Everything posted by Boeroer
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PotD "Resistant" build
I also think that the paralyze/petrify afflictions from Banshees, Andragans and Lagufarts (what?) are the most dangerous things you can be affected with. So I would concentrate on defending that at first. Wild Orlan might be great because most of this afflictions target your will defense. Coastal Aumaua is also very solid. You could also think about a monk who has some nice abilities that boost defenses and halves the duration of afflictions while boosting defenses further. Paladin might be the most defensive option though. There is a solo monk build in this forum that addressed that banshee problem - it seemed to work well.
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Most overpowered builds post patch 2.02
Really? I want to flee from it from time to time - although it's awesome overall. But two little kids who smear themselves with chocolate cream all the time can be annoying.
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Most overpowered builds post patch 2.02
Heh? My experiences with monks are totally different. Why on earth wouldn't you use weapons? All his abilities work with melee weapons. He hits superhard, he has awesome defenses, his starting stats (deflection, endurance, ACC and so on) are the best in the game, he moves fast and does cc, he has two elemental buddies. One of the most fun melee class there is in my opinion. Lot of micro though.
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DPS Paladin
But if you drop PER your Immolation will miss or graze a lot. Same when you use medium or great shields. It's better not to dump per and use small shields like outworn buckler. That way your accuracy is not crippled and you will do way more damage with Sacred Immolation. But always remember that you get this at lvl 13 - when most of the game is over. Till then you will be just a supportive turtle.
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Melle Wizard Party
Arrrgh!!! Then it will also fail when you try it with the monk's duplicates. Curse you Obsidian! What's the reason for this? It wansn't overpowered - just a nice trick. Do the other items with spell binding still work? Please say yes.
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My Party build
I don't think you have to have high resolve. I just think they put in this option in one of the later patches. But my last main char had RES 15 so maybe I'm mistaken. The downside will be that Osric will be very angry if you tell him that you don't give it back and I think that you can't buy stuff in the dozen's shop then. But that's just guesswork because I always gave him his breastplate.
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[CLASS BUILD] Lady of Pain - High-speed, heavy-armored DPS Fighter
Not to mention that the Shatterstar (war hammer) causes 1 sec interrupts and has +0.5 crit damage multiplier (if I recall correctly). The high interrupt is not mentioned as enchantment. This weapon is great for an interrupting build since it's faster than morning stars. Together with the stunning war hammer in dual wield style this is a great disabling setup. Then there is also Aedrin's Wrecker, a superb arbalest that prones and stuns on crit. I'd also say that soldier is the best weapon focus overall. But back to the ladies: I would also use Half Mast as a backup weapon for The Blade. All these stupid rain blights that are immune to pierce damage really annoy me. You can get that if you talk to the Adra Dragon and agree to set her free. Then go to the shrine in the northeast of Black Meadow. There you'll find the Dragon Huntress - Falonriddledididdle or something like that. Don't use the dragon's medaillon on her but instead kill her (I don't think you get all the loot when you use the medaillon). That not only plsses off the dragon big time but also gets you Half Mast and the Autmn Fire armor (right?).
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[CLASS BUILD] Lady of Pain - High-speed, heavy-armored DPS Fighter
Man, those stats! I like both weapons a lot - but since I used Hours of St. Rumbalt a lot with rogues and barbs I now would vote for the Blade of the Endless Paths. Most of the time you can just turn off Vulnarable Attack - but against those high DR dudes 10 or even 13 DR bypass will be so sweet.
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Melle Wizard Party
Nooo - your duplicate itself has to summon Firebrand: Summon your duplicate, select it and viola: your clone has this spell icon for casting Firebrand. Klick it aka cast Firebrand and THEN he has it in it's hands. It's the same for all spell binding items: they enable your duplicate to cast these spells by themselves. Of course you can summon Firebrand into your own hands - but that will not give it to your duplicate.
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Most overpowered builds post patch 2.02
When it comes to monk vs. wizard I also would bet on wizard.
