat the Main Game + White March 1 & 2. 5. One way: You are not allowed to retrain your char. There are only a couple of execptions to play through the game: 1. You may use things like Camping Supply, Lock Pick, Hook, Prybar, Hammer and Chisel, Rope and Grapling Hook. 2. You may use plot/quest items for their plot/quest purposes. 3. You may use gold for quests, resting or buying the things named above. 4. You may use gold to build up your Stronghold. This challenge will try to cover Pillars of Eternity + White March 1 & 2. I dont know if its possible but why not trying it? The most important question is: Which class is most likely able to pull it off? My considerations so far: Rogue: Thanks to Shadowing Beyond he is able to get through many tricky situations where others would fail. Only downside: The lack of weapons and his melee limitation will hinder him hard later on. Monk: Monks are an interesting option as they are quite powerful even without equipment (as i showed in the Ascetic Monk Run). The question is: Are they flexible enough to handle any upcoming opposition without the help of summons? Wizard: Powerful spellcaster that are very flexibel. The big downside: As they rely on Spell Books you will have a hard time learning a good variety of spells. I havent played Wizards that much so my main question is: Which spells to take? Druid: Very flexible spells with tons of heavy CC and also a quite powerful melee option thanks to Spiritshift. Not to forget: They got Blights with immunities that are able to replace missing summons. Sounds good. Is it enough? Chanter: I have no clue as i never really played them. Are they an option? Cipher: Again i have no idea. Good or bad choice? Priest: So many buffs and interesting spells – is this maybe the way to go? Paladin, Barbarian, Figher: I fear all of them rely too much on equipment so i dont think they would stand a chance. I am mistaken? Ranger: Please - come on... Any tips & tricks are welcome. Thanks!
  8. Thanks a lot Sking! The next challenge is already growing in my mind. It will be insane too and maybe even impossible to solve. We will see...
  9. I ran into a huge bug that makes the Spiritshifting of Druids totally OP. When you use spiritshift right before enemies are engaging you in close combat they will either get stuck in their running animation or just stand still so you can kill them without fearing any retaliation. Sometimes they get active again after ~10 seconds but than its too late. Please fix this!
  10. Noobers Walkthrough is nearly finished - only some tips & tricks will have to be added in the next days. So if anyone is interested in Noobers path and strategies - here you go: http://pastebin.com/3b6zF0k0 Thanks!
  11. Exactly Tigranes. The leveling naked char is currently the project i am thinking of. The conecpt could be: No items at all except for weapons - sounds like a Kensai Theme! This challenge will be very tough at some points but theoretically it should be possible. Only problem: I nearly have no time for playing at the moment.
  12. Anyone else has tried the Thaos fight? Would be interesting to get some feedback. https://www.dropbox.com/s/muyznug0nkrvdqw/babb6c6b89304b5c9f5479616b6c2392%2025783364%20SuninShadow.savegame?dl=0 Or is patience something that only belongs to oldschool-generation players like me? I am still working on the Walkthrough - this will take some time...
  13. As i stated earlier. Its much more about patience than anything else. I played it safely so only two shots per cycle. Three is possible for sure but the risk for me was too high. If you play it perfectly you could maybe kill them in less than one hour. Sometimes i even shot them only once per cycle because i wasnt sure if they could catch me. Avoiding the explosions - yeah. Maximum range and knowing when they (probably) will go down is key. The easiest way to avoid death would be: Take some healing potions and skip a summon slot. Should work too.
  14. Okay, there we go - here is the link to the savegame right before the fight vs Thaos. Try it on your own and cry! Before you try it: Dont wonder about the Chars Name. Yes, its not Noober. I had started the challenge before i wrote this thread and i was too lazy to restart it with the "right" name. If anyone wants the savegame AFTER the final battle i can post it too. But the other one is more fun. At least for me. https://www.dropbox.com/s/muyznug0nkrvdqw/babb6c6b89304b5c9f5479616b6c2392%2025783364%20SuninShadow.savegame?dl=0
  15. Yeah, i will do this when i get home today. So if anyone wants to fight Thaos with Noober: Feel free to do this. I am also writing a detailed walkthrough if anyone wants to play a Level-1-Run - hope i can finish it this week!
  16. Yes, you can easily avoid the fight against the Sky Dragon, no skill checks needed. Just some peaceful words. Noober likes dragons!
  17. Yeah the AI sucks like in so many other games. Wasteland 2 for instance is not better. But for chess - holy cow. There the AI will destroy you, so playing humans is much more fun. Maybe i will give the Kensai a try in the next days or starting another Iron Run if no other idea catches my mind. We will see!
  18. Got an idea that puts another link to BG: The Kensai Perfected the art of fighting with the chosen weapon but disregards ALL other items including food-buffs, potions, scrolls, summons etc. This could be hell but - on the other hand - sounds like a challenge. Is there a way going through to Thaos or is it just a devilish idea?
  19. Yeah, you are right Dr <3 - playing another class in the same manner could become boring at some point. Pet only play sounds cool but... well... not a Ranger again... this class is totally OP says Noober. Well - maybe i have to switch the game and just play more chess tournaments again.
  20. Hhhmmmm.... a poll sounds like a decent idea but on the other hand it would increase the stress for me. My reallife soaks up too much time so the challenge would take some time. I was also thinking about a Barbarian for Noober II. as the class is much underrepresented. I like this. Playing a "normal" solo run witthout any items (even no summons, scrolls and potions) would take my Ascetic Monk to a new level. Could be fun too - or a nightmare. I dont care much about the official achievements. Maybe "The Ultimate" would be an okay-challenge but its feels to "normal". Anyway: Thanks for your input and ideas!
  21. LOL. You are right rheingold. Doing another Noober run with a new class could be fun. But on the other hand: The kiting always takes sooo much time - i only have one life!! Good question would be: Which class to pick next?
  22. Hmmmm... there is no need to top Noobers adventure with the next playthrough. I am just looking for alternative - and challenging - ways. As i already played a naked solo monk this option is already canceled. I will take my time to rethink about new ways. We will see...
  23. My naked Ascetic Monk has soloed the ambush a while ago on PotD. The simplest way dealing with them was: 1. Splitpull them so you only have to fight one 2. Use your summons as decoy 3. Use Force of Anguish (or any other heavy CC available for you) when you see the knockdown symbol above their head 4. Once they are up again and chasing you - run so that you lose engagement (and they the ability smybol) 5. Immediately reengage to start combat again: If there is no knockdown-abilty-symbol: Attack 6. Soak up the damage for wound generation: Spam Torments Reach and - if needed - Force of Anguish 7. Heal in between and kill them one after another using the method described above Kiting them to death should be easy. With equipment the monk should have no probs soloing them - without it was a close and challenging fight with lots of maneuvering and timing.
  24. Hrhrhrhr - feel free to do this. I am too still in the mood to play another round of PoE but i dont know which challenge to choose. Any wishes or ideas? And please no "Iron Man Noober" - even my patience (and time) is limited. The "normal" solo rewards are not of great interest so - what else is left?
  25. Thanks again! For anyone who is interested in Noobers starting stats - here they are: MIGHT 18 CON 15 DEX 19 PER 20 INT 3 RES 3 The low Int and Res didnt hurt Noober as later on anyone will hit you anyway. Pushing damage and accuray was nice!! Shooting faster too. The points in Con sometimes were a lifesaver. Not to forget: If Noober wouldnt have used the +15 Endurance Necklace vs Thaos he would have died to the death explosion. Oh dear. But even more important than stats were the tactics for tricky situations and battles together with some metagame knowledge. Noober will take a rest now and - maybe - move on to other adventures (or games?).
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