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PX1player

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Everything posted by PX1player

  1. Hm I'm confused then why the Chanter +25% burn damage will actually show up in the combat log mouseover dealing burn damage on top of say Slash, but if I have a weapon with corroding lash hitting an enemy who isn't immune the combat log doesn't mention corrode anywhere at all? -- Nevermind, it does work like you say The Lagufaeth's base DR was high enough to not make the lash damage show. So in a way, lash isn't really worth it mid-late game where enemies all have at least 10 DR against everything unless you are wielding a 2handed weapon, and even then the contribution is minute. Lash on a small weapon definitely seems unuseful
  2. OK Weapon speed does seem to stack based on Boeroer's post below. I exacerbated the speeds a bit and noticed a difference
  3. But will it above and beyond the actual penalty from the armor? If your armor penalty is already 0 or below 15, would the shield bring it below 0 and thus turn it into a buff on speed or cap at 0 unless you wear an armor that has sufficient penalties on it?
  4. So Maneha when she uses Barbaric Yell sounds rather male. Actually no different from a male Barbarian. Is this intended (I imagine voice acting does cost a fair amount)
  5. So from what I gather from doing a bit of testing (3.02), Lash only works if the weapon already deals that particular elemental damage in the first place. I.e. rapier with burning lash but no elemental source from anywhere = pierce without bonus from lash If i then use a chant that adds 25% burn damage, that damage seems buffed from lash. So unless I actually have an elemental damage source of the same type as the lash, lash is pointless. Or if I were a caster casting spells of that element presumably.
  6. Yes, you only get the 15% from durgan, not both It should. Your recovery duration will be: base_recovery_duration * [1 - (1.15) + (1 + 0.2 - 0.15)] = base * 0.9 Damn...that's some crazy weapons I can make then, if it indeed works. And the 10% extra speed from shield + armor bonus on a 20% armor heh, nice
  7. Wait, so you mean a weapon that ALREADY has Speed, Annihilation, and that +hit to crit and you add Durgan Enchant on top of that weapon will end up with +35% speed, +1.0 crit multiplier, and +35% hits to crit?! Or at least, that's what my question was. I know that armor and weapon bonuses stack, but I was interested in multiples of the same stacking on the weapon. Oh, and also I was wondering if my armor speed penalty base is 20%, and I got durgan enchant -15% = 5% and then a shield with weapon speed penalty -15%, does that translate to 10% speed buff or does the penalty not go below 0 and I should wear a 30% speed penalty armor to get the max benefit?
  8. Do you recall if you spoke to any of the villagers that would update the addendum? Not as far as I am aware. I had finished part of PX1, then went to Dyrford, did the quest regarding the fugitive rogue first, then did most of the Skaen quest (up until before actually meeting the niece), then talked to the pig farmer and went directly to the cave from there. had the quest update twice on taking a few steps into the cave and on entering the ogre section there was a short cutscene but nothing happening it, then walked up to ogre and he said something about we being in agreement
  9. Unfortunately the autosave is gone already (i wish there was an option for how many autosaves to keep up to say 10) The closest I have is the one I uploaded regarding the rope of binding, which was post-iron flail but pre monastery.
  10. Hello, I'd like to ask whether anyone has done any tests on how/whether Durgan Steel Enchantment stacks with existing modifiers on Armor/Weapons. I found out that for example the Colored Coat's 10% armor speed reduction doesn't stack with Durgan's 15% speed reduction. However, for weapons its harder to say because the character sheet doesn't list suppressions or stats for weapons. So for example, if my weapon already has speed 20%, will that suppress Durgan's +15%? What about Crit modifiers on gunpowder weapons? or Hit to Crit modifiers? Thanks in advance
  11. Not sure whether its missing something. Ambushing (Passive) reads +25% damage, Self No conditions or anything. I remember in the past it said something about first attack?
  12. The frenzy text bug still exists. It seems to select a different character name than the one you choose. For example I chose Maneha but Zahua was shown in the text
  13. I just thought it peculiar it affected that warrior but not my rogue when I put it on her instead
  14. How exactly does Lash work? Say I have a character with a spear that does only pierce damage. The character has no elemental damage from anywhere else and I put Corroding lash on the spear. Does it do anything? I ask because I did just that and hit some Lagufaeth and I can't see any corrode damage being dealt anywhere. Log only mentions pierce damage.
  15. So I gave Binding Rope (Belt) to my warrior and for some reason it is showing as Suppressed on Character sheet (the passive, not the CON bonus). I don't have any other "Stuck on being Hit" effects on the warrior at all. Unless of course all/any effects are are applied on being hit cannot stack with each other? Warrior is second character - Amrita Savegame here: https://www.dropbox.com/s/uc12kk1ek8rmvge/e2d2ab70-196f-49d5-a02a-bece575f0330%20quicksave.savegame?dl=0
  16. I noticed looking my my character sheet that He Carries Many Scars (Armor) and Executioner's Hood (Helm) seem to have a potential faulty interaction. The Armor gives +Endurance per second (i.e. Regeneration) The Helm gives Endurance on Kill Why does the Armor suppress the Helm when one is passive Endurance gain and the other is Endurance on Kill?
  17. Had the issue as well. Didn't seem to affect outcome, just text I suppose Lord Behrolt or so was the random encounter
  18. So I gave Pallegina Aegis of Loyalty since some characters always end up charmed/dominated. Earlier, Grieving Mother got charmed by a Spore while firing a crossbow and I had Pallegina knock some sense into her. However, until I loaded the game, her action icon remained empty (blank) even when performing actions correctly.
  19. There's some other issues with that Cape as well: 1. After procing invisibility, the visual effect remains on the character until it dies, you rest, or you load game (so giving you a savegame wouldn't help ) 2. The invisibility effect doesn't disappear in combat sometimes (or always?). My fighter wears the cape and once it proced in battle after everyone else was already downed and she was happily murdering NPCs that just stood still and didn't fight her at all for roughly 80 odd seconds.
  20. Iverra's Diving Helmet -1 Perception +20 Defense vs Poison +35 Defense vs Dragon Breath attacks
  21. I've updated the guide to it at the wiki to 3.02 and put it into a table. http://pillarsofeternity.gamepedia.com/Dyrford_Ruins Happy sacrificing
  22. So I got Mylla back to Royse without a fight and after acceting Royse's reward, Mylla says that she found a "bubble hat in the woods" at "the roots that look like dragon tails". Where exactly is this reward located? I can't find any trees or roots that look like dragon tails anywhere...
  23. Can't find a vase by Grey sleeper either - 27 Perception, 14 Mechanics Checked along bridge and by the fire site as well There is a vase by the middle fortification, but that's already on the list.
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