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Most overpowered builds post patch 2.02
I see. And I would like to add that a fighter requires way less micro than a monk. Next run I want to go with a two handed fighter - the new Armored Grace looks good and all the reading about 15 frames of recovery waters my mouth. Maybe I will add a chanter for wuthering strikes...
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Starting with other characters still brings my rogue out of stealth
It should work. For me and countless others it does.
- DPS Paladin
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My Party build
You just don't give the breastplate back to Osric (it's a dialogue option). It's the same thing with the March Steel Dagger.
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Most overpowered builds post patch 2.02
Roflmao - I curse you, smartphone keyboard! *shake fist*
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Most overpowered builds post patch 2.02
Why would you usw Wuthering Strikte first and not open up the fight with Spreading Plague from Rotfinger Gloves? This would cause two afflictions that trigger Deathblows and you can cast it from range plus it has bonus accuracy. Also I would then shoot the monk with blinding strike and then I would go melee. But even then I think the monk would win most of the time because he just needs to land one Force of Anguish and the rogue is done. 10 seconds of prone are really powerful. Maybe the cloak of the Master Mystic could turn the Tides? Talking about PvP: I think a ranger with stormcaller, Ryona's Vembraces, a tanky pet and stunning shots would be hard to beat. How do you want to reach it except invisibility?
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Most overpowered builds post patch 2.02
Nightshroud is inferior because you can't refine it and it's on-hit effects will not trigger often. I had that exact rogue build. It's very good - I would still guess that in 100 one-on-one fights between a good monk and that rogue the monk would win more often.
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Help me build my Barbarian... no seriously, help?
Stupid mobile version... double post again.
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Help me build my Barbarian... no seriously, help?
No it does not - sadly. So neither greater frenzy nor the belt do anything for the sanguine plate induced frenzy. At least that was the case with Version 2.01. I had to retrain my barb because of that.
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Most overpowered builds post patch 2.02
When I did some 1:1 fights where I send one of my party members against a single powerful foe my monk was always best. But I have to say that my rougue didn't have invisibility or an overbearing/stunning weapon. I had the classic dual wielding sabre setup which was very powerful regarding dps. If the invisible rogue would cause a crit with prone or stun then the monk would be in trouble. But a crit is not ensured and neither is the disabling effect that also has to overcome defenses. Just dual wielding with annihilating sabres would not be enough in most cases I think. Disabling is the key because if you don't do it, the monk will prone you for a long time. I also think that a monk with durgan refined speed weapons would be more powerful than with fists - although I love fighting with fists. For most of the game they are great. But after you get Durgan Steel I think you should switch to weapons.
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Most overpowered builds post patch 2.02
Okay - invisibilty together with some stunning or overbearing effect on your weapon is really dangerous. But keep in mind that this is restricted by uses per rest. If you just look at one encounter after you've rested than you're probably right. Would be fun to have some sort of PvP arena to try this out. It's a pity that pausing will not work in this case.
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Is it possible to play and win just with recruited adventurers (without Eder, Aloth, etc...)?
Exactly! Well said. Because Barbs have quite low base accuracy and carnage attacks are even more inaccurate you need some kind of acc buff and/or defense debuff to make him crit a lot. And this tactic is easy and effective.
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Most overpowered builds post patch 2.02
But wouldn't your Lady of Pain be even more powerful if it were a monk? Your (aoe) DPS with Turning Wheel, Torment's Reach and Lightning Strikes would be awesome together with that stellar might of yours... wouldn't it? Of course you would be a little slower because of not having Armored Grace.
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Help me build my Barbarian... no seriously, help?
Blade of the Endless Paths for the win! Why don't you add Ryona's Vembraces for another 3 DR bypass? With that attack speed it would contribute enormously against high DR foes in PotD. But 13 DR bypass might be overkill most of the time.
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My Party build
In my memory Pilferer's Grip did -16%. But since I'm an old fart it's possible that my memory doesn't serve me right. Just looked it up: it's -10%. Sorry for the wrong numbers. But still a good item.