It's is FANTASTIC. Flaws are very few and minor until the final "sequence" begins. Don't get me wrong, there definetly is complete ending(s) (no cliffhanger a la NWN2, no lack of it aka K2) and that "final sequence" has many good things about it too - very final bit of game shows effect of great art direction - but it has one very, very annoying "twist" in it that, giving somewhat lackluster aftertaste. Thank god last half hour of game after that (although pretty easy for my character) very great.
However, I doubt that "twist" was OE's idea... They really should get their own IP's and fast.
"I have to mention the spirit meter because it was criticized in every review for being confusing, hard, and just not fun. Well, guess what? It's a pretty damn good feature and an excellent moron indicator. If you failed to understand this feature, odds are you’re a ****ing moron. Sad, but true. Let's blame the clearly failed education system and the leniency toward degenerates in your homeland. "
"To put it simply, the game is a masterpiece. Sure, it has flaws and things-that-should-have-been-done-better. Overall though, it’s one of those rare games that people will remember for a long time and I definitely expect to see it on “top 10 RPGs” lists in the near future. It probably won’t get any “RPG of the Year” awards from the mainstream media as such honours are reserved for awesome games like Halo 3 and cult classics like Oblivion: Fighter’s Stronghold Expansion, so if you liked what I had to say about the game, go and buy it today. Support Obsidian's efforts to bring us something different and vote with your money."
Cult classic, hah