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Dropman

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Everything posted by Dropman

  1. Awesome, going to try it. Just simple question - why stag form? I mean I know stag has better defence, but you cant tank anyway, right? You use it more for dmg gealing...or is there any interaction Im missing?
  2. Is this build still viable? I played the game a long time ago, and I dont know if some patch didnt change something important for this build..
  3. How is confident aim bugged? From bug section I found something about CA giving too much damage than it should, thus your fighter is stronger than it should be. Which I doubt is not worth of such debate...am I missing something?
  4. What about spell guide? Im always little lost when it comes to spell choice..
  5. Speaking of paladins - how tanky are they? I used chanter and fighter as main tanks (and they were fine), is paladin viable replacement as main tank?
  6. on the sidenote - is there any difference between taking one chant and taking more of the same? (ie 1X Dragon trashed has same fect as 6X Dragon trashed, right?)
  7. Are soulbound weapons so inferior? I wanted to put St. Ydwens Redeemer or Steadfast on my palladin, they look so nice (plus their ability to cast Sunlance/divine mark should stack with Scion of flame, right?)
  8. What can change the nature of a man? PoE is fine, its on par with BG saga to me. They are both fine, dont get me wrong. But they are both oriented towards combat/party relation fun.I believe WOW moments come from story and atmosphere. The grim atmosphere of dirty Sigil was much more memorable than anything in GB/PoE. Finding ring in my own guts is something hard to forget. Talking to your immortality as well. That being said I dont believe game can be awesome in everything - complexity and replayability kills story and atmosphere. So i'm glad for PoE as it was made. But speaking of memorable moments? No, sory. All in all I'm pretty sure everybody know what game I'm refering to in my first question. Thats what I call memorable moment.
  9. Is stormcaller valid choice? It seem like waste of potential...but I'm curious if Soul shock from Stormcaller also generate focus? Cipher is my main, but I looks so subpar in compare to ranger with it.
  10. Hi folks, I played game few months ago, then waited for localisation to my native language, than I started again...and point is: in past when I took place in fight there were HP bars, action bars and so on. Now I dont see anything untill I directly point at character by cursor. Question is - was it changed by patch? Or is there any option I turned of? I kinda liked the way it was before,..
  11. Hi folks, my idea is pretty simple. As game is not expected to change a lot in future, what about making complex guide for every character? There are players who have a lot of experience and know a lot of dirty tricks. Meanwhile lot of new topicks are created with same basic question - how to make.....? Yes, there is character build section....which was last updated in april 2015...so my question is - would it be possible to make complex guide and make them pinned on forum? So people can first read some basic info and than ask about what is unclear?
  12. Problem is there is nothing like living with flaws and peculiarities. Stats dont have impact on your companions outside the combat. Thats the point of respec idea, you can have both - unique character and strong combat character at once.
  13. I have to agree with DKDartagnan. I can see reasons why is this implemented to game, but the point is that as far as I know there is no place where you are forced to rely on supplies. If you survide first fight you can return back to town and resupply/rest. That makes it no more than another option. Possible solution would be respawning monsters in dungeon which was not cleared (so you have to clear whole map/dungeon/specific place) or to not allow payer to leave dungeon without clearing it/reaching some checkpoint. Btw constructive discusion with game developers is kinda new experience to me...awesome.
  14. I wonder about ideal party composition. My main character was always caster so I need tanks. Eder is not bad but I feel Im overhelmed way too often. For my new run I plan to chose cipher or ranger, maybe both. That means cipher and/or ranger, wizard, priest, chanter, and fighter in early stages... The question is who fit the best here? And what is ideal composition for you?
  15. Yep, i started the game with ranger just to try few fights and it is kinda disapointing...hope it gets better.
  16. Gun cipher was always considered as the best one. Why? Is it because cipher needs focus only at the start of fight or its because or guns being so strong? Or is there any other tricks? Its maybe dumb question, but I never played cipher before but I seriously consider it now and bows were always my prefered weapon.
  17. Hi guys, I played the game shortly after its release...and now I want to play it again, but it seems the game changed alot. I remember ranger being weak character in the past, but not anymore, right? As i wanted to try high dpm character i'm torn between cipher and ranger. There is lot of info about cipher but nothing about ranger. Can someone give me advice how to build ranger? Which pet, skils and so on. Thanks
  18. So if I understand well I can completely disable scaling, right? Good.
  19. This might be stupid question, but I haven't watch game development for about year...the game includes scaling now? In which form? Only for WM I and II content or everywhere? I hope its only for WN content...
  20. Hi guys, I just bought PoE and I'm thinking about how to build my new hero. I'm not newbie in RPG games (I played Planetscape Torment, BG2, Icewind Dale2 and many more) but still I'm little afraid of character choice. So many mistakes can be done here... So my questions: How important is speaking skill in PoE? I still remember how important was having high Int and Wids in Planetscape, playing it with fighter was like playing completely different game... How important is having healer in party? I remember priest being the most important character in Icewind dale, party without him was much weaker. The fights were often won just because priest was able to keep the party alive long enough. At the moment I'm torn between priest, druid and mage. I always wanted to try druid - I never did it, because druid was usually imho average caster, average healer and average fighter. It was usually better to choose dedicated specialist than jack of all trades...is it same here? I would appreciate any hepl with this. I'm person who is able to spend hours just by creating the party and every information can be important:) P.S: English is not my native language, sorry for not perfect grammar.
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